Game Development Community

Ash Clarke's Forum Posts

Thread Post Date Posted
OnCollision Delegates I just posted this on another thread and stumbled across this one. [code]public void OnThisCollis... read more 04/18/2010 (5:30 am)
How to make PhysicsComponent ignore Collisions? In TXB, you can tick a box that says collisions enabled. In the code, you can try setting the fol... read more 04/18/2010 (5:20 am)
[Solved] GUIVideo on 3.1.4 seems bugged | Profiler.Instance I just fixed this by inheriting GUIVideo, rather than GUISceneview. I then modified the code to r... read more 04/17/2010 (12:02 pm)
ContentNodeGenerator crash on latest CC version How did you resolve this? I don't have any audio, yet I still get this error. I have video though... read more 04/10/2010 (3:21 am)
[Solved] Possible to Use Components in Subfolders of Solution? Ha ha! That'll be the problem. I haven't built the project for a while, so that'll be why I can't... read more 04/08/2010 (10:59 am)
KillTrigger Fails to Work After Respawn The player does have a damage timeout of 0.750. I don't know what this means in time terms - 7.5 ... read more 04/07/2010 (7:09 am)
[Solved] GUIVideo on 3.1.4 seems bugged | Profiler.Instance OK I fixed the SplashScreen problem. I looked at the "GameKit" splashscreen demo written b... read more 03/08/2010 (5:44 pm)
adding a score counter? best practice. [code] public class ScoreCounter { private int _score; public Score { get { return _sc... read more 03/08/2010 (5:08 pm)
[Solved] GUIVideo on 3.1.4 seems bugged | Profiler.Instance I've had a little break through for my GUIVideo issue. I was looking through the OnRender() metho... read more 03/08/2010 (8:55 am)
Torque X 3.1.4 on Creators Club seems to be broken Thanks!!!... read more 03/08/2010 (8:41 am)
Torque X 3.1.4 on Creators Club seems to be broken I need a new product key to. Pretty urgently as I have tight deadlines for this Uni project :S T... read more 03/07/2010 (7:27 pm)
Playing movie clips Did you change the filename? :]... read more 03/07/2010 (7:00 pm)
Torque 2D: Can it compile into .swf? I'd say it was nigh-on impossible to get C# into flash. Really you should look at actionscript. No i... read more 03/06/2010 (7:51 pm)
Washed out look to sprites ingame. I replaced the sprites with smaller ones and the lines are better but the sprite is still blurry. Al... read more 02/27/2010 (6:59 pm)
Washed out look to sprites ingame. Ok, I've tweaked my shader a bit, set mip, min and mag filter to ansiotropic and changed <Multisa... read more 02/19/2010 (8:30 pm)
Washed out look to sprites ingame. The right one is the custom shader, but I can't see much of a difference. I can't understand why ... read more 02/19/2010 (7:06 pm)
Washed out look to sprites ingame. Everything is working and the shader setup (based on what I have read from the suggestions by other ... read more 02/19/2010 (5:22 pm)
Washed out look to sprites ingame. Sorry, I didn't explain that correctly. The component derives correctly. SharpTexture.cs [code] ... read more 02/19/2010 (4:04 pm)
Shader help? Ok, I have tried this and I think I have it working, but how do you apply this kind of thing to a T2... read more 02/19/2010 (10:52 am)
How to disable anti-aliasing for especific sprites I only have the xna creators club version so I don't have access to the shaders or source code :[ ... read more 02/18/2010 (4:27 pm)
Shader help? Duncan can you provide an example of the code you used to achieve your component based shader modifi... read more 02/18/2010 (3:58 pm)
How to disable anti-aliasing for especific sprites Any luck with this?... read more 02/18/2010 (3:40 pm)
How to change 60fps? Out of interest, where did you put the above? I placed it in the Game.cs, public Game() constructor... read more 02/18/2010 (2:23 pm)
When is CC edition going to get updated? Would like to find out the answer to the OP. When are MS and GarageGames going to talk to each ot... read more 01/14/2010 (4:28 pm)
When is CC edition going to get updated? Hi Johan, I was unable to install the 3.0 version of the kit, but I did manage to get the 3.1 versi... read more 12/09/2009 (5:13 pm)
When is CC edition going to get updated? Yes. (If you have paid for the $99 / £65 Creators' Club Premium membership, you get an indie l... read more 12/01/2009 (8:41 pm)
When is CC edition going to get updated? Just received a reply. It seems there is a major communication breakdown here: Hi Ash, We... read more 12/01/2009 (7:56 pm)
When is CC edition going to get updated? Emailed the address given on the Creators' Club site. If I get a response I shall post the reply her... read more 11/30/2009 (6:58 pm)
When is CC edition going to get updated? I, too, would like to know when it is going to be updated, as I can't use the platformer kit I just ... read more 11/30/2009 (7:29 am)
PSK 3.0 won't install Why hasn't this been designed to work with the non-express version also?... read more 11/29/2009 (11:17 pm)
Max 2010 Dts exporter availability? Is there a 64-bit version of the dts exporter available? I run 64-bit windows and 3ds max and need t... read more 11/24/2009 (3:12 pm)