Tomas Lazaro's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| 2D Platformer with melee combat and colour mechanism | I suggest studying Mugen or similar fighting game engines. Summing up the things I deem important... read more | 02/25/2011 (11:59 am) |
| SceneGraph nesting | I can see a bunch of Static Sprites in TGB to pick from in the Create panel. Those were imported as ... read more | 02/20/2011 (7:14 pm) |
| SceneGraph nesting | I'm trying out the Behavior approach and I must say it's really cool. Thanks for your advice. I'm... read more | 02/20/2011 (5:26 pm) |
| The site wish list | It's really hard to follow and know what I have read or not in the forums. Wouldn't it be way better... read more | 02/18/2011 (6:04 pm) |
| SceneGraph nesting | I actually don't really care about about a complex hierarchy. I'm attempting a Hidden Object engi... read more | 02/18/2011 (5:56 pm) |
| accessing c++ methods from torquescript | I ran into similar problems with Torque2D, it might still help you, specially the Visual Studio prob... read more | 02/14/2011 (2:18 pm) |
| 2D Game Building for Teens chaper 7 enemy.cs | Hi Alex, The immediate problem I can see is in the switch statement. Please refer to http://docs.... read more | 02/12/2011 (11:20 am) |
| Source Rect does not work properly [FIXED] - RESOLVED | I found the problem in t2dStaticSprite was when setSourceRect() received a NULL parameter and it set... read more | 02/09/2011 (4:47 pm) |
| Issue Tracking | Even if that is true, as I said they can keep a private repository using a Distributed Version Contr... read more | 02/09/2011 (4:43 pm) |
| Issue Tracking | Perhaps either CVS or SVN are not good choices if you want to have branches and patches supplied by ... read more | 02/09/2011 (6:32 am) |
| Java and Me | Puppy Games http://www.puppygames.net produced several game exclusively in Java. Minecraft is mad... read more | 02/07/2011 (4:44 am) |
| Java and Me | This is really dangerous thread, ready to become a flamewar :) If you wish to some day be a good ... read more | 02/05/2011 (7:04 pm) |
| 2D Hidden Object | I'm working on my 6th Hidden Object Game, I worked in "Fashion Assistant", "The Conju... read more | 02/03/2011 (10:28 am) |
| [SOLVED] C++ instead of TorqueScript | Wow OMG fixed it :) There were 2 problems: 1) The C++ code myFish.cc and myFish.h were added t... read more | 12/30/2010 (9:44 pm) |
| [SOLVED] C++ instead of TorqueScript | I think I tried playing around with the min/max args in the console method, it still doesn't explain... read more | 12/29/2010 (5:10 pm) |
| [SOLVED] C++ instead of TorqueScript | 1) Whenever I build TGB (in Release) and run it my firewall pops up and warns me the exe has been mo... read more | 12/29/2010 (2:15 pm) |
| [SOLVED] C++ instead of TorqueScript | I even tried in TorqueScript: new myFish(); I get the following error: "... unable to ... read more | 12/29/2010 (1:27 am) |
| [SOLVED] C++ instead of TorqueScript | It still fails, it says: "[...] Unknown command workIt." "Object myFish(1338) myF... read more | 12/28/2010 (10:07 pm) |
| [SOLVED] C++ instead of TorqueScript | I've been playing around with this stuff but I was not able to make it work :( Here is what I've ... read more | 12/28/2010 (1:04 am) |