Game Development Community

Eric Johnson's Forum Posts

Thread Post Date Posted
Help with milkshape Yes you can but, you can only have one side of a triangle textured at a time so either way you'll al... read more 07/23/2006 (11:11 am)
Help with milkshape Check on MilkShapes site, there are excellent beginner tutorials that will teach you how to apply te... read more 07/23/2006 (9:24 am)
Help making an XSI exporter XSI is da BOMB!! I'm very happy your making a go at an exporter! Kudos and Good Luck!... read more 07/11/2006 (6:39 pm)
List of TGB developers - Please Add Your Name Eric Johnson Artist/ noob Scripter... read more 07/09/2006 (3:37 pm)
Weapon Pack Notice If you go to your "Product Manager" tab you can't miss it.... read more 07/09/2006 (1:09 pm)
My problem with "Fish game tutorial Have you tried first deleting your old 'game.cs.dso' and then try running the game?... read more 07/09/2006 (1:48 am)
My problem with "Fish game tutorial You won't get a 'player.cs.dso' file, it runs without creating a " ".dso Please don't ask me why:) I... read more 07/09/2006 (1:41 am)
Dark Industries' Exporter Status? I doubt will see any updates to the Dark Industries tS/gS exporter. In-fact we are still waiting for... read more 07/08/2006 (7:55 pm)
Mapping question @Okashira. Matt Fairfax developed .t3d sceneobject for TGE. You could actually get map content built... read more 07/08/2006 (4:36 pm)
Mapping question I use the old Cartography Shop and SickHeadGames 'Torque Pipeline for Cartography Shop'. Best is alw... read more 07/08/2006 (10:03 am)
Mapping question The best answer is No you can't. It is possible but Epic games would send out the lawyers if you rel... read more 07/08/2006 (7:40 am)
Weapon Pack Notice Ah wonderful MilkShape with it's two simple uv projections... Bummer.... read more 07/07/2006 (7:58 pm)
X/.3ds to .DTS Converter? Blender does export to DTS. I don't use blender but a search should get you the exporter for blender... read more 07/04/2006 (4:03 pm)
Shadows from DTS trees If you haven't seen it yet, look at your "modelersGuide.pdf" in your TLK folders. You'll find the in... read more 07/04/2006 (3:59 pm)
X/.3ds to .DTS Converter? You can't simply convert. You need to export to the DTS format from a 3d modeling package that suppo... read more 07/04/2006 (3:07 pm)
What are your pc's specs? From my experience Windows XP needs/likes at least 1gb ram and you'll notice a nice improvement with... read more 07/01/2006 (4:28 pm)
What are your pc's specs? @Trenton. Do you have an open video card slot? Even without a newer video card the best thing you ca... read more 07/01/2006 (3:16 pm)
What are your pc's specs? [quote]I just want to know how much better peoples pc's are than mine, good luck. =)[/quote] Mine... read more 07/01/2006 (2:40 pm)
Vote for your 3d package TrueSpace, XSI(still waiting on xsi exporter), MilkShape.... read more 06/27/2006 (6:09 pm)
Making foliage not square You'll probably want to post here in the modeling forum. [url]http://www.garagegames.com/mg/forums/r... read more 06/21/2006 (4:47 pm)
Bryce Skies Your welcome, glad you found them useful:)... read more 05/12/2006 (11:53 am)
Texture issue Sounds odd...My guess is that some of your textures have an alpha channel. This would explain why th... read more 05/12/2006 (11:51 am)
Visual Studio 2005 Express support for TLK That's odd...I guess? I didn't have any problems using the 'old directions' to compile TLK 1.4. Now ... read more 05/05/2006 (4:38 pm)
New to modeling in milkshape need some tips Your selection will be red. Use the wireframe views and under the 'Groups' tab use the 'Select' key ... read more 04/23/2006 (7:34 pm)
New to modeling in milkshape need some tips Copy it, then mirror it, and weld all the vertices.... read more 04/23/2006 (6:32 pm)
Need some XP help: Clipboard Viewer? [url]http://www.andyrathbone.com/tips/clipbrd.html[/url] I know you found the viewer but the link... read more 04/23/2006 (8:04 am)
Dungeons and cliffs [url]Http://www.garagegames.com/mg/forums/result.thread.php?qt=36116[/url] Down further in the th... read more 04/10/2006 (2:04 pm)
It says it's doing it... Try a search, I bet you'll find it?... read more 04/04/2006 (4:43 pm)
Tarrain texture - not as it is Terrain textures need to be 256X256 size. Just add textures or replace from the editor and simply br... read more 03/28/2006 (9:13 am)
One last question for today. Problem with textures and .dts Lol, Yeah I used ninja type technique, since my typing is pretty slow...... read more 03/25/2006 (4:32 pm)
One last question for today. Problem with textures and .dts Don't re-name the texture. The DTS shape will look for the texture name that was used when the DTS w... read more 03/25/2006 (4:26 pm)
Grass, plants et al billboards Yes Dieter you'll have to duplicate the plane. The easiest way is to copy it then just flip the norm... read more 03/12/2006 (8:52 am)
Reload animation @Vincent, Ahh okay, sorry about the useless link:( I'm going to hopefully arrive at the same prob... read more 02/22/2006 (1:59 pm)
Reload animation [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=9141[/url] Hope that ... read more 02/22/2006 (1:46 pm)
I'm so frustrated I think I'm gonna pass out... Open up weapon.cs and read the comments, that should help you out.... read more 02/22/2006 (12:56 pm)
Would you like RTS Owner Access on mydreamrpg.com Hey Dreamer, Looking forward to seeing more of your site:) User name: Esop... read more 02/21/2006 (2:29 pm)
Render number to texture. 0-9 Ought to be enough textures. You could use IFL.... read more 02/14/2006 (5:41 pm)
3D World Studio 5.38 Yes it's a demo that can be unlocked with a registration and nope it ain't free.... read more 02/10/2006 (6:22 pm)
Milkshape problem You can't import DTS as far as I know in MS but, there other programs that can. Ultimate 3D Unwrap t... read more 02/10/2006 (6:20 pm)
New to Compiling using VC++ 2005 express edition with Torque 1.4 [url]Http://tdn.garagegames.com/wiki/Torque/vs2k5[/url] Should get you through all the steps... I... read more 02/10/2006 (3:30 pm)
How is sound tied to terrain textures Thanks Billy. I'll test it out later.... read more 02/10/2006 (1:43 pm)
How is sound tied to terrain textures @Billy, That would be great to have a current 1.4 resource for this and very much appreciated. @... read more 02/09/2006 (6:04 pm)
New TLK Migration Take a look at the included 'developersGuide.pdf'.... read more 02/09/2006 (4:43 pm)
How is sound tied to terrain textures I tried to get this working in the past (I'm not a scripter, still learning). I did find this [url=h... read more 02/09/2006 (4:18 pm)
Player weapon problem You need to add a collision mesh to the weapon.... read more 02/05/2006 (1:06 pm)
Rebuilding the torque engine Correct.... read more 02/04/2006 (11:32 am)
Quark Tutorials? I don't if you used this but it will get you up and going. [url]http://www.garagegames.com/docs/tg... read more 02/04/2006 (11:27 am)
How to I give my game to friends? Look at your console.log in the example folder that you had errors with or hit your tilde (~) key an... read more 02/03/2006 (7:33 pm)
How to I give my game to friends? Copy your 'example' folder and zip it up and send that. That should be okay?... read more 02/03/2006 (5:27 pm)
Discoloration In the worldspawn entity set the 'lightmap_border_size' to 2... read more 02/03/2006 (4:13 pm)