RealDecoy Inc's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Falling through ground when colliding with hovervehicle in T3D 1.1b | Hmm... that's not good. Because I'm doing a 2d top down space sim, the physics of the hovervehicle a... read more | 06/05/2010 (7:30 am) |
| Control Player while camera is in Orbit mode | Hey that's awesome. I tested this out and it's now working beautifully (using the schedule method)..... read more | 05/25/2010 (5:26 am) |
| Control Player while camera is in Orbit mode | Manoel? Where are you when I need you ;) lol Anyone else? I think when I'm done I'll have to p... read more | 05/13/2010 (4:56 am) |
| Control Player while camera is in Orbit mode | Ok, that worked awesome! Just one more problem I'm encountering... I'm hooking in GameConnecti... read more | 05/10/2010 (7:32 pm) |
| Control Player while camera is in Orbit mode | Manoel, your a life saver! that's totally the piece I was missing (the setfirstperson on the datablo... read more | 05/06/2010 (6:19 am) |
| Control Player while camera is in Orbit mode | Anyone else have any thoughts on this? I'm sure I can do this without modifying source (as plenty ar... read more | 05/06/2010 (5:20 am) |
| Control Player while camera is in Orbit mode | From what I can see in GameConnection::setControlObject (in gameConnection.cpp) it looks like there ... read more | 05/01/2010 (10:24 am) |
| Control Player while camera is in Orbit mode | Ok I've given this a shot, unfortunately when I try using setControlObject to %client.player it togg... read more | 04/30/2010 (8:02 pm) |
| Revisit Torque Port for Android Phones | Well there is no reason why you can't publish hardware requirements. The majority of phones running ... read more | 04/22/2010 (12:01 pm) |
| Control Player while camera is in Orbit mode | Interesting. I'm hoping to dig back into this problem in a day or two, so I'll take a look at your s... read more | 04/21/2010 (9:39 am) |
| Control Player while camera is in Orbit mode | Hey sorry for the double post, but does anyone have any idea on this? It's been sitting here un-answ... read more | 04/20/2010 (6:41 am) |
| How can I create a parallax starfield in Torque3D? | Hi James, mainly because I didn't see a way to control the animations to be relative to camera movem... read more | 03/14/2010 (7:56 am) |
| Control a HoverVehicle? | Marcus: Yeah I was definately already setting the controlobject. It had to do with the datablock. Ap... read more | 03/13/2010 (6:24 pm) |
| Control a HoverVehicle? | Ok so I tweaked and tweaked and so on, and was able to get my hovervehicle controllable in first per... read more | 03/13/2010 (6:21 pm) |
| Control a HoverVehicle? | Ok after some reading it might have to do with my datablock. I have been looking at a few, and tryin... read more | 03/13/2010 (3:41 pm) |
| Revisit Torque Port for Android Phones | And very possible. since I'm assuming the iPhone version is already using OpenGL ES in the rendering... read more | 03/11/2010 (7:01 am) |
| How can I create a parallax starfield in Torque3D? | Nevermind, I just re-read the source of the shader itself, and it appears Manoel already thought of ... read more | 02/28/2010 (8:01 am) |
| How can I create a parallax starfield in Torque3D? | As a follow up to this, I have implimented Manoel's starfield, and the effect is great. Unfortunatel... read more | 02/28/2010 (7:54 am) |
| How can I create a parallax starfield in Torque3D? | Manoel: I am using a mission, for the gameplay itself. I was also hoping to have the starfield rende... read more | 02/24/2010 (8:04 am) |
| How can I create a parallax starfield in Torque3D? | Wow! That's AWESOME! lol... that did almost all the work for me! Now I can fine tune that to my hear... read more | 02/23/2010 (10:53 am) |
| How can I create a parallax starfield in Torque3D? | Wow, thanks Manoel, that would really help get me started with the shader side of things. Also Th... read more | 02/22/2010 (1:30 pm) |
| How can I create a parallax starfield in Torque3D? | I agree a shader sounds like a very elegant solution, but then I go back to my 2 questions: - Can a... read more | 02/22/2010 (12:16 pm) |
| How can I create a parallax starfield in Torque3D? | Also, would a shader work? In that how would a shader know about camera movement? in order to create... read more | 02/22/2010 (11:44 am) |
| How can I create a parallax starfield in Torque3D? | Unfortunately my lack of experience writing shaders (as in never even tried, and have no idea where ... read more | 02/22/2010 (11:26 am) |
| How can I create a parallax starfield in Torque3D? | @Ken: Unfortunately with terrains I would loose the infinite nature... @Rene: Good point about th... read more | 02/22/2010 (11:02 am) |
| How can I create a parallax starfield in Torque3D? | Ok, I'll have to modify groundplane. That is likely the easiest to achieve this with, and will be ea... read more | 02/22/2010 (12:40 am) |
| Errors from SFX Engine, Can't get sound to work | Thanks! that totally did the trick, I wasn't calling sfxStartup in my scripts/main.cs (doh!) Than... read more | 12/16/2009 (12:01 am) |
| Errors from SFX Engine, Can't get sound to work | I definately haven't changed the core scripts (with the exception of some of the gui profiles and su... read more | 12/15/2009 (2:07 pm) |
| Errors from SFX Engine, Can't get sound to work | Ok... apparently, if I go into the settings ui, and change the provider and hit apply, then go back ... read more | 12/15/2009 (9:09 am) |
| HTTPObject EOF Detection? | In case anyone is interested, here's a quick chunk from my http webservice code. This passes the ... read more | 12/12/2009 (12:33 am) |
| HTTPObject EOF Detection? | Actually now that I look at it, I'm just a little slow lol... For anyone else wondering this, you... read more | 12/12/2009 (12:05 am) |
| Torque 3D + Wii? | Of course. I understand that. I basically wanted to make sure I was on a path which would require mi... read more | 12/10/2009 (12:03 am) |
| Trouble Importing from L3DT (Torque Crashing) | Sorry this was in 1.01 right now. I can give it a shot in 1.1 beta when it's released. So I was a... read more | 12/08/2009 (8:57 am) |
| Trouble Importing from L3DT (Torque Crashing) | After some troubleshooting, I walked through the tutorial here: http://www.bundysoft.com/wiki/doku.p... read more | 12/07/2009 (9:09 pm) |
| Trouble Importing from L3DT (Torque Crashing) | Here is the portion of the console log where I loaded the level. I noticed when I tried to open t... read more | 12/07/2009 (4:37 pm) |