Ray Batts's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| T3D 1.1 Beta 3 - Huge Performance Drop with Shadowless Groundcover and Point Light Shadows - RESOLVED | Cool, I'll mark this as resolved. Thanks for the test files, they helped!... read more | 03/22/2011 (5:56 pm) |
| T3D 1.1 Beta 3 - Huge Performance Drop with Shadowless Groundcover and Point Light Shadows - RESOLVED | Hey Oscar, any news? I can't close or commit this fix until I get that confirmation :)... read more | 03/18/2011 (11:35 am) |
| T3D 1.1 Beta 3 - Huge Performance Drop with Shadowless Groundcover and Point Light Shadows - RESOLVED | Hey Oscar, we've looked into it all and think we've found the problem. Would you mind trying the ... read more | 03/16/2011 (2:44 pm) |
| T3D 1.1 Beta 3 - Huge Performance Drop with Shadowless Groundcover and Point Light Shadows - RESOLVED | Hey Oscar, I tried repoing this and couldn't get the same performance drop you've described. To make... read more | 03/11/2011 (12:56 pm) |
| T3D 1.1 Beta 3 - Basic Lighting FPS Havled When Moving - NOT A BUG | Hey Steve, I'm looking into this issue. Are you guys only noticing the framerate drop when you gu... read more | 02/10/2011 (3:20 pm) |
| T3D 1.1 Beta 3 - River surface and groundCover objects render black - RESOLVED | Thanks for working with me, everybody. I've got the issue fixed and checked in for 1.1 final. [qu... read more | 02/10/2011 (3:08 pm) |
| T3D 1.1 Beta 3 - River surface and groundCover objects render black - RESOLVED | Deepscratch, can you show me a link to the forum you posted on?... read more | 02/09/2011 (7:29 am) |
| T3D 1.1 Beta 3 - River surface and groundCover objects render black - RESOLVED | Christian, I was unable to replicate the ground cover rendering issues on my machine. I do hav... read more | 02/08/2011 (3:52 pm) |
| T3D 1.1 Beta3 - Roadmesh disappearing from view on zoom - LOGGED | Logged as THREED-1387.... read more | 01/28/2011 (9:46 am) |
| T3D 1.1 Beta 3 - MountImage return always false [Fix] - LOGGED | Logged as THREED-1352.... read more | 01/19/2011 (9:14 pm) |
| Import Height Map still flips horizontal? | Logged as THREED-1350.... read more | 01/18/2011 (10:05 pm) |
| Imposters generated incorrectly - RESOLVED | Logged as THREED-1329.... read more | 01/11/2011 (10:10 pm) |
| T3D 1.1 Beta 3 - Collision bug with PhysicalZones (+fix) | Logged as THREED-1322.... read more | 01/10/2011 (8:34 pm) |
| T3D 1.1 Beta 3 - TSStatic does not update on setTransform - NOT A BUG | Logged as THREED-1321.... read more | 01/10/2011 (8:28 pm) |
| T3D 1.1 Beta 3 - defaultCar wheels stop turning and sounds stop playing - RESOLVED | Logged as THREED-1320.... read more | 01/10/2011 (8:26 pm) |
| T3D 1.1 Beta 3 - ZipObject::getFileEntry returns damaged string - RESOLVED | Logged as THREED-1319.... read more | 01/10/2011 (8:21 pm) |
| AIPlayer - broken rotation - RESOLVED (THREED-2482) | Logged as THREED-1318.... read more | 01/10/2011 (8:20 pm) |
| T3D 1.1 Beta 3 - bad GUI render on GFX devices without NPOT tex support [FIXED] - LOGGED | Logged as THREED-1317.... read more | 01/08/2011 (12:43 am) |
| [beta 3 bug] Script callback argument corruption (DECLARE_CALLBACK) [with fix] - LOGGED | Logged as THREED-1316.... read more | 01/08/2011 (12:35 am) |
| Photoshop corruption after uninstalling package made w/ torque installer? - RESOLVED | Logged as THREED-1315.... read more | 01/08/2011 (12:32 am) |
| T3D 1.1 Beta 3 - Reskin | Logged as THREED-1314.... read more | 01/08/2011 (12:25 am) |
| T3D 1.1 Beta 3 - netGraph renders behind visible geometry due to incorrect state block initialization - REOPENED | Logged as THREED-1313.... read more | 01/08/2011 (12:19 am) |
| SFXProfile Sound Problem When Using Gui Slider Control | Logged as THREED-1312.... read more | 01/08/2011 (12:05 am) |
