Seb Grinke's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Weird input lag bug | Actually no wait that hasn't solved it... Another thread here on the same topic... http://www.... read more | 12/21/2010 (11:02 pm) |
| iPhone touch input slow to respond | Actually no wait that hasn't solved it...... read more | 12/21/2010 (11:00 pm) |
| iPhone touch input slow to respond | I seem to have solved it in my game by... 1. Commenting out most of void t2dSceneObject::integrat... read more | 12/21/2010 (10:57 pm) |
| Weird input lag bug | I seem to have solved it in my game by... 1. Commenting out most of void t2dSceneObject::integrat... read more | 12/21/2010 (10:56 pm) |
| Weird input lag bug | I'm getting this too...... read more | 12/21/2010 (10:51 pm) |
| iPhone touch input slow to respond | I have the same problem - investigating now...... read more | 12/21/2010 (10:34 pm) |
| iT2D 1.4 Beta 2 - getIphoneKeyboardInput() not working - RESOLVED | Finally got it all working - thanks! ... read more | 09/27/2010 (10:57 pm) |
| iT2D 1.4 Beta 2 - getIphoneKeyboardInput() not working - RESOLVED | Thanks - I guess I'll have to try upgrading again..... read more | 09/27/2010 (2:40 pm) |
| iTorque 2D 1.4 (Release Candidate Now Available!) | RESOLVED Shawn Simas replied to iT2D 1.4 Beta 2 - getIphoneKeyboardInput() not working - RESOLVED... read more | 09/26/2010 (5:30 pm) |
| iT2D 1.4 Beta 2 - getIphoneKeyboardInput() not working - RESOLVED | *bump* Sven please do you have the files/code changes to fix this keyboard issue? It's really block... read more | 09/25/2010 (10:32 am) |
| iT2D 1.4 Beta 2 - getIphoneKeyboardInput() not working - RESOLVED | I should probably add - my new project in the latest 1.4 release (downloaded today) fails to compile... read more | 09/19/2010 (2:09 pm) |
| iT2D 1.4 Beta 2 - getIphoneKeyboardInput() not working - RESOLVED | Hi Sven I'm blocked by this issue and would really like to get the files and fixes, rather than h... read more | 09/19/2010 (2:06 pm) |
| Invaders World Tour 2.0 - Monster Update - Out Now | Hey Scott I see IWT is OpenFeint's Free Game of the Day! How is that working out?... read more | 07/14/2010 (4:54 pm) |
| Unchaos for Mac | You can get Unchaos running on your Mac using Crossover (I posted on here about this in another thre... read more | 07/14/2010 (4:47 pm) |
| Alternative to Clean and Rebuild every time I change a script? | Thanks - it might be broken for me because of how I upgraded to 1.4 (copying project files etc.) ... read more | 07/10/2010 (9:50 am) |
| OpenFent 2.5 with turn based multiplayer | Sorry to hear that! I guess it goes to the back of the queue. I spent 5 hours learning about deleg... read more | 07/09/2010 (11:51 am) |
| OpenFent 2.5 with turn based multiplayer | Someone just responded on the OpenFeint forums, apparently it's a server issue... "They've g... read more | 07/09/2010 (10:15 am) |
| OpenFent 2.5 with turn based multiplayer | Aha - looks like there is a new interface for achievements. http://www.openfeint.com/ofdeveloper/... read more | 07/09/2010 (7:11 am) |
| .pvr corrupt when rendered | My mistake - the source rect width and height are wrong... read more | 07/09/2010 (5:32 am) |
| OpenFent 2.5 with turn based multiplayer | Sounds like a bug in OF 2.5 then. I've mailed OpenFeint and posted on their forums about it. I tri... read more | 07/09/2010 (3:28 am) |
| OpenFent 2.5 with turn based multiplayer | Hey Scott are your achievements still working after installing OF 2.5? I've just noticed that mine ... read more | 07/09/2010 (2:54 am) |
| OpenFent 2.5 with turn based multiplayer | Hey Scott I believe I compiled with SDK4 and OS3.2. Just to check what were the symptoms you exper... read more | 07/08/2010 (3:18 am) |
| OpenFent 2.5 with turn based multiplayer | Ah - does that explain why my App using OF 2.4.5 seems to sometimes crash on loading? I just got re... read more | 07/08/2010 (1:48 am) |
| Alternative to Clean and Rebuild every time I change a script? | My mistake - it definitely updates the scripts if you insert a blank line into a source file, save i... read more | 07/07/2010 (4:28 pm) |
| Alternative to Clean and Rebuild every time I change a script? | Are you sure about this, editing code to force a relink doesn't seem to do it I seem to have to Clea... read more | 07/07/2010 (12:50 pm) |
