John Kabus (BobTheCBuilder)'s Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Torque Lighting Kit 1.4 is now available | Thanks guys! Hey Anthony, I'm really curious to see what you're up to these days, how's it g... read more | 01/16/2006 (12:54 am) |
| 1.4 unzip issue | Hi Jameson, That sounds like it could be TGE 1.4 related (TLK shouldn't affect the sound). You m... read more | 01/16/2006 (12:52 am) |
| TLK 1.4 questions | Awesome. :) I hope the new docs made things a lot easier.... read more | 01/16/2006 (12:48 am) |
| Tlk 1.4 | Hi Seprius, The Torque Lighting Kit comes with TGE 1.4 already added to it, you only need to inst... read more | 01/16/2006 (12:45 am) |
| TLK merge with 1.4 no glow | Hi, I'm glad every thing is working now. Thanks for following up on the post, now if anyone sees so... read more | 01/16/2006 (12:39 am) |
| TLK 1.4 questions | I definitely didn't say that - I'm just pointing out that there won't be a one-stop download that co... read more | 01/12/2006 (1:42 pm) |
| 1.4 unzip issue | We have internal bug tracking, but for bug reports it's easier to track them through this forum. Wh... read more | 01/12/2006 (1:32 pm) |
| Mounted lights | Assuming the helmet is part of the player and not a mounted image: make sure your helmet has a mount... read more | 01/12/2006 (1:17 pm) |
| TLK 1.4 questions | Hi guys, At one point the Torque Lighting Kit was a single entity, but as more and more developme... read more | 01/12/2006 (1:06 pm) |
| 1.4 unzip issue | Hi Jameson, I did run into that before, Windows (or maybe just the winapi) has a character limit ... read more | 01/12/2006 (12:42 pm) |
| I didn't want anyone to miss this | Hi Edwin, If you've downloaded TLK 1.4 then your version already has TGE 1.4 contained in it. I'... read more | 01/12/2006 (12:13 pm) |
| What the tlk needs... | Hi FruitBat, That's the more involved demo I mentioned above, it's still in the works. :) -Joh... read more | 01/12/2006 (12:08 pm) |
| What the tlk needs... | Hi Charles, Hmm, it looks like the latest TLK demo wasn't posted - I'll look into that. While th... read more | 01/12/2006 (11:55 am) |
| TLK 1.4? | Hi guys, The [url=http://www.garagegames.com/products/36]Torque Lighting Kit 1.4[/url] was just r... read more | 01/11/2006 (11:14 pm) |
| Dts darkening | Hmm, odd. Did you scale the object? If you place a dynamic TLK light next to it does it light ... read more | 01/11/2006 (7:08 pm) |
| I didn't want anyone to miss this | The tank pack should come with its own versions of those methods, make sure to add all of the tank p... read more | 01/11/2006 (7:06 pm) |
| I didn't want anyone to miss this | Those files are header files, so you don't have to add them to your map2dif project. Adding them ... read more | 01/11/2006 (3:33 pm) |
| Dts darkening | It looks like TGE ran out of hardware lights and the closest is at an angle that prevents the dts fr... read more | 01/11/2006 (3:30 pm) |
| I didn't want anyone to miss this | TLK 1.4 is now available on the TLK download page (click on "My Account" to view your licensed produ... read more | 01/11/2006 (4:40 am) |
| Self Illuminated DIFs? | Hi David, Yup, thats in TLK 1.4 - which is in the release queue. :) -John... read more | 01/09/2006 (3:36 pm) |
| Problems with Player Shadow | Hi David, I've never seen a problem with the shadow not moving, but the overlapping terrain is a ... read more | 01/09/2006 (3:34 pm) |
| Particles and TLK | Hey Ian, I only received your email on Monday (1/2/2006). I just got back from the holiday break... read more | 01/05/2006 (7:49 am) |
| 8 Texture limit ? | Hi Christian, Try running TGE in the debugger to see where the code halts, that will help identif... read more | 01/03/2006 (8:25 am) |
| I didn't want anyone to miss this | Hey guys, It's still in the pipeline, but soon... :) -John... read more | 01/03/2006 (8:21 am) |
| Mounting lights/volumeLights to specific mount points | Yup, all new and snazzy Release Notes, Developer's Guide, and Modeler's Guide. :)... read more | 12/17/2005 (3:59 am) |
