Game Development Community

Josh Williams's Forum Posts

Thread Post Date Posted
TGB Physics issues Chris, Thanks for the feedback... you and others have been talking about the physics a lot lately... read more 05/10/2006 (4:01 pm)
TGB Beta 3 is live Thanks for all the kind words guys. :) We really appreciate it... and not to get too mushy, but in... read more 05/10/2006 (11:30 am)
Any update on Beta 3? It's live! [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=44022[/url] Justin will ... read more 05/09/2006 (9:06 pm)
TSE and large terrain - new to this, am I on the right track? Hi Tim, Sounds like a cool project. Yes, TSE seems like a good fit for these requirements. As f... read more 05/01/2006 (3:30 pm)
No more chunked sprites? Good q Michael, as always. :) I deprecated chunkedsprite because it was confusing for most people.... read more 04/27/2006 (1:42 pm)
Open Source Possible? Just wanted to chime in with the official answer that, yes, you can release your game script source ... read more 04/27/2006 (8:32 am)
A T2D Networking area on the forum? Ask and ye shall [url=http://www.garagegames.com/mg/forums/result.forum.php?qf=177]receive[/url]. S... read more 04/14/2006 (9:29 am)
Torque 2D 1.1 Beta1 is live Sunnuva... sorry David. Is the build up for you now (on Windows)? Thanks again man. Btw, Paul req... read more 02/05/2006 (10:19 am)
I *need* an older t2d alpha That would be fine Philip, but please use some secure means to do the transfer. I'm out of town atm... read more 02/04/2006 (9:44 am)
Torque 2D 1.1 Beta1 is live David, thanks for the catch. Ack. Please also see my email to you re: Linux... I'm sorry that we (... read more 02/04/2006 (9:42 am)
What FPS are you getting? Thanks for posting this while I'm away Matt. All, please do let us know this information... the mor... read more 02/04/2006 (9:19 am)
Lua resource Very cool! I'll go approve this now. :)... read more 02/01/2006 (4:58 pm)
Art packs and starter kits? Hey Sebastien, We'd *love* to see 2D art and code packs... both free and for sale. :) The more ... read more 02/01/2006 (4:56 pm)
An oversight on Alpha4 on our part Thanks Matt. And just FYI to all, this is ultimately my fault, since I should've reviewed the graph... read more 02/01/2006 (4:48 pm)
Did I just waste $80? Glad this got clarified for Don so quickly, thanks all. :) Just FYI on the 1.1 drops so far, as ... read more 01/31/2006 (12:51 pm)
How many 1.1 alphas are planned? Hi Manuel, We just put the Alpha4 build up. I recommend that you start working with this codebas... read more 01/31/2006 (12:48 pm)
Dibs on this TDN tutorial? Just to follow-up on what Stephen said.. In general guys, you should always feel free to contribu... read more 01/31/2006 (12:42 pm)
More realistic waters edge Very cool looking Jacob! Can't wait to see it when it's done (or even nearly done!).... read more 01/22/2006 (2:23 pm)
Feedback on new Directory structure in 1.1 Alpha3b Hi Tom, We changed the SDK folder, and the default game / script set-up. So, for your games, you... read more 01/19/2006 (10:25 pm)
Sidescroll shooter art No problem at all.... read more 01/12/2006 (7:01 pm)
Documentation problems Melv and Stephen are exactly right. :) TDN is set-up to solve exactly this problem. And, in fact,... read more 01/08/2006 (8:59 pm)
Alpha2 bug. Yep, confirmed. Thanks guys. :) FYI, we knew about this one before we shipped the alpha 2. Bes... read more 12/23/2005 (7:59 pm)
T2D 1.1 development transparency Hey Jason. :) Well, if I had my head about me better I could do a better job of describing exactly... read more 12/23/2005 (7:03 pm)
T2D 1.1 development transparency Just FYI alpha2 is live!... read more 12/23/2005 (12:24 pm)
T2D Alpha 1.1) "Give them an inch... Just FYI, alpha2 is now live!... read more 12/23/2005 (12:24 pm)
Retro-Asteroids-Remake Cool stuff Levin. Hey, you should post a tutorial about how you did this on [url=http://tdn.garageg... read more 12/06/2005 (12:25 pm)
T2D Alpha 1.1) "Give them an inch... Jason, I don't think we'll keep a big public list quite like this, though it is not a bad idea. I t... read more 12/06/2005 (10:32 am)
Several major bugs As for the graphics problems, do you have a list of hardware configs (really, the videocard is the m... read more 12/06/2005 (10:19 am)
DXT compressed texture support Joe, did you ever post this resource?... read more 12/06/2005 (10:02 am)
TGE 1.4 and the STL Michael, using stl_fix is still the way to go, IIRC.... read more 12/06/2005 (9:43 am)
Several bugs This is now being tracked in the private forums, FYI people.... read more 12/06/2005 (9:34 am)
ORKVALE - Stronghold - Preorders Wow, this looks awesome. :)... read more 12/02/2005 (10:00 am)
Torgue w/lighting I can understand the confusion here too, and thanks you guys for pointing it out. The banner text i... read more 11/28/2005 (4:51 pm)
Help: stuck trying to make a new console object... Thanks for the request Jason, but I'll leave it stand, if that's cool with you? Maybe someone else ... read more 11/27/2005 (8:39 pm)
T2D 1.1 development transparency Hehe thanks Kim, let us know how it goes. :) Thanks too Ted, did you end up getting a chance to pl... read more 11/27/2005 (8:34 pm)
1.1 Alpha Impressions Thanks guys. :) As Melv said above (and as I tried to point out in the inital 1.1 ALPHA posts), th... read more 11/27/2005 (8:28 pm)
1.4 Demo: metrics(fps) bug, negative numbers Thanks Vernon, we'll look into it.... read more 11/26/2005 (1:17 pm)
T2D 1.1 Beta) Am I dreaming... ? It's out as of yesterday, btw. :) Pulled an almost all-nighter to get 1.4 one night (much to the c... read more 11/24/2005 (10:13 pm)
T2D and TSE future concepts T2D + TSE, sure would be cool.... T2D 360, sure would be cool... T2D in a browser, sure would be c... read more 11/24/2005 (10:08 pm)
T2D 1.1 development transparency Object editor didn't quite make it, yeah. :\ Neither did the packaging utility, or the scene edito... read more 11/24/2005 (10:03 pm)
Any news on T2D full release? The next release of the T2D SDK is currently available for alpha testing to current T2D owners. :) ... read more 11/24/2005 (9:55 pm)
T2D 1.1 development transparency Okay, it's live. :) Please, please read the notes on the download... we're calling this an ALPHA..... read more 11/23/2005 (5:53 pm)
T2D 1.1 development transparency Hey all. Quick status update. I was at the office until 5am last night getting Torque 1.4 all wrap... read more 11/23/2005 (1:47 pm)
Integration with 1.4 The new Torque 1.4 demo includes the TLK 1.4 demo binary... so yes, it's up and running! We aren't ... read more 11/23/2005 (1:41 pm)
T2D 1.1 development transparency So be it. :) Watch here for updates.... read more 11/17/2005 (9:48 am)
T2D 1.1 development transparency I agree with the "being on the inside" sentiment. That's how I wanted it to be too, to be honest. ... read more 11/16/2005 (11:42 am)
T2D 1.1 development transparency We wanted (and still want) to package up a release of T2D 1.1 as a beta. However, I wanted this to ... read more 11/16/2005 (11:17 am)