J. Alan Atherton's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Forum search kinda blows | Looking for an update, and possibly a Christmas present. :)... read more | 12/07/2008 (8:41 am) |
| Long time no blog... | Camera rotation would be very nice to have. Another cool thing every now and then would be to have ... read more | 07/09/2008 (8:05 am) |
| LMS Behavior Contest - Round 1 | Unfortunately, I'm out too. Too many things came up for me to put any time into this. *sigh*... read more | 01/15/2008 (2:48 am) |
| Update*** Last Man Standing Behavior Contest! Sign Ups Closed | In case the forum post is patrolled more than the blog post, I'm signing up as a contestant.... read more | 01/08/2008 (12:55 pm) |
| Painting tutorial | You should check out ArtWeaver http://www.artweaver.de/index.php?en_version... read more | 08/30/2007 (12:40 pm) |
| Mouse events on stacked t2dSceneWindows | Thanks for the fast reply! It sounds like what I am missing is the non-modal profile. I will try t... read more | 04/10/2007 (8:04 am) |
| Problem on runing 2 checkkersdemo | You need to run 2 debug instances of the exe. That means you need to run TGB_DEBUG.exe twice. The ... read more | 09/06/2006 (2:52 pm) |
| How do you bind Mouse Keys via the .bind command? | See [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=49130]this[/url] thread.... read more | 08/28/2006 (3:20 pm) |
| Mouse Binding Problems | Ok, I found a solution to the problem. See [url=http://www.garagegames.com/mg/forums/result.thread.... read more | 08/15/2006 (12:17 pm) |
| 1.1.1 Mouse movement bind broken? (fixed) | Ok, I figured it out. I don't know exactly what changes were made in the engine or tools code, but ... read more | 08/15/2006 (12:16 pm) |
| 1.1.1 Mouse movement bind broken? (fixed) | Unk, Thanks for the pointers, but it doesn't seem like the functionality has been removed intenti... read more | 08/15/2006 (9:27 am) |
| Mouse Binding Problems | Edward, Note that the release notes say that [i]bindCmd[/i] was disabled, not bind. It worked fo... read more | 08/15/2006 (9:18 am) |
| Angle Detection | MAtan(%x, %y) [b]is[/b] atan2 in TS. You can confirm that in the source if you please... I already ... read more | 07/15/2006 (5:49 am) |
| List of TGB developers - Please Add Your Name | J. Alan Atherton TGB/TGE programmer "Programmer-art"-ist I can also ride a unicycle, juggle, and ... read more | 07/10/2006 (12:11 pm) |
| Glow | TGB also has alpha blending, which would allow you to make it look like the object was slightly gree... read more | 07/06/2006 (11:49 am) |
| Bouncing Vectors | I agree, it is odd. But that's the way it is. In this case, I think it's poor design that the getL... read more | 07/05/2006 (9:55 am) |
| Bouncing Vectors | It looks like you need to do some basic documentation review. Go through some of the tutorials, the... read more | 07/05/2006 (9:25 am) |
| Bouncing Vectors | Ok, first off your torqueScript math is a little off... I can't remember the formula for vector ref... read more | 07/05/2006 (12:00 am) |
| T2dAngleBetween() wierdness? version 1.1 release | It's not weirdness so much as rewriting it to match the documentation. See this thread toward the b... read more | 06/24/2006 (6:43 am) |
| Release: More mouse problems | Aha! The answer I have been looking for for a few weeks! I don't know why I didn't think of it bef... read more | 06/22/2006 (4:58 pm) |
| My switch statement is possessed o_O | I stand corrected.... read more | 06/22/2006 (3:42 pm) |
| Mouse-based game? | I would just like to know, are you also able to use the onMouseMove stuff with this? If so, then th... read more | 06/22/2006 (1:41 pm) |
| My switch statement is possessed o_O | No, you actually do need to have the break; statements in there. It signifies the end of the case. ... read more | 06/22/2006 (1:33 pm) |
| Release: More mouse problems | Jacopo, Yes, this is the desired approach. However, this does not work in the 1.1 release either... read more | 06/22/2006 (1:05 pm) |
