Blake LaPierre's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Why do some developers hate Microsoft so much? | Linux and GPL are viral.... read more | 12/10/2005 (1:41 pm) |
| Why do some developers hate Microsoft so much? | [quote]Capitalism and Democracy are a farce. and those two things alone have caused 90% of the turm... read more | 12/09/2005 (9:54 am) |
| Why do some developers hate Microsoft so much? | I think it mostly comes down to being envious about the success of Microsoft.... read more | 12/09/2005 (9:21 am) |
| Testing for active packages | You could just keep track of whether you are in camera mode or not.... read more | 11/02/2005 (12:49 am) |
| Advancing the simulation by a fixed amount | I believe you will have to set $timescale = 0 on the server. If you are doing it during a screenshot... read more | 10/08/2005 (12:51 am) |
| . | So taxpayers are going to be paying to subsidize game development? LOL, good bye constitution (as if... read more | 10/02/2005 (2:07 am) |
| Censorship | Because other things are regulated doesn't mean that more things should be regulated. I agree thi... read more | 09/30/2005 (12:46 pm) |
| Censorship | Let's all give a woot woot to that wonderful entity called government! woot woot!... read more | 09/30/2005 (12:00 pm) |
| Rea,red rain(well, no, its white) | Don't use a .dml file.... read more | 09/26/2005 (5:30 pm) |
| Strangle random error with bots and projectiles | I had this problem before. It is because after a certain number of ticks the server removes the sour... read more | 09/05/2005 (4:00 pm) |
| Trial Version | You can do all the scripting you want with just the demo. You can even release games made with just ... read more | 08/24/2005 (4:47 pm) |
| TerrainManager : Has anyone gotten it to work lately | TSE is the TGE except with a bunch of other stuff added in (Atlas, shaders, etc.)... read more | 07/06/2005 (2:35 pm) |
| Paypal.Support == No? | You can get a virtual debit card from PayPal instantly. It should work anywhere that takes MasterCar... read more | 03/09/2005 (12:20 pm) |
| How important is story to you? | Sid Meier's Alpha Centauri is a great game.... read more | 02/08/2005 (12:03 pm) |
| The difference between a POLY and a TRI | Pol... read more | 02/04/2005 (12:25 pm) |
| Can Torque tell me my local IP address? | It would probably be better for your master server to determine the ip address of the server you wan... read more | 09/29/2004 (8:10 pm) |
| Getting rid of the name indicator over players head | The c++ file for it is engine/game/fps/GuiShapeNameHud.cc. Not sure where/if it's used in the script... read more | 09/17/2004 (1:49 pm) |
| Modifying the playerdatablock dynamically | I think Mark Roberts code will change all of the player's in the game using the same datablock. The... read more | 09/17/2004 (11:37 am) |
| Geme Developer Radiosity Article | I assume this is going to be in TSE? :)... read more | 08/05/2004 (7:50 pm) |
| Our freedom is being taken. | I agree that racism is wrong and there is no reason to be racist, BUT I think that people should hav... read more | 07/25/2004 (11:19 am) |
| Our freedom is being taken. | Some people seem to be forgetting that in America we also have the right to freedom of association (... read more | 07/24/2004 (9:46 pm) |
| Adding bullet tracers | Well I finally got it to work after approaching it in a slightly different way. Here's the actual dr... read more | 07/24/2004 (9:20 pm) |
| Adding bullet tracers | I did some testing with two computers in the same game and it appears that the problem only happens ... read more | 07/24/2004 (5:12 pm) |
| Notable RPG Elements | Asheron's Call had a very good magic system during beta and when it first came out. There were 4 or ... read more | 07/09/2004 (1:31 pm) |
| AudioEmitters - Upgrading | I get the same errors as Stefan, and a couple others: \Torque\torque\engine\game\audioEmitter.cc(... read more | 07/05/2004 (4:45 pm) |
| Weapon switching? | Type moveMap.bindCmd(keyboard, "2", "commandToServer(\'use\',\"Mp5\");", ""); Into the console where... read more | 06/21/2004 (7:26 pm) |
| Bumpmapping and Specular lighting not working in TSE Demo | The console reports pixel version 1.3. When I tried to force it to use 2.0 I didn't see any differen... read more | 06/05/2004 (3:53 pm) |
| TSE around the corner!?! | The file on the mirror seems to be corrupt. Going to try downloading it again though.... read more | 06/03/2004 (12:55 am) |
| Why is Windows the "most popular"... Games | What does spam have to do with an OS?... read more | 06/02/2004 (10:10 pm) |
| Make 2 WheeledVehicle different? | Name it something else.... read more | 12/13/2003 (7:10 pm) |
| Is This True??? | Giants shipped with many many more problems than that lol. But yes it is still an extremely fun game... read more | 09/14/2003 (2:01 am) |
| Problem with rain and snow | You are most likely missing a { or a } somewhere in the function above terrcheck(....).... read more | 04/14/2003 (8:04 pm) |
| Volumetric Fog | I'm sure it's possible.... read more | 03/03/2003 (8:55 pm) |
| Volumetric Fog | Yeah, but the problem with fog layers is that it covers the whole map at that depth with the fog. If... read more | 03/03/2003 (8:18 pm) |
| Pluggable terrain engine | Are you planning on allowing more then one terrain block so that we can have bigger maps that aren't... read more | 03/01/2003 (8:43 pm) |
| FxFoliage: switch for temporary transparency | Undocumented feature anyways.... read more | 02/20/2003 (8:18 pm) |
| Terrain dammage! | Instead of keeping track of all of the deformations would it be concievable to safe it to a terrain ... read more | 02/18/2003 (6:55 pm) |
| CLOD | I believe CLOD is Continuous Level Of Detail.... read more | 02/17/2003 (10:24 pm) |
| Better weather system | There is existing storm code? Where is it at? I haven't seen anyone talking about it or seen any res... read more | 02/16/2003 (11:49 am) |