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Infinitum3D's Forum Posts

Thread Post Date Posted
Efficiency? Multiple skins or multiple .DTS's Thanks, Britt!. My skinning code works well, but if you could post your "random skin" selection... read more 09/18/2008 (5:17 pm)
Collision with Player, but not projectile??? Thank you everyone for your help. There were several problems with my .DTS's, but I think I have th... read more 09/18/2008 (4:23 pm)
Efficiency? Multiple skins or multiple .DTS's Thanks Orion for responding. Not meshes I'm using a resource by Leslie Young (Xyber) which allows ... read more 09/17/2008 (3:14 pm)
2D project in TGE rather than TGB? @Michael - Sorry to hijack the thread, but RPGMaker was excellent for making games for my son who wa... read more 09/16/2008 (3:20 pm)
Collision with Player, but not projectile??? I used F-12 to center the objects at 0,0,0 in Max, but I'll try the box trick and see if it changes ... read more 09/16/2008 (4:29 am)
Collision with Player, but not projectile??? Thanks Morrock, but how can a player interact with something without actually impacting it? I under... read more 09/15/2008 (6:33 pm)
Collision with Player, but not projectile??? Thanks Steve. I'm just going to start again and see if I made a simple mistake somewhere. AHA... read more 09/15/2008 (9:54 am)
2D project in TGE rather than TGB? I'm not a TGB user, but from what I understand, TGB is only good for 2D. That means, if you're go... read more 09/15/2008 (7:20 am)
Collision with Player, but not projectile??? Are you sure LOS-1 and LOScol-1 are allowed? The SimpleShape tutorial shows LOS-9 to LOS-15... I... read more 09/15/2008 (5:57 am)
Turning Search for How to: WoW style RPG Starter kit It uses yaw and schedule for Player rotation. To... read more 09/14/2008 (6:28 pm)
Turning For more you can look for the WoW.Starter.Kit It has rotation using the 'q' and 'e' keys. Tony... read more 09/14/2008 (5:09 pm)
2D project in TGE rather than TGB? I think we'd need a little more info to answer that properly. Do you mean a side-scroller or top ... read more 09/14/2008 (4:42 pm)
Collision with Player, but not projectile??? LOS is "line of sight", right? That would make sense for raycasts. Do I just clone my Collision-... read more 09/14/2008 (8:40 am)
RPG Starter Kit? I think what the expierienced programmer are missing, is that Torque is great for the little guy, li... read more 09/13/2008 (8:52 am)
Collision with Player, but not projectile??? Thanks for the comments. I was under the impression that the Max2Dts exporter compensated for any c... read more 09/12/2008 (2:32 pm)
RPG Starter Kit? I'm still interested in this, and Chip Lambert has set up an SVn for us, however, all I can offer is... read more 09/12/2008 (9:17 am)
Can you rename SimGroups? Thanks Orion! I'll try it in 1.5.2 Tony... read more 09/11/2008 (3:23 pm)
Can you rename SimGroups? Ah! Yes. Great idea. Thanks! Tony... read more 09/11/2008 (2:17 pm)
Why isn't any big company using torque? Aren't we overlooking the obvious? Tribes was a major game by a major company. Same engine. T... read more 09/11/2008 (4:03 am)
For Spanish Eyes Only Alejandro, Thank you for translating the post, even though you didn't need to do that.. There ar... read more 09/10/2008 (1:54 pm)
For Spanish Eyes Only I don't think he was trying to exclude anyone. He simply prefers team members who speak Spanish. T... read more 09/09/2008 (3:57 pm)
Beginner questions The first thing everyone told me was to start over from the beginning and try again. Many people ov... read more 09/06/2008 (1:25 pm)
Free ambient animations @J [url]http://www.oman3d.com/tutorials/3ds/flag_aziz[/url] This is the link to the tutorial I... read more 09/06/2008 (7:12 am)
Avatar system Thanks Dave! Thanks Orion! Tony... read more 09/05/2008 (11:00 am)
