Chris Helms's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Looking for team members for a Space shooter/RPG game | This reminds me of a project idea I had a good while ago. I am interested in the gameplay and battle... read more | 07/04/2001 (1:47 am) |
| Using Groove: First Impression | I hate ICQ file transfers since I run a LAN. Plus, I find I have problems with system resources, ne... read more | 05/26/2001 (5:10 pm) |
| Developing for "dead" consoles | I don't think people should worry about replying to an old topic... Especially if they have informat... read more | 05/26/2001 (5:05 pm) |
| Tired of reading about mmpog? read this! | Well, since I'm trying to work with both of you, I think it would be a lot easier, for me at least, ... read more | 05/26/2001 (5:03 pm) |
| Generic questions | But what happens if we stomp on the package and cuss at it? We get a drama award? Or you bomb our ho... read more | 05/26/2001 (4:59 pm) |
| Hmm, are there no artists interested in games? | For multiple projects, I need modelers and texturers for characters, levels, and spacecraft. Art ... read more | 05/26/2001 (4:57 pm) |
| Here's an interesting idea... all members NEED to read... | I'd be willing to help with some programming and art.... read more | 05/26/2001 (4:14 pm) |
| Non game related use | >Freeware is not OK. All games must be published on our site. So does this go for other applicati... read more | 05/22/2001 (2:26 pm) |
| A few questions | *yawn* I'm going to be nice and not respond to much of this... I could really get mad or argue a l... read more | 05/22/2001 (2:14 pm) |
| What makes a good game | >I dont think addictiveness makes a good game. I think a good game makes addictiveness. Nice quot... read more | 05/22/2001 (1:57 pm) |
| Are Writers Obsolete? | This has given me many ideas for my RPG. It will be extremely unique in every way I can make it uni... read more | 05/22/2001 (1:50 pm) |
| I can't see where I'm going! (aka The top-down viewpoint) | Automatic camera control is usually a good thing. A mixture between control and automated is good...... read more | 05/22/2001 (12:51 pm) |
| Some sort of protection on a completed game design? | I'm not sure and I don't know that much about it, but, I think you need to get it notarized as well?... read more | 05/22/2001 (12:38 pm) |
| Quality of Indoor Rendering in Tribes2 engine | I'd be worried about the BSP, not really quality or much other things. I don't even know if V12 has... read more | 05/22/2001 (12:09 pm) |
| Something new and off the wall | I think it could be funny to try and execute pranks on people. It'd be funny if you were in a rio... read more | 05/22/2001 (11:39 am) |
| Hmm, are there no artists interested in games? | >don't slag people off just because their deffinition is different then yours I think we did that... read more | 05/22/2001 (11:20 am) |
| Deathmatch generation | I like "you big meanie, I don't like you anymore". And then you start crying and begging. Why won'... read more | 05/22/2001 (11:16 am) |
| Game vs movie industry... | I'll try and be nice.... >How ignorant of me...My mum just started buying games (2 in the last ye... read more | 05/22/2001 (10:57 am) |
| Tribes 2 wheeled vehicles - what is the real story? | I'd like to know if this could be used in other ways, such as watercrafts and other non wheel based ... read more | 05/20/2001 (9:48 am) |
| Non game related use | What if you wanted to make something like a commercial modeling program or something like that? I'd ... read more | 05/20/2001 (9:46 am) |
| Everybody was 2D fighting | I think certain artists have such closed minds that they find them and their work, as well as the ge... read more | 05/20/2001 (9:39 am) |
| Hmm, are there no artists interested in games? | >Sure you're free to call whatever you want 'art' - and claim that its in the eye of the beholder - ... read more | 05/20/2001 (9:11 am) |
| Game vs movie industry... | The industry will adapt. How do you think there were brand new games for the Playstation2 when it ca... read more | 05/20/2001 (8:55 am) |
| Are Writers Obsolete? | >It was suggested that games attempt to emulate movies Games like RPGs and simulations do not do... read more | 05/18/2001 (3:57 pm) |
| Non game related use | I would also like to investigate non-game uses, maybe other commercial uses, or freeware application... read more | 05/18/2001 (3:14 pm) |