| T3D 1.1 Beta 3 - Animation sequence node problem (with fix) - LOGGED | Logged as THREED-1311.... read more | 01/07/2011 (11:58 pm) |
| T3D 1.1 Beta 3 - Unable to move DAE import in GUI - LOGGED | Logged as THREED-1310.... read more | 01/07/2011 (11:51 pm) |
| crashes at .dae collada object load | I've looked at both of your threads, can you please follow the Bug Report submission form, and give ... read more | 01/07/2011 (11:48 pm) |
| T3D 1.1 Beta 3 (and earlier) - GuiButtonCtrl does not correctly render its 4 states - LOGGED | Logged as THREED-1309.... read more | 01/07/2011 (11:38 pm) |
| T3D 1.1 Beta 3 - Material texture rotation: erroneous pivot offset - LOGGED | Logged as THREED-1308.... read more | 01/07/2011 (11:34 pm) |
| T3D 1.1 beta 3 - AiPlayer Offset Scale Relative To Own Bounds And Not Space Time Continuum - LOGGED - RESOLVED | Logged as THREED-1307.... read more | 01/07/2011 (11:31 pm) |
| T3D 1.1 Beta 3 - Health.cs and ItemData::Create() Only In Tools Build w/FIX! - RESOLVED | Logged as THREED-1306.... read more | 01/07/2011 (11:27 pm) |
| Enabling prepass buffer in basic lighting | Logged as THREED-1305.... read more | 01/07/2011 (11:23 pm) |
| T3D 1.1 Beta 3 - setCollisionTimeout is broken in the engine | Logged as THREED-1304.... read more | 01/07/2011 (11:19 pm) |
| waterplane disappear when attaching underwater? | Logged as THREED-1303.... read more | 01/07/2011 (11:15 pm) |
| T3D 1.1 Beta 3 - obj-disableCollision() causes obj to disappear ? - LOGGED | Logged as THREED-1302.... read more | 01/07/2011 (11:08 pm) |
| Tab page control off (only in release) - RESOLVED | Logged as THREED-1301.... read more | 01/07/2011 (11:05 pm) |
| T3D 1.1 Beta 3 - Incorrect shadow transform (+fix) - LOGGED | Logged as THREED-1300.... read more | 01/07/2011 (10:58 pm) |
| Material Editor crashes still persist | Logged as THREED-1299.... read more | 01/07/2011 (10:54 pm) |
| SimGroup delete console method | Logged as THREED-1298.... read more | 01/07/2011 (10:51 pm) |
| R.I.P. Creators Club | [quote]"Now we're ragging on the naming, not the focus. Totally outside my area of interest =/&... read more | 10/12/2010 (12:51 am) |
| R.I.P. Creators Club | I think we need to focus on the real tragedy here: Could they not come up with a less cheezy name th... read more | 10/11/2010 (10:22 pm) |
| General Questions about Torque | The Torque family of products aren't "Game makers" they're engines. It looks like you're l... read more | 09/25/2010 (4:42 pm) |
| Quick, newbie questions regarding game development as a non-programmer | From my own personal experience, I find TorqueScript to be a mixture between PHP and C++. It's a scr... read more | 09/23/2010 (9:49 pm) |
| Several general questions | @Henry - Actually, I think Torque-360 might be based TGEA rather than T3D. This is all on what I ... read more | 09/23/2010 (9:27 pm) |
| Torque 3D Show Off Thread! | Widescreen makes me like it more < 3 /props2joe... read more | 09/21/2010 (5:52 pm) |
| Burn1420 in play test | [quote]Once I get through the whole "playtest-publish" phase and my work lets up a bit, I ... read more | 09/21/2010 (2:24 am) |
| Torque 3D Show Off Thread! | +30 laugh points for "Mmm, Bison!"... read more | 09/18/2010 (12:09 am) |
| Torque 3D Status - 9/11/2010 | [quote]Will pacific show its head in beta 3 ?[/quote] If I'm not mistaken, an early version of Pa... read more | 09/17/2010 (5:25 pm) |
| Torque Symbol | Awesome! Thanks : D Though I do have to say that every time my symbol disappeared/I was unassigne... read more | 09/17/2010 (5:15 pm) |
| Torque Symbol | As much as I love my Torque symbol...I might be able to get along without it! I just can't downlo... read more | 09/16/2010 (7:58 pm) |
| Torque Symbol | News Flash: it's happened again -__-... read more | 09/16/2010 (1:53 pm) |