Matthew Harris's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Pseudo-3D Dungeon View | Go higgins, go go go higgins.... read more | 03/12/2007 (11:19 pm) |
| Swap things and match recognition | Match Three, Match Three, watcha gonna do. Watcha gonna do when they come for you!... read more | 02/08/2007 (9:44 am) |
| TGB export for Xbox360 | Well you can load TGB projects and TGB levels in TGBX. But remember TorqueX isn't done. Who knows ... read more | 12/31/2006 (12:59 am) |
| Any tutorials yet? | A new tutorial is up.... read more | 12/21/2006 (7:15 pm) |
| Any tutorials yet? | Im working on some basic TorqueX tutorials and TorqueX Games tutorials at [url]http://www.torquexeng... read more | 12/21/2006 (4:55 pm) |
| Texture Loading Problem | I solved the problem and have a suggestion for a future release. The problem was my image file wasn... read more | 12/16/2006 (12:09 am) |
| Any way to add 3D mesh to 2D scene? | You can still use XNA's 3D support in your torqueX apps.... read more | 12/13/2006 (3:31 pm) |
| XNA Pro And Torque-X | Like I said the only difference between TorqueX and TorqueX Pro will be the source code. 3D support... read more | 12/13/2006 (3:29 pm) |
| XNA Pro And Torque-X | TorqueX Pro just means you get the source. What do you mean use Torque Shader Engine with TorqueX Pr... read more | 12/13/2006 (3:07 pm) |
| Can't Open .csproj | Oh Duh. Thanks. I forgot such a simple step :P... read more | 12/13/2006 (11:56 am) |
| TorqueX and TGE | Your going to write a 3D rpg by april?... read more | 12/13/2006 (2:30 am) |
| What about that Marble looking screen shot | I am just curious is Garage Game's planning on releasing source to that marble blast demo? I person... read more | 12/12/2006 (3:04 pm) |
| TGBX key for owners? | I *think* you enter the key of your TGB license to TGBX. I could be wrong tho.... read more | 12/12/2006 (12:13 am) |
| What are you working on? Post Some Screenshots | Added :) [url]www.torquexengine.com[/url]... read more | 12/11/2006 (11:42 pm) |
| Bitmap Collision | In TGB are you using a tilemap for your level and setting the boundaries walls etc with the collisio... read more | 12/11/2006 (9:24 pm) |
| Code question... | There is no TorqueScript in TorqueX, its all C# code.... read more | 12/11/2006 (7:33 pm) |
| XNA Creators Club | I'll trade you my xbox 360 Platinum for a Dev Kit :)... read more | 12/11/2006 (5:55 pm) |
| Torque X Open Beta | Awesome, good to hear the closed beta program will continue!... read more | 12/11/2006 (4:01 pm) |
| XNA GSE 1.0 Released. | Am I allowed to post this news on [url]http://www.torquexengine.com[/url] or is this incorrect news.... read more | 12/11/2006 (3:39 pm) |
| XNA GSE 1.0 Released. | Info about subscriptions can be found at [url]www.torquexengine.com[/url] or go here, [url]http://bl... read more | 12/11/2006 (7:00 am) |
| Surprise! Torque X Beta 4 | Rock On! I can't wait.... read more | 12/10/2006 (8:47 pm) |
| Surprise! Torque X Beta 4 | Wow I can't wait til Monday. I got to install Windows XP on my mac book pro and stop testing torque... read more | 12/08/2006 (6:13 pm) |
| Beta 3 update: important notes | Thank you so much! - Just checked it out. So is the Side Scroller and Tank Busters not included in ... read more | 12/01/2006 (6:03 pm) |
| Community Duck Hunt | Haha duck hunt has been done :P Oh Darn.... read more | 11/30/2006 (3:34 am) |
| Beta 3 update on Friday | Just curious, will the TGBX editor be able to import standard TGB scenes?... read more | 11/29/2006 (2:01 am) |