| intriguing | I love AI, so I'm also interested in how this is going to go...... read more | 05/18/2001 (3:06 pm) |
| High concept games? | I also have an idea that is so big it could cost tons of money to make, and lots of time. >I thin... read more | 05/18/2001 (3:03 pm) |
| How do you decide? | Well, I have a brilliant RPG idea centered around single player. We(my team) are looking for a coder... read more | 05/18/2001 (2:56 pm) |
| Hmm, are there no artists interested in games? | Dieing in them? Sometimes I am convinced I'm already dead... I also sometimes die in them, or at lea... read more | 05/18/2001 (2:49 pm) |
| You stole my site idea!! j/k | Well I invented the transistor and microchip. =p Better yet, I invented electricity(lol).... read more | 05/18/2001 (2:39 pm) |
| How good is the engine? | I don't think we would have a problem making unique ships....... read more | 05/18/2001 (2:37 pm) |
| What about copy-protection of the games themselves? | >What happens if the copy protection scheme relies on a master server that authenticates a key, then... read more | 05/18/2001 (2:34 pm) |
| I'm tired of hearing about MMPOG's | >The only time it changes is when someone comes out with a mod for it. I am in the process of gat... read more | 05/18/2001 (2:24 pm) |
| Looking for east coast game dev(s) for collab/moral supportQ | I guess Virginia is out of the question... (Could always move though). I've been to PA a few time... read more | 05/16/2001 (11:51 am) |
| Pitching question | A demo alone would be hard to make for an RPG, but I guess if I just made the opening part alone, it... read more | 05/16/2001 (10:49 am) |
| What about copy-protection of the games themselves? | I just want to make it clear that I do want to be able to do what I just did (install a game on two ... read more | 05/16/2001 (10:46 am) |
| Hmm, are there no artists interested in games? | >The only problem I have with using dreams as inspiration is that a dream (visually)is usually a sub... read more | 05/16/2001 (10:02 am) |
| How good is the engine? | >for a fast moving object, like these space ships, the chance that a player will see the trail direc... read more | 05/16/2001 (8:58 am) |
| I'm tired of hearing about MMPOG's | How much bandwidth do you think you need for a multiplayer server? (Bandwidth per user, etc.) A T1 ... read more | 05/16/2001 (8:41 am) |
| Here's an interesting idea... all members NEED to read... | Depending on what type of game we make, I'd be very interested. I can possibly contribute a lot of a... read more | 05/16/2001 (8:34 am) |
| Fight against multiplayer game cheating | Okay, first, let me say this... This wasn't MY IDEA!!! Someone told me about this, then I told it to... read more | 05/14/2001 (3:02 pm) |
| Please test my engine MKIII | Just thought I'd add a comment... I switched from my Pentium3 600MHZ, to my AMD 1GHZ, and already I ... read more | 05/14/2001 (2:41 pm) |
| Hmm, are there no artists interested in games? | I believe you do need to have some talent outside computers to be a good artist using these applicat... read more | 05/14/2001 (2:38 pm) |
| What's Your OS? | I am thinking about getting another machine with windows 2000, but that will have to wait until I ge... read more | 05/14/2001 (2:21 pm) |
| How good is the engine? | I've had a pretty good ammount of collision detection work, mostly in the general logic, creating my... read more | 05/14/2001 (2:18 pm) |
| Pitching question | So you are saying if I write up a design doc for my epic RPG(Yes it is epic and yes it is amazing, a... read more | 05/14/2001 (2:14 pm) |
| Game vs movie industry... | (Huh? (Don't have time to read over everything)) Sorry if I did something truthfully disrespectful ... read more | 05/14/2001 (2:04 pm) |
| Question aobut T2 scripts.. | Is it easy to create a function inside C++ to use from the scripts?... read more | 05/14/2001 (1:54 pm) |
| How are attached objects handled again? | Yeah, I found that out... I have VIA audio as well.... Can't get my audio hardware acceleration to w... read more | 05/14/2001 (1:39 pm) |
| How good is the engine? | I'm saving up every penny I can for something big... It won't last long, but its worth it either way... read more | 05/14/2001 (6:35 am) |