John Kabus (BobTheCBuilder)'s Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| I am ash...who are you? | I think you should add 'can wield chainsaw arm' to your list of experience.... read more | 06/12/2003 (4:12 pm) |
| I don't get cvs | Brice, Did you want help? That's why I asked about the error... ;) [quote] I have no CVSroot... read more | 06/11/2003 (9:44 am) |
| I don't get cvs | [quote] go to add a repository and I get an error [/quote] Whats the error?... read more | 06/10/2003 (10:09 am) |
| Cipher Game Engine changes hands | Well I did read up on the engine and the information I got left me wondering. For instance on the S... read more | 06/05/2003 (1:01 pm) |
| Cipher Game Engine changes hands | I think the number of independent projects being sold / developed here using TGE really show off its... read more | 06/05/2003 (10:56 am) |
| A new 2D game framework is on town | [quote] Erm, using DirectX will never make it cross-platform, nice try though :) [/quote] What ... read more | 06/05/2003 (9:04 am) |
| Great Game, $ seems high | Sounds worth it to me. :)... read more | 06/04/2003 (11:54 am) |
| Great Game, $ seems high | How difficult is it to part with another $10? If the game 'looks great', why are you unwilling to p... read more | 06/04/2003 (11:51 am) |
| Mountpoint and <*>point dummy objects descriptions... | Logan, Cool, thanks for the help. Excellent resource, much appreciated. Thanks! John.... read more | 05/31/2003 (10:15 pm) |
| Mountpoint and <*>point dummy objects descriptions... | Logan, Looks great! Do you have a list of the character mount points (like your vehicle list, li... read more | 05/30/2003 (6:51 am) |
| Mountpoint and <*>point dummy objects descriptions... | Logan, Sounds great, can't wait to see it. Btw: Thanks for helping out, I really appreciate it... read more | 05/28/2003 (7:08 am) |
| Turing off the repeating terrain | As far as I know (hope this is right) you need to use the Terrain Manager mod to use multiple or non... read more | 05/28/2003 (7:00 am) |
| Mountpoint and <*>point dummy objects descriptions... | That would be great, thanks! John.... read more | 05/25/2003 (3:26 pm) |
| :) -- :D -- :p -- :0 -- :O -- >:( | [quote] Oh! I read all the backposts and followed all the dead links... Does anyone know of a tutor... read more | 05/23/2003 (9:45 am) |
| Mountpoint and <*>point dummy objects descriptions... | More questions: First off I've read every freakin' post on weapons and no info on the non-weapon ... read more | 05/23/2003 (7:48 am) |
| Mountpoint and <*>point dummy objects descriptions... | Hi Mark, Thanks for the quick response. What about the left hand and some other point I've seen ... read more | 05/21/2003 (11:25 am) |
| Can anyone recommend a good free web server... | Sorry I'm not familiar with IB forums, are you referring to: http://www.invisionboard.com/ ? ... read more | 05/02/2003 (2:31 pm) |
| Can anyone recommend a good free web server... | That's not good. What do you suggest? Nuke is technically overkill for what I need, I've spent t... read more | 04/29/2003 (8:41 pm) |
| Can anyone recommend a good free web server... | Ya, I've got that much covered. In fact I had phpnuke setup in only a few minutes, but postnuke com... read more | 04/29/2003 (8:29 pm) |
| Can anyone recommend a good free web server... | Wow, those are very nice... I like postnuke, but the install.php doesn't seem to work with ie on wi... read more | 04/29/2003 (6:00 pm) |
| Visual Basic | Oh my, now youve done it... The old compiler vs jit argument... These people are going to eat you ... read more | 04/24/2003 (11:51 am) |
| Per-Pixel Lighting and Shadowing | Chris, If you do try it and have any questions let me know, I can try and give you a hand. Joh... read more | 04/10/2003 (7:09 am) |
| All you need to know about making a game | Sure can, just keep in mind some of these are old: Development (in order of importance): [b]Ma... read more | 04/09/2003 (8:15 pm) |
| Per-Pixel Lighting and Shadowing | Yes I have. Look, working from the example I gave (diffuse, bump, ignore specular for now), here ... read more | 04/08/2003 (8:21 pm) |
| All you need to know about making a game | Design or development? Advanced or beginner? I have a few I can recommend... John.... read more | 04/08/2003 (3:50 pm) |
| Is there any Downsides of using Milkshape? | [quote]no such thing as a free lunch![/quote] Hey I'm trying to optimistic here! :) And I agre... read more | 04/08/2003 (3:47 pm) |
| QuakeII Indie Platform | I'm not a Delpher, but I am a brother Borland user (BCB, same interface though). I think that offic... read more | 04/08/2003 (2:39 pm) |
| Per-Pixel Lighting and Shadowing | It is very easy to implement per-pixel lighting on pre-GF3 class hardware, it all depends on your li... read more | 04/08/2003 (2:26 pm) |
| Is there any Downsides of using Milkshape? | I didn't realize that the sdk license was expensive. I guess if the product is free they have to go... read more | 04/08/2003 (12:32 pm) |
| Is there any Downsides of using Milkshape? | Has anyone tried to port the max plugins to gMax? GMax is free and is designed to support all of th... read more | 04/08/2003 (8:52 am) |
| Texture seams in terrain blocks... | Thanks guys, Very cool resource that saves a lot of work. I noticed that the resource was older ... read more | 04/07/2003 (2:36 pm) |
| Interiors...need some help | Hi Chris, I'm running a GF2, too, and running _MANY_ passes on interiors is still fast. The only... read more | 04/07/2003 (11:46 am) |
| New guy question... | Ian, Thanks for the offer, but I can get a static IP from my ISP and I already have a few develop... read more | 04/03/2003 (6:33 am) |
| New guy question... | Two years? Wow, I feel out of the loop. This is definitely a nice site. I was afraid that after I... read more | 04/02/2003 (10:55 am) |
| Jeff gg read | Aw man, GG already deleted all of his posts. I'm new here and I was looking for some entertainment.... read more | 04/02/2003 (7:06 am) |