| Does iTGB Support Peer-to-Peer? | If this is not supported how come there's an option in iTGB called P2P Gamekit Support?... read more | 07/06/2010 (4:13 am) |
| Does iTGB Support Peer-to-Peer? | Apparently the next version of OpenFeint (due in autumn) will have full network game support - shoul... read more | 06/27/2010 (6:41 pm) |
| iTGB iPhone Font Rendering Quality - how to improve this? | Nice. Remember to delete any fonts you're not using as well to save memory - those Arial fonts will... read more | 06/27/2010 (7:57 am) |
| iTGB iPhone Font Rendering Quality - how to improve this? | Yes that's correct - you need to be controlling your text using scripting, as the iTGB editor suppor... read more | 06/26/2010 (3:45 pm) |
| Does iTGB Support Peer-to-Peer? | Absolutely I don't want to cost you time, plus it's helping me to learn the language. :-)... read more | 06/24/2010 (8:54 am) |
| iT2D 1.4 Beta 2 - Text Object font size error | Hi. I had similar problems with fonts on iPhone. There's a thread here with some workarounds for y... read more | 06/24/2010 (12:17 am) |
| Does iTGB Support Peer-to-Peer? | Hey Scott I think I'm getting there - this Unity tutorial was pretty handy. http://forum.unity3d.... read more | 06/23/2010 (11:53 pm) |
| Does iTGB Support Peer-to-Peer? | Looks like this is the tutorial I need as it seems to cover a basic implementation of Gamekit for Bl... read more | 06/23/2010 (10:44 pm) |
| Does iTGB Support Peer-to-Peer? | ...or maybe not, as it apparently doesn't support Bluetooth. Scott how much work was it to integrat... read more | 06/23/2010 (9:45 pm) |
| Does iTGB Support Peer-to-Peer? | ..changed my mind, I'm going to try the Torque stuff from the Checkers example first.... read more | 06/23/2010 (9:28 pm) |
| Does iTGB Support Peer-to-Peer? | Secret features eh? Sounds good! I'm going to try and get networking in using this tutorial as... read more | 06/23/2010 (8:46 pm) |
| Problem with redefinition of new iTGB 1.4, iPhone SDK 4.0 + OpenFeint - RESOLVED | Thanks Scott - I forgot about the code changes I'd made on the engine side, which obviously get over... read more | 06/23/2010 (8:56 am) |
| Invaders World Tour 2.0 - Monster Update - Out Now | @Scott: About 40 a day right now. I guess that must be because of the search words and then maybe c... read more | 06/22/2010 (11:20 pm) |
| Does iTGB Support Peer-to-Peer? | *bump* Has anyone managed to get network play implemented on iTGB? I'd love to add this to Clay Gun... read more | 06/22/2010 (6:28 am) |
| Invaders World Tour 2.0 - Monster Update - Out Now | Hey Scott I tried you're demo version it's impressive to see what you did with iTGB! I don't kn... read more | 06/21/2010 (8:28 pm) |
| Open Feint Tutorial | One more thing - to disable the "New High Score" message for a particular leaderboard you ... read more | 06/19/2010 (8:18 pm) |
| Listing Your Game on GarageGames.com | Sent for Clay Gunfighters a few weeks back - did you get it?... read more | 06/19/2010 (9:39 am) |
| Open Feint Tutorial | Just wanted to say thanks to everyone - I now have Open Feint Achievements and Leaderboards working ... read more | 06/15/2010 (9:10 am) |
| Open Feint Tutorial | I'm trying to integrate this now. The first problem I had was with a bug in the the iPhone SDK 3.0 ... read more | 06/13/2010 (12:36 pm) |
| Animated sprites | If you're referring to the UnChaos texture packing then yes it's useful and I'm using that, but sadl... read more | 06/12/2010 (12:50 pm) |
| Animated sprites | Hello This looks like a very old thread but I just wanted to ask if these animation system improv... read more | 06/08/2010 (8:41 am) |
| Success stories | My game Clay Gunfighters went up today! http://itunes.apple.com/us/app/clay-gunfighters/id37569... read more | 06/07/2010 (7:13 pm) |
| iTGB iPhone Font Rendering Quality - how to improve this? | Awesome - thankyou! For the record, using a font called Bleeding Cowboys I ended up generating t... read more | 05/26/2010 (6:08 pm) |
| UnChaos : Texture packing tool | Awesome - thankyou!... read more | 05/25/2010 (8:33 am) |
| UnChaos : Texture packing tool | Ah thanks! I didn't see the Winebottler tutorial. I have some more challenging questions (I'm new... read more | 05/25/2010 (7:48 am) |