c4dgames's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Invaders World Tour - Massive Update - TV OUT/Retina/Universal App/Remote Controller | Scott, well done, just downloaded and played the new version for iphone. Gave u a 5 star in UK mark... read more | 01/14/2011 (9:38 pm) |
| Reviews | I use this java software to get all reviews and rating by market: http://www.massycat.co.uk/iphoned... read more | 12/01/2010 (8:17 am) |
| App Promotion | Hi Rennie, just tried your game, good job. We found promoting our app very hard and we think tha... read more | 11/30/2010 (10:13 pm) |
| Using iPhone 4 Retina Display - Higher Res Art | According to Ronny code you should have different images for different devices, so 480 for iphone/ip... read more | 11/09/2010 (9:56 pm) |
| Sneak Peek : Invaders World Tour 3.0 and NeoDefender 2.0 | Thanks Scott. For Retina Display I am still not sure how to proceed. It will be good to have arts ju... read more | 11/08/2010 (8:47 pm) |
| Sneak Peek : Invaders World Tour 3.0 and NeoDefender 2.0 | Hi Scott, you said you have a version for iphone. Will it be published as different app in store? If... read more | 11/08/2010 (3:06 pm) |
| MeYuMe Launches Asiad Puzzle - Traditional Match 3 | I tried it :). Good job. Waiting for NeoDefender2.... read more | 11/08/2010 (3:02 pm) |
| BUG! Can't select bitmaps for Gui in Editor | Thanks Michael.... read more | 11/03/2010 (10:17 pm) |
| How to create a new fonts and use it in Itorque? - solved | Run this code once (for instance in main.cs function initializeProject): [code] %fontsizes = "... read more | 11/02/2010 (11:10 pm) |
| Temple Racer: The Beginning. | Rennie, congratulation. Will surely try the game when it will be on the store! If I remember well... read more | 11/01/2010 (8:18 pm) |
| OpenFeint Cross Promotions (iPurchase) | Thanks Scott :)!... read more | 10/30/2010 (5:34 pm) |
| W.I.P. version 1.2 Openfeint and GameCenter enabled. | I think we will try first OpenFeint and see how it goes.... read more | 10/30/2010 (12:49 pm) |
| Sneak Peek : Invaders World Tour 3.0 and NeoDefender 2.0 | They look very good, shame I don't own an iPad :). Good luck!... read more | 10/29/2010 (8:03 pm) |
| W.I.P. version 1.2 Openfeint and GameCenter enabled. | I will follow your suggestion.... read more | 10/29/2010 (7:58 pm) |
| BUG! Can't select bitmaps for Gui in Editor | I have the same problem on Mac, on Windows is fine. It will be good to get it fixed.... read more | 10/29/2010 (7:57 pm) |
| W.I.P. version 1.2 Openfeint and GameCenter enabled. | I wasn't expecting so many downloads, which is a good thing, so better to be sure to get it right an... read more | 10/29/2010 (3:26 pm) |
| OpenFeint Cross Promotions (iPurchase) | Added! Thanks!... read more | 10/29/2010 (3:13 pm) |
| W.I.P. version 1.2 Openfeint and GameCenter enabled. | Looking forward to see your new game! I saw that you used the "free app of the day" fea... read more | 10/29/2010 (12:39 pm) |
| OpenFeint Cross Promotions (iPurchase) | This is our Client Application ID: 133074 I tried to add the MeYuMe's games but it says invalid a... read more | 10/29/2010 (12:34 pm) |
| OpenFeint Cross Promotions (iPurchase) | Hi guys, if you post me your client id I will add it to my featured apps.... read more | 10/28/2010 (9:59 pm) |
| anybody know how to make a physic game ? | Found this: http://www.torquepowered.com/community/blogs/view/18641 It seems they managed to integr... read more | 10/21/2010 (8:03 am) |
| anybody know how to make a physic game ? | Hi Marc, do you know if anybody implemented successfully in iT2D? At the moment we don't need it b... read more | 10/20/2010 (3:04 pm) |
| How to save score on iphone? | This post has all the info you need: http://www.torquepowered.com/community/forums/viewthread/10458... read more | 10/20/2010 (11:57 am) |
| How to save score on iphone? | You right, I forgot: %loadFile.openForAppend(%dataFile); %loadFile.close(); that I hav... read more | 10/20/2010 (9:10 am) |
