Game Development Community

Ray Batts's Forum Posts

Thread Post Date Posted
Your opinion of XBLIG? But my question, is money the primary reason of publishing an XBLIG game?... read more 09/15/2010 (5:45 pm)
Your opinion of XBLIG? XBLIG is "great". It's absolutely fantastic for developers starting out to get a chance... read more 09/14/2010 (11:02 pm)
DOF pain? Womdner if Daniel's still looking at this thread... Anyway, I'm my years and years of gaming, I'v... read more 09/13/2010 (7:36 pm)
Runing the game from Visual Studio 2008 = slow If it's a big problem and you don't NEED to be in debug for what you're doing, just use your release... read more 09/10/2010 (11:59 pm)
Torque Symbol It seemed to magically fix itself over time O.o... read more 09/10/2010 (11:44 pm)
Torque Symbol We reassigned my licence and no dice. The odd thing is that it says I have like every version of TGE... read more 09/08/2010 (4:22 pm)
Starter Game 3D template compile errors I don't see any errors in the screenshot you posted... Just a couple of seemingly harmless warnings.... read more 09/03/2010 (11:31 pm)
getting Ai to jump Triggers would be costly, but not nearly as much as doing something like raycasting from the AI to t... read more 09/03/2010 (8:13 pm)
Programming on a cell phone? @Ted - I know it's off topic but it's something I've been dying to know. I'm looking into getting a ... read more 08/31/2010 (10:47 pm)
DOF pain? As an epileptic gamer, I gotta put the vote in for not giving me a headache from hell! Video link... read more 08/31/2010 (10:38 pm)
T3D 1.1 Beta 2 - zoom blur - RESOLVED I just finished going over this in Jira. Though both functions [code]clientCmdUnSetZoom(); [/code]... read more 08/31/2010 (8:52 pm)
Please critique my battle system equation I absolutely love the idea of weighted randoms. Just because it's closer to what the user actually e... read more 08/30/2010 (10:26 pm)
T3D 1.1 Beta 2 - Particles Emitter don't Deactivate - DUPLICATE Strange, seems to work okay for me O.o... read more 08/30/2010 (9:45 pm)
Torque 3d and torquescript Yeah, C# > TS IMO. ...KLMNOP >_>... read more 08/30/2010 (7:30 pm)
Help with linker errors I meant the actual h/cpp file in the solution explorer. That error looks similar to one that I ran a... read more 08/27/2010 (10:49 pm)
[BUG 1.1Beta1] Bad Terrain Shadowing (too much) - LOGGED Awesome, let me know if it makes anything else explode.... read more 08/27/2010 (10:20 pm)
Help with linker errors I used to get errors similar to that when a file was missing in the solution explorer. Check that th... read more 08/27/2010 (10:12 pm)
Quit() Causing Crash in Beta2 Just make games that people will never, ever want to quit playing! Have you checked your console.... read more 08/27/2010 (10:10 pm)
[BUG 1.1Beta1] Bad Terrain Shadowing (too much) - LOGGED Looked a bit into it and talked to Tom. Steve, he says to make the following change and let him or I... read more 08/27/2010 (8:04 pm)
T3D 1.1 Beta 2 - Terrain DetailMap Strangth Problem - RESOLVED Hey all, we've looked into the issue. Make the following quick change if this is annoying you too mu... read more 08/25/2010 (12:26 am)
Torque 3d and torquescript I'm pretty nosy, and haven't heard anything about this yet.... read more 08/24/2010 (10:36 pm)
T3D1.01 - explosions render differently when connected to dedicated server - RESOLVED Awesome, I'll close the issue up then. Thanks!... read more 08/20/2010 (7:12 pm)
T3D1.01 - explosions render differently when connected to dedicated server - RESOLVED @David - I know, I'm the one THREED-836 is assigned to. I'm trying to replicate it on my box so Tom ... read more 08/19/2010 (7:13 pm)
What happened to the forums? Yep same here. Happened when the site upgraded. I figure it's because I'm on a studio licence.... read more 08/19/2010 (9:09 am)
Workspace Picture Thread Old Sidekick III pictures are the win!... read more 08/19/2010 (12:15 am)
Workspace Picture Thread Sorry ladies, it's time for me to win this game. Here's my workspace from home. [image]http://... read more 08/19/2010 (12:10 am)
cloth banners in physics demo problem I do not remember them reacting to shots from the rifle/launcher...ever.... read more 08/18/2010 (10:19 pm)
