Thomas \"Man of Ice\" Lund's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| A touchy subject I encountered | Ignore any bad comments - or try to be positive with them and explain your views in a constructive m... read more | 11/19/2005 (2:09 pm) |
| GUI/HUD as DTS model instead of bitmaps? | 2 ways to go currently that I know of. One is to use the [url=http://www.garagegames.com/index.ph... read more | 11/19/2005 (2:26 am) |
| I got a master/authentication/manager server - any interest? | Its the usual issue about having spend lots of hours on something, and then wanting to explore the p... read more | 11/17/2005 (2:02 am) |
| I got a master/authentication/manager server - any interest? | Lemme think about it for a few days, and I might pull something different out my hat. Since 2003 ... read more | 11/16/2005 (11:16 pm) |
| Wish: new resource comments in "what's new | Its actually something I already pitched to GG, and Rick promised that it was included in the upcomm... read more | 11/16/2005 (8:26 am) |
| Dynamic mounting | Damn cool!!!! I surely hope this gets into the engine and/or as a resource. Has been missing for ... read more | 11/13/2005 (2:59 am) |
| Camera direction | Stephen Zepp is my pimp!! :-D... read more | 11/09/2005 (1:01 pm) |
| Advanced Camera implementation problem | Yeah - the problem is the interpolation code used + first time you activate the camera it is placed ... read more | 11/06/2005 (2:25 pm) |
| Boats | I got a fully implemented ship class with realistic physics incl autonomous steering behaviour AI fo... read more | 11/06/2005 (3:21 am) |
| Advanced Camera implementation problem | $firstperson = false; $firstperson = true; or press tab!... read more | 11/05/2005 (4:00 am) |
| Advanced Camera implementation problem | Have you tried the suggestion I had for you in the resource thread?... read more | 11/02/2005 (8:07 am) |
| Request for a new website feature | Wonderful Rick! Thanks.... read more | 10/29/2005 (2:54 am) |
| Playback of video on side of DIF building? | VERY cool :-)... read more | 10/29/2005 (2:51 am) |
| Request for a new website feature | Second that - some kind of consistent versioning of resources in general. Maybe just a plain increme... read more | 10/26/2005 (10:29 pm) |
| My Degree Thesis - A I for non-player charachters | Just saw this Dont shoot out rays in all directions! Use the container search instead, where you ... read more | 10/26/2005 (6:28 am) |
| Resource idea | At IGC GarageGames talked about having one in the pipeline. Josh showed it for T2D, and it would be ... read more | 10/26/2005 (3:13 am) |
| Danish Torquers? | Hey Har lige v... read more | 10/23/2005 (3:09 am) |
| Magic at IGC | Never played Magic, but if someone wants to teach a n00b, then count me in... read more | 09/29/2005 (12:34 pm) |
| RTS naval trade game with Torque??? | Screenshots of my game in the bottom of this thread: http://www.garagegames.com/mg/forums/result.... read more | 09/29/2005 (10:47 am) |
| IGC05 showoff center games (unofficial listing) | Finally got around to take a few "unofficial" screenies Flash based main menu with line rendered ... read more | 09/29/2005 (10:41 am) |
| RTS naval trade game with Torque??? | Almost all of the above are already implemented into my game (naval battle game), so yes - its fully... read more | 09/28/2005 (12:21 pm) |
| IGC05 showoff center games (unofficial listing) | Hehe Jeremy ;-) [url=www.steelsentinels.com]Steel Sentinels[/url]. Screenshot later tonight... read more | 09/27/2005 (1:39 am) |
| LP with no terrain and gamma problems | John - you are my saviour! I put in your changes, and now everything lights up as expected! Fanta... read more | 09/27/2005 (1:36 am) |
| IGC 05 Hotel? | Days Inn - Phil and a few others too... read more | 09/25/2005 (1:25 am) |
| Invisible Models in Release Mode But Not Debug | The game has no terrain. Maybe that screws something up in zoning??... read more | 09/25/2005 (1:20 am) |