| Mounting lights/volumeLights to specific mount points | Hi Manoel, Those fields are new in TLK 1.4 - the references to them were made by/for beta testers... read more | 12/15/2005 (9:54 pm) |
| Tlk 135 linux 130 autopatch | Hi Charles, It depends on what happens with linux support in Torque 1.4. If support is added bac... read more | 12/15/2005 (9:52 pm) |
| DETAIL MAPS for everyone... | Scaling is already in the Max exporter - in Max you need to set the detail texture's scale (in the m... read more | 12/15/2005 (3:52 am) |
| DETAIL MAPS for everyone... | Ok, this image does a better job of showing how well the detail mapping works: [image]http://www.... read more | 12/14/2005 (6:12 am) |
| DETAIL MAPS for everyone... | Hi guys, The Torque Lighting Kit adds detail mapping to interiors, as an example of the differenc... read more | 12/14/2005 (6:06 am) |
| WinStrings.cc(195) : error C2440 | Try running the debug build in VC and see where the code halts. Posting that info and the call stac... read more | 12/12/2005 (12:58 am) |
| License Clarification - for John | Hi Timlon, For anything other than games you need to purchase a Torque Lighting Kit commercial li... read more | 12/11/2005 (10:30 am) |
| I didn't want anyone to miss this | Hi Adrian, Sorry, I think my post was a little ambiguous; I meant that the current TLK script lib... read more | 12/11/2005 (10:20 am) |
| Headlights for cars - need urgent help | Hi Ian, The Torque Lighting Kit handles this - lights are attached to objects in script by callin... read more | 12/11/2005 (2:55 am) |
| Lighting Pack and 1.4 | Hi guys, You are correct, TLK 1.4 is not yet released. -John... read more | 12/10/2005 (10:43 pm) |
| 1.4 integrated release | Hi Jeremy, For details [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=36883]check... read more | 12/10/2005 (12:06 pm) |
| TLK 1.3.5 To TGE 1.4 Migration Problem | Hi Peter, TGE's dso format changed in version 1.4, so you need to use the latest TLK script libra... read more | 12/10/2005 (12:04 pm) |
| WinStrings.cc(195) : error C2440 | Hi Paul, Building the demo creates the file "SynapseGaming.exe", which is the TLK + TGE engine, s... read more | 12/09/2005 (5:53 am) |
| WinStrings.cc(195) : error C2440 | Hi Paul, This is not the correct way to fix the issue (1.4 resolves the problem the right way), b... read more | 12/08/2005 (1:38 pm) |
| Torque Lighting Kit and the RTS Kit - quick and easy | Hi David, Cool, I'm glad everything is working now. -John... read more | 12/08/2005 (1:29 pm) |
| Torque Lighting Kit and the RTS Kit - quick and easy | To resolve these link errors you need to add the TLK files to the RTS kit project files (as mentione... read more | 12/07/2005 (10:33 pm) |
| Torque Lighting Kit and the RTS Kit - quick and easy | Hi David, If you're getting the same errors from your first post: [quote] Sorry if this comes... read more | 12/07/2005 (10:33 pm) |
| I didn't want anyone to miss this | Hi Adrian, The dso file format changed between TGE 1.3 and 1.4, which prevents the sgo files from... read more | 12/07/2005 (4:38 pm) |
| 1.4 and Lighting Kit | Hi guys, The [url=http://www.garagegames.com/products/36]Torque Lighting Kit (TLK)[/url] is a sep... read more | 12/07/2005 (4:17 pm) |
| F12 and the editor | Hi Judith, Awesome, I'm glad it's working now. -John... read more | 12/07/2005 (8:12 am) |
| I didn't want anyone to miss this | [quote] It has been two weeks since 1.4 release. Believe it or not teams are setting schedules for ... read more | 12/07/2005 (6:41 am) |
| Synapse Gaming Pack, gets stuck while loading | Hi guys, The Torque Lighting Kit already comes with TGE + TLK, it's ready to use right out of the... read more | 12/06/2005 (6:50 pm) |
| Intergrating TLK & TGE 1.4 on a Mac | Hi James, Check out this thread for 1.4 details: [url=http://www.garagegames.com/mg/forums/result... read more | 12/06/2005 (6:12 pm) |
| Synapse Gaming Pack, gets stuck while loading | Hi Ravi, I'm not quite following your post, but TLK doesn't alter the .dso compiling code. Did y... read more | 12/06/2005 (6:08 pm) |
| F12 and the editor | Make sure you merged the TLK code from consoleFunctions.cc into your project, missing that code woul... read more | 12/06/2005 (8:37 am) |