Jacob S.'s Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Next Release: Feedback | A visible look point (if one exists) when selecting a node. And perhaps a manual/min&max turn... read more | 10/25/2010 (1:39 pm) |
| [Bug?] Model flipped inside out when motion track is being played | The only thing that has been said about any updates can be found here: [url]http://www.torquepow... read more | 10/18/2010 (11:13 am) |
| Playing walk animation when moving along the path | Use an animation track as well to play the walk animation.... read more | 10/06/2010 (11:23 am) |
| Bad Coding Practice in Torque Demo Kit Scripts | Easy solution to your problem is just to look at the console output and find a line near where you w... read more | 09/28/2010 (4:51 pm) |
| T3D 1.1 Beta 2 Networking on Win 7 not working | Win 7 has a few other settings in the networking that can block connections. I'd go check the pe... read more | 09/27/2010 (12:20 pm) |
| T3D 1.1 Beta 2 -- Material Editor causing runtime errors - RESOLVED | *Bump* I am experiencing this crash at "only" 239 textures. I am still running 1.1 B... read more | 09/17/2010 (2:34 pm) |
| Delete Me. | I feel a bit foolish now, that worked. Keep forgetting SP3 has that horrid feature.... read more | 09/04/2010 (2:42 pm) |
| T3D 1.1 Beta 2 - apply way IFL Animation something wrong - NOT A BUG | in the thread eb linked to explains that you either have to go back to 1.0 or merge the IFL code bac... read more | 09/03/2010 (11:23 am) |
| GameTSCtrl - Why no support for Camera Y rotate? | [code]LocalClientConnection.camera.position = VectorAdd(PlayerSpawn.position, "0 0 30"); ... read more | 09/02/2010 (6:49 pm) |
| [T3D 1.1 Beta 3] still dosent work mouse click - NOT A BUG | /Follow With your global bind on the the left mouse button how are you even clicking Play and cho... read more | 09/02/2010 (6:07 pm) |
| T3D 1.1 Beta 2 - apply way IFL Animation something wrong - NOT A BUG | This isn't IFL Animations but they may work for you and since a picture is worth a thousand words...... read more | 09/02/2010 (5:41 pm) |
| Is there a way to make a multiplayer world "loop" ? | c:/> ENHANCE *** Error 4840: ENHANCE FAILED - Lack Of Clarity In Description. *** I don't b... read more | 08/31/2010 (11:32 am) |
| baking textures | Got it... let me try again... My Light Maps were not set to the same resolution. That may be t... read more | 08/25/2010 (12:23 pm) |
| 1.5 not loading purlight from prelight | Thanks! this fixed it... i know not to use spaces!! my bad.... read more | 08/23/2010 (5:39 pm) |
| 1.5 not loading purlight from prelight | no luck. have uninstalled and reinstalled both 3.4 and 3.5... seems like this problem has crept up ... read more | 08/23/2010 (1:01 pm) |
| T3D 1.1 B2 - Verve compatible? | Not a major concern... but is there a week you're shooting for on getting an updated version out? As... read more | 08/16/2010 (1:26 pm) |
| Material Editor Critical Problem | I'd make sure you're using http://www.opencollada.org/ to export. Most of the default exporters (Rea... read more | 08/09/2010 (11:37 am) |
| Feature Request | Well I can shed some light on this topic... The method that verve is using is the same as the debugd... read more | 08/06/2010 (6:40 pm) |
| What's the point of the web plugins? | @JulianR It's a full download, install, then you can use the plugin to play it in the browser. ... read more | 08/06/2010 (11:18 am) |
| T3D 1.1 Beta 2 - CustomMaterials Broken [RESOLVED] | Well it is kinda... If you go out into the wilds and kill a croc with your bare hands and then work ... read more | 08/05/2010 (12:46 pm) |
| T3D 1.1 Beta 2 - CustomMaterials Broken [RESOLVED] | I have to say those yellow boots really set off that outfit.... read more | 08/05/2010 (11:18 am) |
| Custom Editor Plugin Error: Unknown command setOrthoFOV. | *Bump*... read more | 08/02/2010 (12:11 pm) |
| [BUG T3D 1.1 B1 - DebugDraw doesn't compile when activated - LOGGED | There are a few more tricks to get it to work outside of Debug mode Here's my hack but I didn't s... read more | 08/02/2010 (12:04 pm) |
| 1.1 beta is slower at AL than 1.0.1? | @ Caylo - [url=http://en.wikipedia.org/wiki/TurboCache]TurboCache[/url]... read more | 07/29/2010 (7:41 pm) |