Avatar system Dave, can you give an example of the script that shows/hides the mesh? Thanks! Tony I3D... read more 09/05/2008 (9:03 am)
Savannah, GA Torquers Wanted Neill, Thanks for your post. I'm sorry you stopped reading so soon. With a little more informa... read more 09/04/2008 (5:26 pm)
Savannah, GA Torquers Wanted Bump... Over a year of torquescripting experience now, loads of art and a pretty good main contin... read more 09/04/2008 (3:03 pm)
Free ambient animations [url]http://www.geocities.com/infinitum3d/ambientupdated.zip[/url] OK, I've added the rippling fl... read more 09/04/2008 (10:37 am)
Free ambient animations Mike, Yes, please! Feel free to mirror, copy, steal, sell anything you want. I'm just happy som... read more 09/03/2008 (10:46 am)
Free ambient animations [url]http://www.geocities.com/infinitum3d[/url] There is a link on the website. Also, I was ab... read more 09/02/2008 (11:39 am)
RPG Seeking Manitoba interests Edward, I have 3D art skills in item creation as .dts and building creation as .dif I am NOT a... read more 09/01/2008 (7:27 pm)
Free ambient animations [url]http://www.geocities.com/Infinitum3d/ambientAnimations.zip[/url] I need to note that the sca... read more 08/31/2008 (8:41 am)
Free ambient animations Wow, lots of interest. I'll try to get it uploaded this weekend, and I'll post the link here. I ... read more 08/29/2008 (1:38 pm)
Need help with ambient animation. OK I now have a swinging sign (box) with texture (base.item.png) and collision and animation, a plan... read more 08/27/2008 (2:49 pm)
Intrest in a GG sponsored MMOKit. Isn't that what Realm Wars was all about? A GG group effort at creating a community MMO? -I3D... read more 08/26/2008 (4:41 pm)
Need help with ambient animation. Turns out I used 0.7cm (centimeters) instead of 0.7m (meters) for my collision mesh. I now have a... read more 08/25/2008 (1:54 pm)
Need help with ambient animation. I deleted my UVW map and re-did it. I now have a swinging sign with texture and animation. I do NO... read more 08/25/2008 (1:03 pm)
Need help with ambient animation. It seems like the problem is my UVW map. It applies the texture to 'bounds' not 'shape2'. Mappin... read more 08/25/2008 (12:40 pm)
Need help with ambient animation. OK, I named my sequence 'ambient', I have a bounding box that surrounds my animation, I have a textu... read more 08/25/2008 (11:00 am)
Embedding animation in .DTS Thanks!... read more 08/23/2008 (6:36 am)
Embedding animation in .DTS Can anyone please clarify? Does the bounding box have to move with the animation or just cover th... read more 08/22/2008 (2:17 pm)
Need help with ambient animation. I'm trying to work with embedded animation, not .dsq's. Do I still need a .cs?... read more 08/21/2008 (8:32 pm)
Embedding animation in .DTS OK, when I export it and open it in showTool, the sign does not move, but a second box, much larger ... read more 08/21/2008 (11:46 am)
Embedding animation in .DTS Ahhh.. I have to put the keys on the baseline.... Ok, something moves in showTool. I'll try it i... read more 08/20/2008 (2:11 pm)
Embedding animation in .DTS I'm in the track view trying to add keys to the Begin/End but Add Key does nothing??? Did I miss ... read more 08/20/2008 (1:45 pm)
Embedding animation in .DTS Thanks for the help. I'm not even trying to deform anything right now, just swing a box back and ... read more 08/20/2008 (12:29 pm)
Embedding animation in .DTS That's where it gets me. What do you mean by "sequence helper"? Do I need bones, even if nothing... read more 08/20/2008 (11:05 am)
RPG Starter Kit? @Chip - Sent an e-mail. @Christian - not prohibited if its just a resource open to the community.... read more 08/20/2008 (10:15 am)
Embedding animation in .DTS Oh, let me add that I have Max8.0 Tony... read more 08/20/2008 (7:55 am)
RPG Starter Kit? &I'm thinking that even though we are working with indieZen, we should still develop a TGE specific ... read more 08/20/2008 (4:21 am)