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GameArt Studio GmbH's Forum Posts

Thread Post Date Posted
Is the "RTS Prototype" suitable for multiple player(LAN Mode)? As far as I remember in the RTS scripts LocalClientConnection is used, which only exists when you do... read more 11/18/2010 (7:00 am)
How to speed up scenes with some hundreds of animated characters? Thanks Guy, your post is most enlightening. Some of it I assessed likewise (eg that the skinning fun... read more 11/11/2010 (6:43 am)
T3D 1.1 Beta 3 -Verify that debugDraw rendering is working - NOT A BUG [code=cpp] #include "gfx/sim/debugDraw.h" {...} DebugDrawer * debugDraw = DebugDrawer::... read more 11/02/2010 (9:37 am)
T3D 1.1 Beta 3 - Web plugin for FireFox fails to compile and load on 64b Windows 7 - RESOLVED If you compile the plugin, the mentioned line get's compiled in and effectively breaks the build (fo... read more 11/02/2010 (8:16 am)