| Custom Editor Plugin Error: Unknown command setOrthoFOV. | It works perfectly when I drop the file back in the shape editor and undo the line 2 and line 107 ch... read more | 07/29/2010 (1:30 pm) |
| 1.1 beta is slower at AL than 1.0.1? | Sorry for my earlier post I trasposed dedicated and shared... happens when you edit a post to often.... read more | 07/29/2010 (12:26 pm) |
| Custom Editor Plugin Error: Unknown command setOrthoFOV. | console.log says nothing unfortunately. I have no error when the editors load and no errors when ... read more | 07/28/2010 (6:39 pm) |
| Custom Editor Plugin Error: Unknown command setOrthoFOV. | Here is a Picture of the GUI Error as well. I have to be doing something small and so basic it'll hu... read more | 07/28/2010 (2:01 pm) |
| 1.1 beta is slower at AL than 1.0.1? | The M in 8600M stands for Mobile, he's running it on a laptop. Laptop video relies heavily on shared... read more | 07/27/2010 (8:10 pm) |
| Custom Editor Plugin Error: Unknown command setOrthoFOV. | I have looked through most of the editors and I do not see where I'm going wrong. I'm attempting ... read more | 07/27/2010 (7:35 pm) |
| Custom Editor Plugin Error: Unknown command setOrthoFOV. | Edit: Double Post... read more | 07/27/2010 (7:32 pm) |
| Asynchronous MySQL++ for T3D ? | If you don't need a central mysql server you might check out the mysqlite resource.... read more | 07/27/2010 (7:23 pm) |
| Tweaking Sequences. | Edit: Seems to work but sometimes it only selects the peice above the time track. When that happens ... read more | 07/21/2010 (1:04 pm) |
| Setting a Cameras TO POINT via Script Events. | My coffee hasn't really kicked in so I could be completely off but I think you ment "setPathObj... read more | 07/21/2010 (12:42 pm) |
| RTS style selection | Another Un-Tested Idea but... Couldn't you create a mount point at the players "feet" a... read more | 07/19/2010 (12:37 pm) |
| Help: how to make text characters clearer? | @Steve those are some nice fonts, I've already grabbed some from there.... read more | 07/19/2010 (11:43 am) |
| Selecting Console Text - LOGGED | Feel free to correct me if I'm wrong but... my understanding is that the console writes text as a v... read more | 07/14/2010 (12:23 pm) |
| Tilting the player model via script | Don't the flying/hover vehicals have pitch and roll built in? I've not looked much at them but from ... read more | 07/13/2010 (4:37 am) |
| Official Torque 3D Documentation Feedback | Just a quick quirk or two with the offical documentation ([url]http://docs.torquepowered.com/torque-... read more | 07/12/2010 (5:49 am) |
| Why rocket leaves tire mark like decal on ground when it explodes on player? - LOGGED | That's kinda cool in a weird way, it looks like a reflected explosion.... read more | 06/29/2010 (4:13 am) |
| Theora Textures? | @ Bobby - I know how that goes, If I'm not coding I'm looking through some form of code. heh @And... read more | 06/28/2010 (12:56 pm) |
| WOW Left Mouse Button Function In Torque 3d | I would have it echo the values out to you in the console, that way you know it's being called or no... read more | 06/28/2010 (4:45 am) |
| Theora Textures? | [url=http://www.torquepowered.com/community/resources/view/10899] GUIs Rendered on an object: guiDyn... read more | 06/28/2010 (4:28 am) |
| Animated Textures in T3D | Any Chance of a GG comment on if this made it into 1.1 Beta 2 that we've been hearing so much about.... read more | 06/25/2010 (11:30 am) |
| WOW Left Mouse Button Function In Torque 3d | You can access the mouse buttons from playgui.cs, I've seen a conversion that was completely scripti... read more | 06/25/2010 (4:48 am) |
| retopo help plz | Why are you asking a technical question in lolspeak/interwebs. ... read more | 06/22/2010 (11:59 am) |
| Accessing global variable client-side | Seems to be working for me... but then again I'm just running single player stuff. fyi It returne... read more | 06/22/2010 (11:34 am) |
| Dynamic UI Text - ala combat style text | Sweet, This fits the bill. :)... read more | 06/22/2010 (7:12 am) |
| Object Interaction In Torque 3d | Generally that's an issue with your characters bounding box.... read more | 06/22/2010 (4:25 am) |
| Expose variable to console as read-only | create a console function (in c++) that just returns the value. [code]ConsoleFunction( returnVari... read more | 06/16/2010 (4:18 am) |