| Chaos Circuits = Help Wanted | Try using the return button a little more.... read more | 11/22/2006 (9:18 pm) |
| TXE Beta2? | *waits while twiddles thumb*... read more | 11/17/2006 (5:13 pm) |
| TXE Beta2? | When did they say a beta2 was going to be released?... read more | 11/17/2006 (2:52 pm) |
| 3D/2D Artist with affordable price :D | Uh the thread is a year old... let it die.... read more | 11/16/2006 (3:24 am) |
| Community Duck Hunt | It would be more fun if we had the Wii controller.... read more | 11/14/2006 (9:30 pm) |
| Webdesigner/investor looking for a project/clients | Hmm taking money from a guy who joined 6 days ago.... read more | 11/14/2006 (1:55 am) |
| What a half hour can do for you | TDN article is up btw [url]http://tdn.garagegames.com/wiki/TGB/Pong[/url]... read more | 11/13/2006 (10:36 pm) |
| Graphics screwed up? | Tank Buster runs slugish on my laptop too. It has to do with the crappy GFX card I believe.... read more | 11/13/2006 (8:07 pm) |
| Im | AIM = SpindleTec MSN = SpindleGG@hotmail.com (guess what the gg stands for, thats right).... read more | 11/09/2006 (7:31 pm) |
| Using mount | Well %this is just a variable. Its really whatever you set it to.... read more | 11/08/2006 (9:43 am) |
| What a half hour can do for you | Ok tutorial done. [url]http://www.blurgames.com/pongTGB.doc[/url] Enjoy... read more | 11/08/2006 (9:24 am) |
| What a half hour can do for you | I will also turn this into a Step by Step TDN tutorial if intrest shows :)... read more | 11/08/2006 (8:15 am) |
| Using mount | What is your %this and what is your %this.mParent (I assume your %this.mParent is your plyer object)... read more | 11/08/2006 (7:17 am) |
| Torque X Questions | 100 posts already? I do would like to know the answer to these questions.... read more | 11/07/2006 (11:26 pm) |
| Can't create t2danimatedsprite on the fly | Does your "animation" show and doesn't play? Or doesn't show at all. If it shows and doesn't play... read more | 11/07/2006 (11:06 pm) |
| Per-Pixel Culling | A collision polygon is just that. The bounds of collision for a sprite/object. If you have (comple... read more | 11/07/2006 (10:46 pm) |
| Engine Crash when calling safeDelete() | Ok the first thing is I wouldn't use a scene object to see if your object is at the end of the path.... read more | 11/07/2006 (10:31 pm) |
| Creating an executable/distributable - TGB | Yup, File-> Build Package. Enter the name of what you want the build to be called. Hit anaylize ga... read more | 11/07/2006 (10:12 pm) |
| Minigolf Game Screenshots :) | I tried making a minigolf game in TGE. Gave up tho physics were too hard for me :P. I am sold visu... read more | 11/07/2006 (10:06 pm) |
| Torque X, TGE, TSE, TGB etc. | I would go with TGB to start and here is why. (I have expierience with all the licenses). When I b... read more | 11/07/2006 (10:04 pm) |
| Some Questions | Sweet. Please talk some more about it :) I would love to be in the beta of the TGBX editor too. So... read more | 11/07/2006 (6:20 pm) |
| For anyone interested in future TGB Docs | Thank you Mr. Langley!... read more | 11/06/2006 (1:05 am) |
| Suds | Update. Here is the new Suds. [image]http://www.blurgames.com/sudsandcluster.png[/image] [imag... read more | 10/25/2006 (3:47 pm) |
| Suds | Omg am I spelling it wrong haha.... read more | 10/25/2006 (12:39 pm) |
| Suds | New boss... [image]http://www.blurgames.com/bigbossishere.png[/image] I'll post the new Sud Cha... read more | 10/25/2006 (1:01 am) |