What changed in transparency between 1.1b1 and 1.1b2 - RESOLVED @Donald- Took a couple of looks at it. We changed the .tga to a .png and got it to work as intend... read more 08/18/2010 (9:58 pm)
T3D1.01 - explosions render differently when connected to dedicated server - RESOLVED Hopefully someone still checkin this thread out there! I tried to replicate this problem, and did... read more 08/18/2010 (7:37 pm)
T3D 1.1 Beta 2 - Corpse dissapears when viewed from certain angles - LOGGED Edit! Now with no broken links! :(... read more 08/18/2010 (9:07 am)
T3D 1.1 Beta 2 - Poor frame rate until sound is played - RESOLVED For those that didn't/haven't fixed this, and are annoyed by it constantly switching to something th... read more 08/18/2010 (12:44 am)
T3D 1.1 Beta 2 - Corpse dissapears when viewed from certain angles - LOGGED Note: You may want to Right click and open some of the images themselves to get a better idea of wha... read more 08/18/2010 (12:38 am)
T3D 1.1 Beta 2 - Corpse dissapears when viewed from certain angles - LOGGED Steve, you're close. It actually comes down to Gideon being a drama queen. Did some testing and f... read more 08/18/2010 (12:36 am)
WheelVehicle and Mesh Road Collid Problem - RESOLVED Old issue, but we've fixed the problem. I hope it's at least in time to be of some help on your proj... read more 08/17/2010 (11:07 pm)
[Bug T3D 1.1B1] Mesh Roads Broken when loaded from mission - RESOLVED Looked into it and fixed it. For those with source code access, please make the following change and... read more 08/17/2010 (10:56 pm)
GarageGames/TorquePowered shirts. Just the intern :P I knew about all of em except for GES. Cool! Thanks!... read more 08/10/2010 (12:19 am)
T3D 1.1 Beta 2 - Point Light Cubemap Shadows Flicker and Crashes the Game - CONFIRMED EDIT: Whoops, I had basic lighting on. Yeah, I see the crash as well! I didn't come across any fl... read more 08/10/2010 (12:12 am)
Nooby C++ Question :( I got here too late to see most of this...but I still want to be thanked! I can tell you that you... read more 08/09/2010 (11:41 pm)
GarageGames/TorquePowered shirts. THIS IS ME DOING NUMBER THREE! :P I figured it went down, just wanted to hear from a reliable mou... read more 08/09/2010 (11:01 pm)
Problem with collision on StaticShape [quote]Look in the Support->Documentation->Artists section of the site for info[/quote] I l... read more 08/09/2010 (7:32 pm)
C++, how to learn to use it? If you can swing it, some universities/community colleges have pretty boss lecturers for their intro... read more 08/09/2010 (6:12 pm)
Help Need a level switcher Hey Joshua, What product are you using? Nothing's registered on your account, and there are a lot... read more 08/03/2010 (11:02 pm)
Maximum number of lights? Wow Will, that looks great! Every time I see something about this game it just looks more and more i... read more 07/30/2010 (10:29 pm)
The Complete Guide to Torque X You mean the one written by John K, correct?... read more 07/30/2010 (10:18 pm)
[BUG] Min/Max Slope painting feature in Terrain Texture Painter (with fix) - RESOLVED Okay, sorry about that. I've got it all fixed up and working properly now. Damn school for making me... read more 07/30/2010 (9:02 pm)
[BUG] Min/Max Slope painting feature in Terrain Texture Painter (with fix) - RESOLVED @Michael: I couldn't get your fix working on my machine, still got wonky results when trying to set ... read more 07/30/2010 (3:47 am)
Grabbing a ledge of a platform, then climbing up it. Thanks Will! This is awesome. I'd love to see the climbing up as a resource.... I will give you seve... read more 07/28/2010 (10:03 pm)
TX2D 3.1.5 Beta - Screen flickers for random objects changing size (pink is transparent) Fixed. It looks like the spatial data wasn't being refreshed every time it was set (Alongside being ... read more 07/27/2010 (12:14 am)
Circa in Playtest! @Henry - They make browsers other than Chrome and Firefox? Anyone know where I can download Netscape... read more 07/25/2010 (3:52 am)
Circa in Playtest! [image]http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs052.snc4/34970_449325325931_688800931_6494310_2... read more 07/24/2010 (2:47 am)