| Average Team Sizes. | We are 2 "full time" indies + 3-4 paid contractors with narrow defined tasks for Steel Sentinels. St... read more | 09/17/2005 (4:00 pm) |
| Nintendo's New Controller | I for one will support this innovation. I dont need to play Tekken 23 with the same old same old gam... read more | 09/17/2005 (12:27 am) |
| Hud Mockup | Font is hard to read - and yeah - looks like a mech game... read more | 09/13/2005 (1:48 am) |
| Camera Position FPS | You do that in your 3d modelling program. E.g. 3DS Max or Maya... read more | 09/12/2005 (11:51 am) |
| Statistical/graph math skills needed - find maximum of curve | Update I dumped the idea of using data pairs, and recoded my modules to return a suggested vector... read more | 09/11/2005 (5:32 am) |
| Switch To Perforce | SVN is cool too. Lots of the same features as Perforce, though not all. And its waaaaay better than ... read more | 09/11/2005 (2:02 am) |
| Switch To Perforce | The switch was to SVN (Subversion). Not to perforce - unless my braincells have given up on me... read more | 09/10/2005 (4:45 pm) |
| AI, scripts where to start ?? | All the Game Programming Gems and AI Wisdom books are worth their weight in gold. AI is a large subj... read more | 09/09/2005 (6:29 am) |
| Camera problems | Never heard of it before. Doesnt mean no one has had that problem... read more | 09/08/2005 (6:04 am) |
| IGC ' 05 rides from PDX | I got a plane 15:15 out of Portland. So I would most likely leave Eugene 10-11'ish 1 seat reserve... read more | 09/07/2005 (4:23 am) |
| Camera problems | You misunderstand me. They are supposed to be named eye+cam - not _eye + _cam... read more | 09/04/2005 (11:40 am) |
| Camera problems | The nodes are without _ When your model is missing the eye and cam node, it defaults to the mass(... read more | 09/04/2005 (3:18 am) |
| 3D side-scrolling camera? | Yup - e.g. say that he can only move where y=0 (as an example), thus resticting the movement to that... read more | 09/02/2005 (7:07 am) |
| WaterBlock issue | Changing the square size of the terrain will make the water go fubar! There is unfortunally no real ... read more | 08/30/2005 (2:04 pm) |
| Movies made in torque? | Its already been done. Talk to the Ill Clan (they are also presenting some of the stuff at IGC). ... read more | 08/26/2005 (6:11 am) |
| 3D side-scrolling camera? | If you want, then yeah - the camera.cs you can add the AdvancedCamera datablock and use it from ther... read more | 08/25/2005 (12:21 am) |
| 3D side-scrolling camera? | I would look at my Advanced Camera resource. You could start off with using the third person camera,... read more | 08/24/2005 (12:02 pm) |
| IGC ' 05 rides from PDX | Yeah Jeff - I want the most of it, and the days up to IGC are actually damn cool. Or at least they w... read more | 08/24/2005 (11:58 am) |
| Turning off culling on large DTS shapes | I've played a little with scaling, and collision seems to go awefully wrong at some point. Just mode... read more | 08/24/2005 (11:56 am) |
| IGC ' 05 rides from PDX | I'm arriving monday afternoon at PDX and have a rental. Anyone arriving in the afternoon that day ca... read more | 08/24/2005 (12:12 am) |
| Turning off culling on large DTS shapes | Yeah - you got to change it both places to make it work. They should then stay in view all the time.... read more | 08/24/2005 (12:10 am) |
| Camera on path | The code is actually right there - in the TGE demo. Start in the server side game.cs and work your w... read more | 08/22/2005 (12:41 pm) |
| Rigid Shape Class help Not Pushing but gravity works | Try to scale it to a larger vector. Sometimes you actually push with too little force! Re mass no... read more | 08/21/2005 (1:04 pm) |
| Artist and Programmer Looking for Jobs Offering Experience | Hi Raxx - update your profile with email address and/or contact me. Might be interested, but have lo... read more | 08/17/2005 (3:03 am) |
| Remember Me' Login Feature Broken | Yep - had to do it yesterday too... read more | 08/06/2005 (2:58 am) |