| How to save score on iphone? | This code works fine on 1.4. [code] $myscore=0; function loadGameData() { %loadFi... read more | 10/19/2010 (10:24 pm) |
| How bad is iTorque? | Andrea, to answer your question, I don't think iT2D is that bad as described in different posts. ... read more | 10/15/2010 (8:49 pm) |
| Open Feint Tutorial | I tested the new way of award achievement and it works. Here the small adjustment: void awardOfAc... read more | 10/11/2010 (9:07 pm) |
| Open Feint Tutorial | Scott, I found out about achievement percentage this morning looking for a reason why the notifi... read more | 10/11/2010 (10:51 am) |
| Open Feint Tutorial | @Ronny: that's what I will try to find out. As we do for OpenFeint by calling [OpenFeint launchDashb... read more | 10/11/2010 (9:41 am) |
| Open Feint Tutorial | Hi Scott, when OpenFeintSettingGameCenterEnabled is true (so on iOS4.1) a login will be asked for G... read more | 10/10/2010 (4:37 pm) |
| Apple Game Center support in iT2D? | For the time being I managed to add Game Center support to OpenFeint: http://www.torquepowered.com/... read more | 10/10/2010 (1:03 pm) |
| Open Feint Tutorial | Hi guys, if you are interested in integrating GameCenter (GC) support to Openfeint (OF) here the ste... read more | 10/10/2010 (12:58 pm) |
| Font on Mac | Thanks for pointing me in the right direction, found it in username/Library/Application Support/GG :... read more | 10/03/2010 (5:44 pm) |
| Open Feint Tutorial | I am starting the integration of OpenFeint and I was following this post as guideline. I got lots... read more | 10/03/2010 (9:31 am) |
| App Store Sales Tips and Tricks | It sounds a good idea. I will try to look into integrating Openfeint soon.... read more | 09/27/2010 (10:49 pm) |
| App Store Sales Tips and Tricks | Then, it sounds really difficult be reviewed on those popular websites. There must be a way, probabl... read more | 09/23/2010 (4:01 pm) |
| App Store Sales Tips and Tricks | Hi Scott, thanks for sharing this info. Probably a publisher with shared revenues is the way to go... read more | 09/23/2010 (9:55 am) |
| App Store Sales Tips and Tricks | @Scott Have you find any suitable publisher? I remember you suggesting http://appular.com/publishi... read more | 09/23/2010 (8:48 am) |
| Final Stages Till Launch | 1. Just rename your icon to iTorque2D_icon.png :)... read more | 09/22/2010 (2:29 pm) |
| WIP: Our first game on the Store! | Thanks Andrea.... read more | 09/22/2010 (10:21 am) |
| WIP: Our first game on the Store! | Hi guys, just to let you know we made an upgrade to WIP (now version 1.1) and I'd like to say thanks... read more | 09/20/2010 (8:48 pm) |
| Sound on iMac not working | I see, I didn't know that. Thanks.... read more | 09/05/2010 (10:32 pm) |
| My Experience on optimisation on the iPhone | Never seen that variable before :). Luckly it is set to 0 by default in the levels. The way I str... read more | 09/04/2010 (12:31 am) |
| My Experience on optimisation on the iPhone | Hi Scott, first of all, thanks for pointing me to this discussion, very useful! [quote] 6. Turn ... read more | 09/03/2010 (10:34 pm) |
| iTorque3D | @Michael Do you have any estimated date for the Beta? Is there a list of features will be support... read more | 09/03/2010 (1:15 pm) |
| WIP: Our first game on the Store! | In WIP almost everything was done in 3D using Cinema4D. Then Photoshop to give the 2D look you see i... read more | 08/26/2010 (11:37 pm) |
| WIP: Our first game on the Store! | Scott, thanks for the link, very useful. There are some points I didn't know about and I can give it... read more | 08/25/2010 (11:58 pm) |
| WIP: Our first game on the Store! | @Scott, I just tried IWT and you done a very good job! I'm surprised to see some many objects on the... read more | 08/25/2010 (9:33 pm) |
| WIP: Our first game on the Store! | David, I can ask our artists but I don't think they will like the idea :). For our next game we sh... read more | 08/25/2010 (8:03 pm) |
| WIP: Our first game on the Store! | IWT I assume http://itunes.apple.com/us/app/invaders-world-tour/id349893114?mt=8... read more | 08/25/2010 (7:59 pm) |