Game Development Community

Robert Fritzen's Forum Posts

Thread Post Date Posted
A little bit of Math make sure you're converting to proper units too! Defaults to radians. (if you need degrees and such)... read more 09/29/2011 (8:29 am)
cancel(), proper implementation (sholveded) I'll drop a note in here. Scott mentioned schedule id's which should be a dead giveaway [code]... read more 09/29/2011 (8:26 am)
querySingleServer gets stuck (T3D/TGEA) The method I'm using to do so is a separate process. Auth is not being used prior to access. The ... read more 09/25/2011 (11:01 am)
Session data with Torque3D You may want to look into the TCPObject and HTTPObject classes.... read more 09/22/2011 (10:54 am)
querySingleServer gets stuck (T3D/TGEA) Sorry for the bump. Any updates on this one? I'd like to get this fixed up soon so I can test out so... read more 09/22/2011 (8:21 am)
turn based game - Grid cell - need help & tips Highlighting specific cells can be easily accomplished with decals, just create one that has a trans... read more 09/18/2011 (4:21 pm)
turn based game - Grid cell - need help & tips I have a project like this on my computer, while I don't have a code to do this operation yet, I do ... read more 09/18/2011 (8:26 am)
Tower Wars! *drool* This looks purely amazing..... read more 09/05/2011 (6:59 pm)
Gaussian Blur for TGB new t2dBlurEffect() { is the line of issue. You are not setting this to anything. Either do ... read more 09/05/2011 (6:49 pm)
How do you setup a flexible datablock? @Chris: That's what I was looking to say. Datablocks are only transmitted to clients when they co... read more 09/05/2011 (6:00 pm)
How do you setup a flexible datablock? I'm not sure if what you want is possible. You might want to however do object based parameters i... read more 09/05/2011 (2:22 pm)
querySingleServer gets stuck (T3D/TGEA) Keep me posted on this, my FPS tutorial cannot proceed until this is resolved as I need the server l... read more 09/03/2011 (10:03 am)
Friday... That comic made my day... well... uh... yesterday...... read more 09/02/2011 (10:02 pm)
querySingleServer gets stuck (T3D/TGEA) Any ideas on this one, it's obviously quite important that this works for multiplayer games.... read more 08/31/2011 (10:50 am)
Auth Key System Hello, I'd suggest taking into account a more secure route to handling key generation/validation. ... read more 08/29/2011 (12:23 pm)
querySingleServer gets stuck I'll post this in the T3D Bug Reporting section.... read more 08/28/2011 (10:23 pm)
Newbie Question: Watermark removal in 3D Professional version? see GameConnection::onConnect(). Which file it's in, I'm not sure (as I don't have T3D 1.1 Final... read more 08/17/2011 (8:15 am)
Data Exchange Issue I solved this by a wierd hacky bypass.. I just set some G.var equal to the final result and it wo... read more 08/16/2011 (8:13 am)
How much Coding skill does T3D take to be efficient? As Bloodknight has pointed out, it does involve alot of coding work. However, the engine itself p... read more 08/14/2011 (9:48 am)
how to get the data from php to torque 3d game Easy, if you use the TCP Object example I showed in one of your earlier posts, you will notice that ... read more 08/12/2011 (11:01 am)
Turrets and Vehicles... Moar Fun... Alright, I'll take a peek at that later, thanks.... read more 08/09/2011 (1:35 pm)
Lists and multi dimentional arrays, a little help? It's pretty much that. a simset is a central storage container for additional torque objects. usu... read more 08/08/2011 (7:27 am)
Combining GuiMLTextCtrl with GuiTextList? Looking forward to this, looks really good so far.... read more 08/06/2011 (8:11 am)
Combining GuiMLTextCtrl with GuiTextList? Very cool, keep us posted on this. You should resource it when it's done to make it a community enha... read more 07/28/2011 (9:40 am)
how to pass the data from torque scripts to html? Hello mafan, I would recommend checking out my resource on TCP objects. [url=http://www.garagegam... read more 07/27/2011 (11:17 am)
