Joseph England's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| CVS update | Awesome. Thanks that did the trick.... read more | 03/20/2006 (5:27 am) |
| CVS update | Did anyone ever figure out how to fix the scrunchy text problems? Using a GEFORCE 6800 GT on XP P... read more | 03/19/2006 (4:40 pm) |
| Transparency question | Thanks. That got me on the right track.... read more | 02/01/2005 (9:10 am) |
| Problem with submeshes on player character | @Duke Thanks for the offer, but I managed to solve my issues a few minutes ago. :) If you would l... read more | 07/07/2004 (4:57 pm) |
| Help exporting a skinned animation from MAX 5.1 | Martin, Thanks for all your help. The file you provided could not be opened correctly by MAX tho... read more | 07/07/2004 (4:50 pm) |
| Problem with submeshes on player character | I wonder if you have to setup shader definitions for each of the mesh objects. Or maybe your normals... read more | 07/07/2004 (10:57 am) |
| Help exporting a skinned animation from MAX 5.1 | Thanks for the replies. I setup the mesh I outlined above like Martin suggested. [code] base0... read more | 07/06/2004 (4:28 pm) |
| Stupid Newbie Questions... volume 1. | Ok, some more dumb questions. A: I am stuck on exporting skinned animation from MAX. I keep getti... read more | 07/02/2004 (4:27 pm) |
| Stupid Newbie Questions... volume 1. | Thanks, yeah that was pretty useful... I still don't understand about the datablocks though. I know ... read more | 06/28/2004 (4:47 am) |
| Stupid Newbie Questions... volume 1. | Ok, since volume 1 of my stupid questions is still on the first page, I'll just append some more dum... read more | 06/28/2004 (3:58 am) |
| Brick Shader | Wish I could help with the problem, but I've only had TSE and TGE for a few days so I'm a rank newbi... read more | 06/27/2004 (9:19 am) |
| Stupid Newbie Questions... volume 1. | Hey FW, thanks for the swift reply... sure clears up a few things. I'm glad the questions weren'... read more | 06/23/2004 (11:28 am) |