Thomas \"Man of Ice\" Lund's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Tgea Rc1 Release | Damn - got to see if I even remember how to convert terrains with the correct parameters........ read more | 02/11/2007 (1:38 am) |
| Content Management System | Joomla or Typo3 - especially Typo3 is super good, but harder to get started with. Joomla (and Mam... read more | 02/10/2007 (11:41 am) |
| Tgea Rc1 Release | Air Ace is crashing also when entering the mission. In debug I get 2-3 frames of gfx before it dies.... read more | 02/10/2007 (11:38 am) |
| Overlapping atlas terrain? | Oh! You too? We do the same - and are seeing the same effect. Just haven gotten as far as to figu... read more | 02/07/2007 (1:34 pm) |
| Rotation in GFXDevice::setFrustum()?? | Oohhhhh!!!! This could explain why a 3rd party cloud resource (Silverlining) doesnt integrate! It... read more | 02/05/2007 (11:21 pm) |
| TGEA MS 4.2 Release | OK - after spending the entire evening with Ben - super many thanks!!! - we managed to find the caus... read more | 01/25/2007 (2:48 pm) |
| TGEA MS 4.2 Release | Atlas not a priority? Eh? So TGEA will end up with legacy terrain instead of Atlas? If so, why not r... read more | 01/25/2007 (12:34 am) |
| TGEA MS 4.2 Release | Hmmm - would one have to re-convert Atlas2 terrains? I get ugly white textures ingame while flying a... read more | 01/24/2007 (2:27 pm) |
| Ms4.1 Reverted To Ms4 | Hopefully lots of other fixed bugs!!! We dont want features - we want bugfixes :-D... read more | 01/24/2007 (12:27 pm) |
| GetUpdatePriority problem - jumping/jerking AI ships | @Robert - is the code to replicate the "bug" very simple. So simple you could post it? Always helps ... read more | 01/23/2007 (11:02 pm) |
| GetUpdatePriority problem - jumping/jerking AI ships | From my end - yes. Only on server - absolutely certain... read more | 01/23/2007 (2:48 pm) |
| GetUpdatePriority problem - jumping/jerking AI ships | So if thats true and showing in stock 1.5 too, then its a deeper issue than wrong interpolation code... read more | 01/23/2007 (2:15 pm) |
| GetUpdatePriority problem - jumping/jerking AI ships | I'll try to run through the code again - comparing to some simple stock object. Check that everythin... read more | 01/23/2007 (11:58 am) |
| GetUpdatePriority problem - jumping/jerking AI ships | Okie dokie! Saw your edited post. You more or less convinced me that this was a network problem t... read more | 01/23/2007 (11:00 am) |
| GetUpdatePriority problem - jumping/jerking AI ships | Ahhh - I see what you are saying. I might have to be more specific regarding the world editor. Wh... read more | 01/23/2007 (10:52 am) |
| GetUpdatePriority problem - jumping/jerking AI ships | Hi Stephen! Thanks a bunch for the write up! It does point to some interesting things, and defini... read more | 01/23/2007 (10:25 am) |
| Shiny/metallic textures? | Environment map... read more | 01/23/2007 (1:02 am) |
| GetUpdatePriority problem - jumping/jerking AI ships | OK - did a fast test (couldnt wait till tonight). When the ship (2 on screen, both moving) is mov... read more | 01/23/2007 (12:39 am) |
| GetUpdatePriority problem - jumping/jerking AI ships | Thanks Robert Doesnt help me, as I already got the ships configured as [code] mTypeMask |= Ve... read more | 01/22/2007 (11:22 pm) |
| Developer interview: John Romero | Yeah - was about to post the same. If you are even remotely interested in ID, Doom and how it all ha... read more | 01/22/2007 (11:16 pm) |
| GetUpdatePriority problem - jumping/jerking AI ships | Hehe Stefan. I was sneaky and did the test after I wrote the initial post. Realized that I hadnt tes... read more | 01/22/2007 (2:40 pm) |
| Forum for tank pack owners? | Posted here including an exclusive movie from Air Ace ;-) And thanks guys! [url]http://www.gar... read more | 01/22/2007 (2:17 pm) |
| Forum for tank pack owners? | @Stefan - I'm currently making a little movie to show my problem and write about it. Will post soon.... read more | 01/22/2007 (1:54 pm) |
