karl_vtec's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Audio is a loud static noise | try this solution: http://www.torquepowered.com/community/forums/viewthread/121593... read more | 10/15/2010 (11:19 pm) |
| behaviors in C++ | I'm interested too.... read more | 10/13/2010 (5:19 pm) |
| My Experience on optimisation on the iPhone | Thanks Scott, I just tried it out and works fine!... read more | 08/27/2010 (8:58 pm) |
| My Experience on optimisation on the iPhone | Hi Scott, Could you tell me how to use the movemap function to manipulate the accelerometer? ever... read more | 08/26/2010 (3:53 pm) |
| My Experience on optimisation on the iPhone | The problem with white animation was the size of the image. I've changed to a size of 512x512 and I ... read more | 08/03/2010 (5:01 pm) |
| My Experience on optimisation on the iPhone | Did you have a problem like this? if i use a pvr with an t2dAnimatedSprite, all the animation is... read more | 07/31/2010 (12:34 am) |
| My Experience on optimisation on the iPhone | Thanks for all! The problem was the opengl version, I was encoding with OpenGL ES 1.x, when i app... read more | 07/30/2010 (9:19 pm) |
| My Experience on optimisation on the iPhone | I first used apple's texturetool, then changed to PVRTexTool and I still see the black background. C... read more | 07/30/2010 (7:48 pm) |
| My Experience on optimisation on the iPhone | I have png files with transparent background, and I compressed them to pvrtc 4bpp, but the transpare... read more | 07/30/2010 (7:11 pm) |
| My Experience on optimisation on the iPhone | In your game, did you use "pvr compression" for ships or only for backgrounds?, because i ... read more | 07/30/2010 (7:02 pm) |