Character Screen I'm not quite understanding what you are asking, can you please be a little more specific?... read more 07/26/2011 (8:35 am)
Combining GuiMLTextCtrl with GuiTextList? well, after getting the code updated, I'm pleased to say that it's looking great. [image]http://w... read more 07/25/2011 (6:30 pm)
Combining GuiMLTextCtrl with GuiTextList? Wow.... I really need to learn more advanced things with torque's gui System. I didn't even notice y... read more 07/24/2011 (7:53 am)
Combining GuiMLTextCtrl with GuiTextList? That was another one of my options, but here's the issued problem. What happens when you exceed t... read more 07/23/2011 (2:25 pm)
Linked List causing Crash on Start After chatting with Robert MacGregor (one of my fellow dev team members), we sorted this issue out. ... read more 07/20/2011 (6:30 am)
Linked List causing Crash on Start This still does not work (even with provided fixes). Here is the entire code, since it seems that it... read more 07/17/2011 (1:41 pm)
In-Game Image coloration, how? Thanks. Helps alot.... read more 07/17/2011 (9:35 am)
Possible Resource Ideas Oh wow, so that route may possibly be the best way after all, Ill forward this info to my team's mod... read more 07/16/2011 (1:45 pm)
Quick question about XML wow... I learn new stuff every day... I can almost guarantee I can find a use for that. Thanks!... read more 07/13/2011 (11:21 am)
Connecting with MySql DB Someone with T2D Experience would need to answer this. But if the code for scripting objects is t... read more 07/13/2011 (7:02 am)
Development plans Torque 3D. Don't forget authentication, ranks, multiplayer listing/and matchmaking, as well as data saving that... read more 07/11/2011 (11:34 am)
Development plans Torque 3D. Interested to see what kind of features this FPS tutorial will cover.. Definitely hoping to see 6... read more 07/11/2011 (7:01 am)
TGEA 1.71 BUG lol.... +1 on that :D... read more 07/10/2011 (10:22 am)
Large levels I'm pretty sure T3D has the Atlas style terrains. You can still do this without the Atlas terrains i... read more 07/10/2011 (10:21 am)
Possible Resource Ideas Interesting idea... I'll have to pass this along to the modeler on my team to see if he thinks this ... read more 07/07/2011 (8:13 am)
Possible Resource Ideas Sorry for the delay, I was away for the past few weeks (had an urgency to attend to). Unfortunately ... read more 07/07/2011 (7:26 am)
Possible Resource Ideas I'm not sure if I'm understanding what I read from the other topic, but my game is all in first pers... read more 06/22/2011 (7:06 am)
Possible Resource Ideas Almost done with a few. I'm thinking of combining it all into one nice and large FPS asset package k... read more 06/21/2011 (4:52 pm)
2 people working together to make a game using torque script, but one cannot buy it? *facepalm* sorry, didn't see that.... read more 06/20/2011 (4:11 pm)
2 people working together to make a game using torque script, but one cannot buy it? @Michael: Thanks for clarification on that part, however, if I may, would like to expand the questio... read more 06/20/2011 (4:00 pm)
Possible Resource Ideas Alright, I'll start putting these together, I'll try to have them up by tomorrow -> Thursday. ... read more 06/20/2011 (3:37 pm)
2 people working together to make a game using torque script, but one cannot buy it? I think from what I read correctly, he just cannot make edit to the source code. Only someone with t... read more 06/18/2011 (7:42 am)
What do you think of my game I made? o_o ummm... code tag please???... read more 06/16/2011 (8:27 pm)
Syntax error and a question... Extra comma in the parameter list...... read more 06/16/2011 (8:25 pm)
Turret Resource With Vehicles Apologies for reviving this old thread, but apparently I was wrong (again). This issue is still here... read more 06/15/2011 (12:36 pm)