| Forum for tank pack owners? | Ahhh - looks cool. What is the AI based upon? We have the complete Air Ace backend that we want t... read more | 01/22/2007 (1:27 pm) |
| Dark shapebase objects. | Hey John Thanks a bunch for the "fix". How about it defaulting to being this way? Just a thou... read more | 01/22/2007 (11:50 am) |
| Forum for tank pack owners? | Yeah - thanks for keeping up to date Stephen! I dont think we need any public forum to be honest ... read more | 01/22/2007 (11:47 am) |
| Forum for tank pack owners? | At least the moderating shows that someone at GG saw this thread ;-)... read more | 01/22/2007 (11:13 am) |
| AIPlayer and Flying Vehicles | @Gilbert: I second that request. Can you give some example? I see this as well - both on our ship... read more | 01/21/2007 (11:04 pm) |
| Dark shapebase objects. | (Tried posting in the lighting kit forums, but no one seems to read those :-) So quick copy/paste of... read more | 01/21/2007 (12:48 pm) |
| Forum for tank pack owners? | Same here! Finding info on tank pack is hell... read more | 01/20/2007 (1:24 am) |
| Ball physics | Rigid shape isnt true ball physics. I always try to discourage people from even trying to use it for... read more | 01/19/2007 (2:39 am) |
| Wii Game Idea- Creative Challenge! If you dare... | @Kristian - Cooking Mama! http://www.youtube.com/watch?v=PZ-ALJYcIM8 Comming out in a few mont... read more | 01/17/2007 (1:05 am) |
| GuiTreeViewCtrl text issue | @Brian - we are actually running on MS 4.1 from before it was pulled. Will check when you get 4.2 ou... read more | 01/16/2007 (11:38 am) |
| Fix for PNG height size limits | Super Tom!!!! One of those nasty irritating issues that was damn annoying to everyone... read more | 01/14/2007 (11:21 pm) |
| Wii Game Idea- Creative Challenge! If you dare... | "Drummer Hero" with 2 Wiimotes... read more | 01/13/2007 (2:40 am) |
| So my mom got my dad a Wii... This is his response | Or distributed computing with Wii's that are turned off, but online!... read more | 01/09/2007 (8:15 am) |
| Ms4.1 Reverted To Ms4 | Happy new year Brian! Super duper. Thanks for the notice... read more | 01/08/2007 (10:15 pm) |
| So my mom got my dad a Wii... This is his response | Hey - got them! Cool :-D I had one guy in the plaza - "MOHAWK" - no clue who he was. Hehe. Do you... read more | 01/08/2007 (9:57 pm) |
| Silly C2 and his crazy TSE problems. | There is an error in the orbit camera if I recall - ran into it, and posted something not long ago. ... read more | 01/08/2007 (1:15 pm) |
| So my mom got my dad a Wii... This is his response | Damn - didnt see that. Sorry ;-) Going to add you right away! ----- OK - added you. It seem... read more | 01/08/2007 (12:19 pm) |
| So my mom got my dad a Wii... This is his response | Well Donald - I think you got to add your number here to this thread, so I can add you on my Wii ;-)... read more | 01/07/2007 (11:31 pm) |
| Need help linking the FbxSDK into TGEA | Try to look around for disabling the Torque memory manager. Problem is, that the Torque memory ma... read more | 01/06/2007 (2:33 am) |
| Advanced Camera on dedicated server | Hi Russell I'm in a xmas mood still, so here you go. You need to understand 2 things * how cl... read more | 01/06/2007 (2:31 am) |
| Advanced Camera on dedicated server | Global variables are not shared between client and server. I havent looked at the mode cycle fix cod... read more | 01/02/2007 (12:16 pm) |
| So my mom got my dad a Wii... This is his response | My number is 8433 2518 1628 9569 Havent found anyone wanting to trade numbers - weird. Could be f... read more | 01/02/2007 (12:13 pm) |
| Can you make games on gamecube or nintendo wii ???? | Hmmm - did I miss something? Last time I checked, there is only a Torque for XBox 360 - not GameCube... read more | 01/02/2007 (12:12 pm) |
| Lost Colony causing a stir in the MMOFPS community | ROFLMAO - are these guys known in the GG community?... read more | 12/27/2006 (8:11 am) |