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Edoardo's Forum Posts

Thread Post Date Posted
[SOLVED] BUG ALL ITGB VERSIONS - Serious Memory leaks on objects collisions system @Scott I already tried your code and "if (mTable[i] != NULL)" into for cycle... but nothin... read more 06/29/2010 (1:45 am)
[SOLVED] BUG ALL ITGB VERSIONS - Serious Memory leaks on objects collisions system I've tried to remove all "#ifdef PUAP_SCRIPT_CHANGE" only from Dictionary.cc but the game ... read more 06/28/2010 (3:57 pm)
[SOLVED] BUG ALL ITGB VERSIONS - Serious Memory leaks on objects collisions system It come with iTGB 1.2 or 1.3.1 you can download it....... read more 06/28/2010 (3:50 pm)
[SOLVED] BUG ALL ITGB VERSIONS - Serious Memory leaks on objects collisions system @Phillip The project "iPhoneTest"? it is a standard test game relased by garagegames...... read more 06/28/2010 (3:47 pm)
[SOLVED] BUG ALL ITGB VERSIONS - Serious Memory leaks on objects collisions system Thanks all guys!!!! It 's really important for my company....... read more 06/28/2010 (3:42 pm)
[SOLVED] BUG ALL ITGB VERSIONS - Serious Memory leaks on objects collisions system @Michael the code of PSK for iPhone is a beta release of Phillip for iT2D 1.4b (with the same proble... read more 06/28/2010 (3:30 pm)
[SOLVED] BUG ALL ITGB VERSIONS - Serious Memory leaks on objects collisions system @scott the problem "EXC_BAD_ACCESS" persist ... when the "delete mHashTable;"... read more 06/28/2010 (3:25 pm)
[SOLVED] BUG ALL ITGB VERSIONS - Serious Memory leaks on objects collisions system Is there someone who can help me?... read more 06/28/2010 (2:42 pm)
[SOLVED] BUG ALL ITGB VERSIONS - Serious Memory leaks on objects collisions system @Scott I've tried this but the console give me a EXC_BAD_ACCESS and the "iPhoneTest" don'... read more 06/28/2010 (8:48 am)
[SOLVED] BUG ALL ITGB VERSIONS - Serious Memory leaks on objects collisions system Thanks Michael but I've tested the "iphoneTest" on the 1.4b (without PUAP_SCRIPT_CHANGE) a... read more 06/28/2010 (8:04 am)
[SOLVED] BUG ALL ITGB VERSIONS - Serious Memory leaks on objects collisions system Can you resolve the problem? I'm desperate!!! I have not C/C++ experience to resolve this problem... read more 06/28/2010 (7:52 am)
[SOLVED] BUG ALL ITGB VERSIONS - Serious Memory leaks on objects collisions system with PUAP_SCRIPT_CHANGE yes... without PUAP_SCRIPT_CHANGE the references are builded but not dest... read more 06/28/2010 (7:31 am)
Platformer Kit down for the iPhone??? Carlos this is the problem: [url]http://www.torquepowered.com/community/forums/viewthread/117153/1#... read more 06/28/2010 (7:14 am)
[SOLVED] BUG ALL ITGB VERSIONS - Serious Memory leaks on objects collisions system My suspect is Dictionary.cc ... read more 06/28/2010 (7:03 am)
PSK on iPhone + iTgb 1.3.1 I've found the problem... to run PSK on iPhone we must delete PUAP_SCRIPT_CHANGE from definition ... read more 06/28/2010 (6:51 am)
[SOLVED] BUG ALL ITGB VERSIONS - Serious Memory leaks on objects collisions system ----... read more 06/28/2010 (5:26 am)
[PSK 1.2 + iTgb 1.3.1] Memory leaks found on pskActor.cpp mmhhh... I'm not sure... but I've a level before PSK framework that use on every tick the t2dSceneOb... read more 06/16/2010 (4:21 pm)
[PSK 1.2 + iTgb 1.3.1] Memory leaks found on pskActor.cpp The problem is on every tick... exist a malloc 16 / 128 and 266 kb every tick... the point is ... read more 06/16/2010 (4:11 pm)
PSK on iPhone + iTgb 1.3.1 HI Phillip, When you release the PSK on iTGB 1.4? Have you a beta version to test? I can help ... read more 06/16/2010 (1:49 am)
PSK on iPhone + iTgb 1.3.1 Delete PUAP_CHANGE on xCode build properties. It break PSK code. ... read more 06/15/2010 (3:40 pm)
Differences between "datablock" and "new" Thanks William for your explanation... I've implementend into engine this fix : [URL]http://www.t... read more 06/15/2010 (1:26 am)
HOW TO deploy for IPAD, step by step , please!!!!!!!!! what is the iT2D version? ... read more 06/10/2010 (6:26 am)
Audio Memory (solved) Fantastic!!!!... read more 06/10/2010 (3:03 am)
Datablock Removal - Reference Count Isn't Zero You must delete all objects into level FIRST... this function help you..... [code] function _... read more 06/10/2010 (2:33 am)
D-PAD resource on PSK mmhhh... To resolve this problem we must create unique GuiControlImage (480 x 320) and play with... read more 05/12/2010 (12:34 am)
D-PAD resource on PSK Dean I have a small problem! When I drag my finger off the joydisc the guicontrol never call the ... read more 05/11/2010 (3:23 pm)
D-PAD resource on PSK thanks Dean... I've implemented this code to get pskActor (Player) instance from GUIControlImage..... read more 05/10/2010 (7:18 am)
Platformer Kit down for the iPhone??? HI Phillip, Where is the class and method with this problem? I would try to resolve this issue ... read more 05/06/2010 (6:52 am)
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