Game Development Community

Ignis's Forum Posts

Thread Post Date Posted
Facing Can you provide more details? Is this a side-view game (i.e. a platformer) or a top-view game? What ... read more 09/28/2010 (5:10 pm)
Need help with gravity For anybody still following this thread, I considered another down-and-dirty method for applying gra... read more 08/23/2010 (5:02 pm)
Need help with gravity Hey Jereis, I accomplished basic "gravity" using the function SetConstantForceY(). I th... read more 08/22/2010 (9:48 pm)
Torque 2D Progress? [quote]@Matt: "There will be an equivalent level of functionality exposed to the C# gameplay co... read more 08/21/2010 (1:32 am)
Torque 2D Progress? [quote]@Kevin: "The power of TS is really in the functions that allow us to interface with the ... read more 08/20/2010 (10:19 pm)
Torque 2D Progress? This sounds very exciting!!! But I'm still a bit concerned... is TorqueScript going the way of th... read more 08/20/2010 (5:55 pm)
GUI troubles Hi Matthew, I'm not sure which functions you have/haven't experimented with, but have you tried t... read more 08/17/2010 (6:04 pm)
Can I set a "default selected" item in a GUIRadioButton object set? ARGH! Minutes after posting this, I discovered the solution: [code]ThisRadioButton.performClick()... read more 06/28/2010 (6:39 pm)
Collision question: two objects "crossing" Thanks Daniel! I see the Trigger object in the level editor, but I haven't learned how to use it ... read more 06/10/2010 (4:10 pm)