Game Development Community

Westy's Forum Posts

Thread Post Date Posted
License issues Yes they are free.... read more 04/24/2006 (2:12 am)
TGE and TSE intergration 1) No you cant, its a seperate Engine. 2) You wouldnt.... read more 04/24/2006 (2:12 am)
I am working on this, can anyone help me Try: %obj.Playthread(0,"death1");... read more 04/24/2006 (2:10 am)
My map is too dark Increase the ambient and diffuse values for the sun. also, be carfeul of fog colors.... read more 04/22/2006 (2:04 am)
Fraps and Metrics(fps) reporting different numbers. I could be wrong, but I would say fraps is more accurate, as it probably estimates the time between ... read more 04/18/2006 (11:53 pm)
Character rigging You mean, you modelled a character and expected whatever software you used to automatically add bone... read more 04/15/2006 (10:50 pm)
TSE Update - Milestone 3 release Apparently theres a new DX SDK out tommorow (April 2006).... read more 04/11/2006 (6:31 am)
TSE Update - Milestone 3 release Even if people cant change the material, theres a way of modifying any D3D device render states, sys... read more 04/11/2006 (3:04 am)
Question to GG staff "Dear Mr. Bursch, Please refrain from using words such as blah blah blah.." lol just kidding, ... read more 04/09/2006 (4:02 am)
Question to GG staff What an a*****e.... read more 04/08/2006 (8:57 am)
TSE Update - Milestone 3 release Brian are you going to post a .plan with the proper details of this? (it can be your first in almost... read more 04/07/2006 (9:37 am)
So whats new? It's not, at least not to the EA's... yet! Hopefully soon.... read more 04/03/2006 (3:57 am)
Oblivion:One Game to Rule them All Almost too many quests to keep track of. If you wander off into the land theres tons of little pl... read more 03/31/2006 (7:28 am)
Pixel aspect ratio Thats because the surface it is being shown on isnt 1:1 w:h ?... read more 03/30/2006 (7:18 am)
Polygon count IMO 10k is a little too high from what your saying, I would try and stay under 5k.... read more 03/27/2006 (2:01 pm)
Oblivion:One Game to Rule them All I second that, for me this is one of the best games I've ever played. I still dont think I've graspe... read more 03/27/2006 (10:53 am)
What C++ compiler should I buy? I recommend VS2005 Pro, Express will give you a little feel for it, if u can afford, you could then ... read more 03/24/2006 (10:42 am)
Objects appearing slowly after creating many at once. Its actually 200 trees.... read more 03/22/2006 (4:04 am)
Compile error VS2005 Echo?... read more 03/20/2006 (12:41 am)
Detailed Questions on new Shader Engine??? Where to exactly? link it?... read more 03/19/2006 (2:44 pm)
Help creating a subclass of GameBaseData Thats because something is protected or private.... read more 03/19/2006 (12:34 pm)
Whats a decent AGP-video card? There will be Shader 4.0 with D3D10 Compatible cards.... read more 03/14/2006 (6:59 am)
Whats a decent AGP-video card? I would go for a 6600, a 6600 GT if you can.... read more 03/14/2006 (6:58 am)
Cutscenes [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5018]Movie Editor[/url]... read more 03/11/2006 (2:13 am)
Z-Fighting How about trying a W buffer, it goes something like this: [code]device->SetRenderState(D3DRS_ZENA... read more 03/10/2006 (1:42 am)
I *Knew* all You People are Sick - CDC Game Investigation Bill If only the people who could and would make a difference could hear this stuff. Its nice to express ... read more 03/09/2006 (11:52 pm)
DirectX SDK (Dec 2005/Feb 2006) - do not use, guys However if you are using only native DX, go ahead and upgrade.... read more 03/09/2006 (11:42 pm)
Tse And Dx10 There are major differences between D3D9 and D3D10, it would mean almost a rewrite of the TSE render... read more 03/09/2006 (1:34 am)
No such file (jpg, png, gif, bmp) Add the files.. :) It's not an error, just a warning. base.* is a default texture it looks for... read more 03/07/2006 (8:53 am)
Noob question On the engine source? not alot, you will need to learn c++. Even the runtime scripting language is ... read more 03/07/2006 (12:42 am)
Item manipulation with the mouse Will require recompilation... [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=... read more 03/02/2006 (6:28 am)
Need Help With War Sparrow Content Pack Are you adding a vehicle and not an item?... read more 03/02/2006 (6:25 am)
Engine Compile error Those errors are from an NVIDIA DXDiagNVUtil wrapper class. Dont sure whats using it, but you need t... read more 03/02/2006 (3:31 am)
Case related compilation errors This thread is seriously uninformative.... read more 03/02/2006 (1:28 am)
3D game engine with no programming (almost none) There will be one very shortly, its not free, but almost :)... read more 03/01/2006 (4:28 am)
Compiling TSE with Visual Studio 2005 (Beta) Nope, doesnt compile on VS.NET 2005 Pro.... read more 02/26/2006 (9:03 am)
Prob d'export FR Now, 90% (prob more) of the people cannot read this, cant you attemt to translate it?... read more 02/03/2006 (4:05 am)
TSE and shaders 3.0 !!! You can pick up a 6600 for about $70... read more 01/27/2006 (5:45 am)
TSE and shaders 3.0 !!! VS/PS_4_0 GPU Relient Shading Model GPU Geometry Shaders etc.... read more 01/27/2006 (3:14 am)
TSE and shaders 3.0 !!! Except, what you call 'Next Gen' is now 'Current Gen' :p TSE should be able to ctach up to 'Next G... read more 01/27/2006 (1:19 am)
RenderMonkey or FX Composer? FX Composer get my vote, even if it is for quickly debugging a shader.... read more 01/24/2006 (2:53 am)
Wich database system? Gigabase!... read more 01/16/2006 (2:49 pm)
An Interlink exchange Program for TORQUE developers Like [url=http://www.devmaster.net/]Devmaster.net[/url] on the lower right.... read more 01/12/2006 (4:20 am)
Vehicle not moving Make sure the wheels are not intersecting the collision mesh for the car (i.e the wheels touching th... read more 01/11/2006 (6:49 pm)
Promotion/ad budget As far as I know, such a site does not exist.. yet.... read more 01/11/2006 (11:36 am)
Torque freezes when refreshing the light Did you place it, save the mission, exit, then reload the mission?... read more 01/11/2006 (11:34 am)
Scripting and such [url=http://tdn.garagegames.com/wiki/Torque_Game_Engine#script]TDN - TGE Scripting[/url]... read more 01/09/2006 (3:27 am)
Parallax Shader Looked through page source. They are usually regular tangent space normal maps, but you need some ... read more 12/17/2005 (4:55 am)
Parallax Shader Create what maps (the next was cut off)?... read more 12/17/2005 (4:54 am)
Using TGE and TSE? They are totally seperate, TSE is an entire engine on its own.... read more 12/16/2005 (8:12 am)