Game Development Community

Benny Peake's Forum Posts

Thread Post Date Posted
Can't get PSK to work Sure, here is the link to were I found the fix. [url]http://www.torquepowered.com/community/forums/... read more 08/17/2010 (12:03 am)
Can't get PSK to work Thanks, I finally got it working. There is one small problem i'm having though. For the torsion to w... read more 08/16/2010 (11:10 pm)
Can't get PSK to work I copied over the TGBGame.exe to the directory but when I ran it, it said it could not find the main... read more 08/16/2010 (8:38 pm)
Can't get PSK to work Can someone please help with this, I still can't get it to work. Thank you.... read more 08/16/2010 (4:39 am)
Can't get PSK to work I'm launching it through the TGB level editor, however I was getting errors saying it did not know c... read more 08/14/2010 (1:47 am)
Working with different scenes in TGB try adding this [code] function Soldier::onLevelEnded(%this) { moveMap.unbind(keyboard, "... read more 08/11/2010 (4:13 am)
Writing a file in TGB 1.7.5 not working I had problems with the file IO in TGB on vista to. Its much better on Windows 7. However, I found t... read more 08/11/2010 (4:09 am)
Writing a file in TGB 1.7.5 not working Here is the code I use for saving to a file [code] %path = "game/savedata/File.sav"; ... read more 08/09/2010 (9:46 pm)
Popdialog called and OnUpdateSceneTick for scenegraph still called When you call the popDialog, the scene never ends, so its still updating itself. To stop the updatin... read more 07/27/2010 (12:31 am)
Move Group of Objects Theres two ways I can think of how to do this, 1. is group your objects into a group, then you can ... read more 07/25/2010 (3:06 am)
Pause game and audio by task switch? Do you mean something like this [url]http://tdn.garagegames.com/wiki/TGB/Tutorials/Pause_Game[/url]... read more 07/24/2010 (11:09 pm)
After level change, If I used a bound key the game crashes. (Resolved) What I have found is that when you use a bindObj command, if you change the level, you have to unbin... read more 07/21/2010 (12:40 am)
Advanced Glow Trails The best way I could think of how to do that is to use a particle effect. You could mount it to the ... read more 07/10/2010 (8:48 pm)
adding level To add new game levels, go to the level editor and press create new scene. Then from there you can d... read more 06/19/2010 (10:52 pm)
startGame( expandFilename($Project::Game::DefaultScene) ); try [code]startGame( expandFilename("game/data/levels/loadingScreen.t2d") ); [/code]... read more 06/19/2010 (10:41 pm)
HUD help I do the same trick for my hud. I think the bug is that in the hudWindow.loadLevel("hud.t2d&q... read more 06/15/2010 (8:33 pm)
Torsion and TGB 1.7.5 problem Thanks, that seemed to work.... read more 06/09/2010 (7:24 pm)
Clips for guns (with animations) No problem, thanks for using my resource. Sorry, I think I had made a typo while puting down that co... read more 02/05/2010 (12:58 am)
Clips for guns (with animations) No problem. I think you can use [code] %obj.client.RefreshWeaponHud(%this.ammoInClip@"/"... read more 02/04/2010 (3:43 pm)
Torque 3D start up crash I've updated all my drivers, the directX SDK and PHYSX, but it still dosn't work.... read more 02/03/2010 (9:59 pm)
Clips for guns (with animations) I think I have a fix for when you pick up ammo. Go to the datablock file for your weapon of choice a... read more 02/03/2010 (7:40 pm)
Clips for guns (with animations) Sorry, I posted the wrong code try [code] %obj.client.RefreshWeaponHud(%currentAmmo@"/"... read more 02/03/2010 (1:36 pm)
Clips for guns (with animations) I think I have what you are looking for. First, add this to your weapon.cs [code] function Weapon... read more 02/02/2010 (10:14 pm)
Torsion Problem Thank you very much. It's working just fine now.... read more 02/01/2010 (11:42 pm)
Torque 3D start up crash I looked inside the game/scripts/client and there was no pref.cs. When I went to visual studio and r... read more 02/01/2010 (9:24 pm)
Bounding box problem Thanks for the links, those helped alot. The model collision is working much better and the bounding... read more 07/31/2009 (6:44 pm)
Bounding box problem I removed the bounds from base01 and it still didn't work. [image]http://home.comcast.net/~rayantar... read more 07/29/2009 (6:57 pm)
Bounding box problem Here is my model view. [image]http://home.comcast.net/~williampeakejr/pwpimages/ModelImage.jpg[/ima... read more 07/28/2009 (6:35 pm)
Torque 3D bug: Audio bug Thank you. I'll have to try that out:) BTW, do I need to have the full version of Visual C++ to comp... read more 06/26/2009 (6:37 pm)
Torque 3D bug: Audio bug I've tried every audio device and audio provider but still no sound.... read more 06/25/2009 (3:29 pm)
Torque 3D bug: Audio bug Im was using the Speakers (Conexant High definition smart audio 211), but that didn't work so I swi... read more 06/25/2009 (3:05 pm)