Game Development Community

Rich H's Forum Posts

Thread Post Date Posted
rpg interface in torque Hey Hey!! Looking fantastic man ^^ ... read more 11/14/2011 (2:17 pm)
About Mouse position and Particle effects How to do this with Torque3D v1.1 ?... read more 10/24/2011 (2:34 pm)
Torque 3D Embedded Browser (WebKit) @Eric: BIG +1 on Tomer's question Also has this webkit been officially transfered to GG as part ... read more 10/21/2011 (2:37 am)
--Torque Collaborative World Design Tool for Torque3D v1.1 ?? *bump*... read more 09/11/2011 (6:14 pm)
Motion Capture Rental @ $100 / day ! O_O hmmmm, this might turn out to be a great thing for us as we acquire more funds soon. I'll get i... read more 08/31/2011 (10:51 am)
Senior 3D/2D Freelance character specialist, and modeler We're focused on rasing funds atm ( maybe by the end of the year or first part of next year we could... read more 08/31/2011 (10:44 am)
Is it the new "in" thing to attempt (and fail) to build a "World of Warcraft killer"? "" ...but is it me are we aren't that many reading this forum anymore?... "" ... read more 03/02/2011 (4:55 pm)
Triangle strip indices order? Super Awesome! Many thanks! :-D ... read more 02/28/2011 (2:11 pm)
Triangle strip indices order? "" Oh, btw, my FBX export is working now "" Looking great!! Is this for EM ?... read more 02/28/2011 (5:24 am)
T3D1.1 Beta 2/3 - HTTPObject queries doesn't work properly + fixes - RESOLVED (your Torque 1.1beta3 install location)\Engine\source\app\net Enjoy :-)... read more 02/19/2011 (12:27 pm)
1/31/2011 Status Update I'd like the 1.1 release or beta 4 please :-) Although beta 3 has been doing me quite well here :... read more 02/19/2011 (9:48 am)
License types and community name tag icons ( i'm new to Torque ) Thanks everyone ( Especially Andy for that great summary ) :-D @Ronny: I think the third one with... read more 02/12/2011 (8:43 pm)
Dreadnought: My first iPhone game, a Helicopter remake... I wish I had an iPhone >_<... read more 02/09/2011 (4:36 pm)
Economics (Question) - Casual Games First you design your game\'s overall concept then work out the game mechanics. While working these... read more 02/09/2011 (4:19 pm)
Scripting Nodes It has been my experience that using script on doors and such allows more flexible options that doin... read more 02/09/2011 (4:06 pm)
Status of TDN Seems fixed now, or at least i can edit it ok on IE8 win7-64, thanks guys!... read more 02/08/2011 (3:39 pm)
TDN - Edits not saving Yep all works well on my Win7-64-bit intel system running IE8 :-)... read more 02/08/2011 (3:38 pm)