Josh Williams's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Is Torque right for my project? | The 6 overhead issues you mention are no problem, with Torque. Fixing a camera is simple, drawing n... read more | 03/23/2004 (6:00 pm) |
| Torque and VC++ 6 | Woops.. double-posted somehow.... read more | 03/23/2004 (3:07 pm) |
| Torque and VC++ 6 | Welcome to GG :) You can use C++ code and/or TorqueScript (cs) to build a game. TorqueScript is ... read more | 03/23/2004 (3:06 pm) |
| New Modeler, Questions using Milkshape | Donny, I'm not sure, but from your post, it looks like you are working on a building/structure mo... read more | 03/23/2004 (2:38 pm) |
| LOS Collision with MilkShape | I'm not an artist/modeller, just a coder, so I'm not sure exactly what you have to do for LOScol stu... read more | 03/23/2004 (2:23 pm) |
| LOS Collision, what is it used for ?? | Well, to be honest, I'm not an expert with this stuff. Haven't yet had time to research it extensiv... read more | 03/23/2004 (2:13 pm) |
| TSE and Trajectory Zone? | Hehe Davis. Well, Undead Indies used to be supported, but they're just too high maintenance. Eve... read more | 03/23/2004 (2:07 pm) |
| New Modeler, Questions using Milkshape | Donny, the concavity stuff isn't too big a deal. Depending on your model, you could even just smoot... read more | 03/23/2004 (1:00 pm) |
| New Torque License & Machinima | Worthwhile question. Yeah, I'm 99% sure you'd have to upgrade to the commercial license. But the... read more | 03/23/2004 (12:09 pm) |
| TSE and Trajectory Zone? | Excellent thoughts and reasoning in this thread. If you want some general guidelines, my persona... read more | 03/23/2004 (11:41 am) |
| Script - argument passing problem | Ok, here's the nitty-gritty answer. So, as you know, TorqueScript does not require explicit variabl... read more | 03/23/2004 (11:21 am) |
| Script - argument passing problem | Hehe woops. No worries, that crap happens to everybody. Just so ya know, the erroneous code does... read more | 03/23/2004 (1:21 am) |
| New Modeler, Questions using Milkshape | Donny, By "groups" Matt means your model parts, yes. So, essentially, you want to copy your mode... read more | 03/23/2004 (12:53 am) |
| "Welcome to The Garage" | TSE = [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5382]Torque Shader... read more | 03/22/2004 (11:47 pm) |
| Challenge: Shaders crucial to gameplay | I'm seeing some good gameplay ideas here. Saurav, Joel Davis, and Josh Albrecht all mention interes... read more | 03/22/2004 (6:37 pm) |
| Challenge: Shaders crucial to gameplay | [..continued...] Section 2) Examples of how shaders can directly enhance gameplay. In my first... read more | 03/21/2004 (9:23 pm) |
| Challenge: Shaders crucial to gameplay | Okay, I guess I'm not shutting up quite yet. I can't help but throw in some technical notes. I'm no ... read more | 03/21/2004 (9:23 pm) |
| Challenge: Shaders crucial to gameplay | ...oops... double-post.... read more | 03/21/2004 (9:14 pm) |
| Challenge: Shaders crucial to gameplay | I like this thread :) I think it'll get people to come up with some great ideas. The effect sha... read more | 03/21/2004 (8:39 pm) |
| Tutorializing volunteer | Sweet. Looking forward to seeing it, Joel.... read more | 03/21/2004 (2:18 pm) |
| Torque heading towards piecemeal? | [quote]As I have read and researched it, you have not removed the netcode from the engine that I can... read more | 03/21/2004 (12:45 am) |
| Torque heading towards piecemeal? | Hehe... Yeah TNL is going to rock. Don't sweat "piece-mealing" yet though. I am so impressed wi... read more | 03/19/2004 (8:37 pm) |
| IDEA: Torque and a book! | Bryan, the book covers TorqueScript, the Torque tools (mission editing, gui editing, etc), and gener... read more | 03/19/2004 (8:13 pm) |
| Torque heading towards piecemeal? | John, I'm sorry if you feel like you might get flamed. I don't think you will. Asking questions... read more | 03/19/2004 (8:02 pm) |
| Some Scripting Questions... | Awesome, Donny, keep it up. As for a list of functions and such, check out Ron's Console Command re... read more | 03/19/2004 (10:23 am) |
| Some Scripting Questions... | Donny, glad the links helped. I love to poke around when I'm learning too. I think a good combinat... read more | 03/19/2004 (9:22 am) |
| Some Scripting Questions... | ... continued from previous post... If you are hungry for more scripting specifics, check out the... read more | 03/19/2004 (1:24 am) |
| Some Scripting Questions... | Great questions. Looks like you are making progress already. Let me make a suggestion, though. ... read more | 03/19/2004 (1:23 am) |
| Building Torque under OS X using Xcode | Hi Nathan, Yes, Torque definitely compiles under XCode. We just haven't changed the document... read more | 03/19/2004 (12:34 am) |
| Posting in the right spot, I hope.. | Welcome, Morgan :) Python rocks and Torque rocks, so it is understandable that many people want t... read more | 03/10/2004 (2:49 pm) |