| Mouse-based game? | In TGE, doesn't locking the mouse keep it inside the window? I presume it would set the position to... read more | 06/21/2006 (3:12 pm) |
| RC2 t2dAngleBetween error | Here are my thoughts on the mAtan stuff. I realized that using atan2(x,y) gives a valid result, jus... read more | 06/21/2006 (2:55 pm) |
| Aim and fire with mouse | Ok, apparently they went against the norm of computer math and adopted a model of having 0 degrees p... read more | 06/21/2006 (10:22 am) |
| Aim and fire with mouse | It looks like they fixed the t2dAngleBetween so it computes the angle between two vectors, as the do... read more | 06/20/2006 (11:07 pm) |
| Sprites with alpha masks? | Yes. You can use the PNG format to include the alpha channel in the image map, or you can use two J... read more | 06/20/2006 (7:13 pm) |
| Congratulations GG and Melv | Great work!... read more | 06/20/2006 (12:32 pm) |
| Links | Ah, I'm glad I found this page. I still see the same behavior. I suppose this is a bump.... read more | 06/20/2006 (10:04 am) |
| RC3: bad save/load brushes dialog (fix posted) | Alright, I got this fixed 100% I believe. Go to imageSelection.ed.cs, to line 470, and edit two l... read more | 06/20/2006 (8:29 am) |
| Tile collision bug | If you put [ code ] drawing [ / code ] (removing the spaces, of course) then it will keep your form... read more | 06/19/2006 (3:48 pm) |
| RC3: Crash bug - TGB crashes when using a mousebind | This is not a bug, it's just incorrect usage. The mousewheel is not a button, it's an axis. So you... read more | 06/17/2006 (3:37 pm) |
| RC2: Tile layer rotated in right pane. | This still happens in RC3.... read more | 06/17/2006 (11:40 am) |
| RC3: bad save/load brushes dialog (fix posted) | Ok, here's an improvement. Change the line above and the one below it to: [code] tileScreenMen... read more | 06/17/2006 (11:37 am) |
| RC3: bad save/load brushes dialog (fix posted) | On second thought, the folder looks to be incorrect. I tried changing it to "tools/tileEditor/data/... read more | 06/17/2006 (11:33 am) |
| A Poll: Who uses T2D | I am a hobbyist and part-time indie game maker using t2d and tge.... read more | 06/16/2006 (7:50 am) |
| RC2: setMousePosition does not work | Ah, thanks for the info. And for linking the page in.... read more | 06/15/2006 (11:21 am) |
| RC2: setMousePosition does not work | Ok, as promised, the tutorial is up. [url=http://tdn.garagegames.com/wiki/TGB/ScriptTutorials/Mouse... read more | 06/15/2006 (9:01 am) |
| Onworldlimit "string always evaluates to 0" RC3 (real thread) | You need to use the $= operator to compare strings.... read more | 06/14/2006 (9:06 pm) |
| RC2 t2dAngleBetween error | Ok, on the walk to work I realized something about all this. The help string in the function is mis... read more | 06/13/2006 (9:41 am) |
| RC2 t2dAngleBetween error | Wow, the implementation is wrong! [code] return mRadToDeg( mAtan( v2.mX-v1.mX, v1.mY-v2.mY ) ); ... read more | 06/13/2006 (8:46 am) |
| RC2 t2dAngleBetween error | The trouble is, "0 0" is not really a vector. You'll get weird values for that. That said, it ... read more | 06/12/2006 (11:47 pm) |
| RC2: (not a bug) TGBReference.pdf t2dSceneObject> "Spacial | Weird! I thought it was a misspelling too. It does look strange at first glance, but indeed it is ... read more | 06/12/2006 (7:08 am) |
| RC2: setMousePosition does not work | Excellent!... read more | 06/12/2006 (6:56 am) |
| RC2: setMousePosition does not work | Sorry... not intending for this to be a bump, but I just had this late-night idea that if this does ... read more | 06/09/2006 (10:21 pm) |
| RC2: xaxis + yaxis causes crash for joystick command | Yes, this is an incorrect usage... You need to do something more along the lines of: [code] mov... read more | 06/09/2006 (2:41 pm) |
| TGB RC2 is Here | I think the removal of the maximize button is a good thing.... read more | 06/08/2006 (3:32 pm) |
| RC1: TorqueScript precision issue | Ah yes. I see it now. Sorry for missing the point.... read more | 06/07/2006 (8:28 am) |