Game Development Community

Shook's Forum Posts

Thread Post Date Posted
AVI Intro Problem: easy solution? Eric, I really appreciate your taking the time to share your struggle and your solution. I learn a ... read more 10/05/2005 (4:59 pm)
Constructor source code? I, too, would willingly pay extra for a source version or purchase a later upgrade for a version wit... read more 09/29/2005 (4:01 pm)
Map2Dif Alpha ver 0.96 Yep. If you read five posts above yours, you'll see me describing the problem in detail. Unfortuna... read more 05/05/2005 (5:52 pm)
Map2Dif Alpha ver 0.96 Yes. I guess that's what I meant by trying to run it from the command prompt. However, looking at ... read more 03/06/2005 (11:31 pm)
Map2Dif Alpha ver 0.96 Stupid "Notify me" checkbox suddenly refreshed the page and erased my post. :( I'll try again, pe... read more 03/06/2005 (8:42 pm)
Interior Collision Problems (and Hopefully Solutions) I'm feeling at a bit of a loss here. Since I don't see many others complaining about this sort of t... read more 12/12/2004 (10:46 am)
Implementing Pathed Interior resource Thanks for the response. :) I haven't tried a manual apply yet, as it features over 10,000 lines ... read more 12/11/2004 (10:13 am)
Interior Collision Problems (and Hopefully Solutions) Wow -- great responses! I really appreciate it. :) That gives me three distinct things to try th... read more 12/11/2004 (9:52 am)
Specular and Bump mapping! Cool -- thanks! I'm guessing I'll have to toy with Photoshop for a bit to achieve a distinct, desir... read more 12/07/2004 (5:17 pm)
Specular and Bump mapping! I just came to the forum to ask this very question! I'd assumed we could implement these 'false' ... read more 12/07/2004 (3:34 pm)
Cross-platform level editor for torque? Bad joke, sorry. *blush* I didn't mean to imply it was cross-platform. My post was a terse tong... read more 12/03/2004 (7:59 am)
Fullbright/self-lit surfaces in DIF? I'm interested in this function, too. I have to admit I haven't delved too deeply with this matter ... read more 12/03/2004 (5:16 am)
Cross-platform level editor for torque? It's still called QuArK. ;-)... read more 12/02/2004 (7:07 pm)
Interior requires leak to light properly? 0_o Well, Billy, I didn't mean to insult Torque. I'm impressed with the engine and I'm satisfied with m... read more 11/29/2004 (9:23 am)
Interior requires leak to light properly? 0_o Cool. :) I'm making wee little shafts disguised up in the architecture with coverings over them. ... read more 11/28/2004 (12:08 pm)
Interior requires leak to light properly? 0_o Thank you for your response. :) And I believe you're right. I guess I just didn't understand th... read more 11/28/2004 (9:27 am)
What do i do? I'd love to see a tutorial explaining how to create your own customized and focused executable. I... read more 12/14/2003 (8:51 am)
Where is the in-crowd Hey Jeremy... those are some fantastic essays at [url]www.dexterity.com/articles[/url]! Thank you... read more 11/19/2003 (11:19 am)
License Freedoms & Restrictions Thanks, guys. And since I'm new here, I have to be permitted one corny, kiss-butt commment: I ... read more 03/17/2003 (1:40 pm)
License Freedoms & Restrictions Erm... /me looks around confused. We're in Torque Engine Technology>>Licensing, right? I copy &... read more 03/17/2003 (11:26 am)