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Svengali's Forum Posts

Thread Post Date Posted
Resurrecting MD5 At one point I was, but obviously that didn't work for me. Now we are doing the same thing with a cu... read more 06/08/2011 (4:23 pm)
Resurrecting MD5 Wow, your good man. Thank you very much for your help! After I get off tonight, if it's cool with ev... read more 06/08/2011 (3:12 pm)
Resurrecting MD5 I saw it some where in the forum why it doesn't match up. I believe it has to do with the built in m... read more 06/08/2011 (2:34 pm)
Resurrecting MD5 Yeah, thanks! I'm waiting on the same before porting to 1.1, but it's blowing up beta 3 too. This is... read more 06/08/2011 (1:04 pm)
Resurrecting MD5 Did you ever get this to work? The codes is basicly the same as in all the resources, and just bombs... read more 06/08/2011 (12:51 pm)
Torque 3D 1.1 Released -- AFX port progressing Great to hear! I'm so excited to setup our platform once your're complete, I can't stand it...... read more 06/04/2011 (6:09 am)
01000010 01010100 Hilarious!... read more 06/02/2011 (11:36 am)
AIPlayer lies down on the job, can any one please help? Ah, an even better solution, after tracing around all the setControlObject code, I did not look ther... read more 05/25/2011 (6:04 am)
AIPlayer lies down on the job, can any one please help? Yeah, that works thanks! I posted it as a beta 3 bug. I guess there will be no crawling on the groun... read more 05/24/2011 (10:11 pm)
Help with databases During the evolution of my project, I have used two reliable database solutions both contained in re... read more 05/20/2011 (1:43 pm)
Need expert advise or help with maps and .mis files please! Thank you everyone! All of your advice was indispensable. I actually do typically follow Acaster's b... read more 04/14/2011 (9:56 am)
Ok, could this be my issue? Thank you everyone! All of your advice was indispensable. I actually do typically follow Acaster's b... read more 04/14/2011 (9:54 am)
Ok, could this be my issue? Ok, textures, that's not surprising, as the material selector never works (crashes T3D). Are there a... read more 04/13/2011 (7:30 am)
Ok, could this be my issue? Is Polycount: 2651295 DrawCalls: 7234 a lot? Is this a dumb question? Grant it this with quite a few... read more 04/12/2011 (9:38 pm)
Troubles with Player spawning as an AIPlayer Class I've got the code to make that work, give me a couple of hour to get to dev machine and I'll post it... read more 04/12/2011 (7:25 pm)
Need expert advise or help with maps and .mis files please! Thats the odd part, I can't find a common link. I'm running just the art in this one map now, and it... read more 04/11/2011 (1:44 pm)
Help!!! with moon phases, or faking it... Thanks for your help!... read more 02/12/2011 (4:01 pm)
Help!!! with moon phases, or faking it... Thanks for the quick response. Of course, I was working on this same issue all night in my sleep. I ... read more 02/07/2011 (7:44 am)
AFX Survey (Please Respond) Hi Jeff, Sorry it took so long to respond, it’s been absolutely crazy here, new projects... read more 11/18/2010 (3:15 pm)
AFX2 for T3D 1.1 Beta 3 -- Update Available (Windows only) Cool! Thanks for the quick response, now it’s time to start rebuilding the game again! I think... read more 10/13/2010 (2:51 am)
AFX2 for T3D 1.1 Beta 3 -- Update Available (Windows only) My User Account Controls (in win7), when I launch the "AFX2 For T3D Pro 1.1 B3" short cut,... read more 10/13/2010 (1:47 am)
AFX2 for T3D 1.1 Beta 3 -- Update Available (Windows only) Hey Jeff, When I launch it it says its torque b2, is that ok? Thanks!... read more 10/12/2010 (4:50 pm)
Troubles with Player spawning as an AIPlayer Class Now, that is a good question, I've tossed it around a bit, but my title is going to always be 3rd pe... read more 09/04/2010 (9:12 pm)
Troubles with Player spawning as an AIPlayer Class Absolutely, the easiest way to get this to work with what I believe is your set up is to follow this... read more 09/03/2010 (10:08 pm)
Troubles with Player spawning as an AIPlayer Class Damn, you nailed it! Not that I have it working, but I started playing withT3D B2 clean, and I see n... read more 09/03/2010 (3:24 pm)
Morrowind like MMO? Although, everyone here is correct, if you have all this "projected capital" in your futur... read more 09/03/2010 (1:14 pm)
Troubles with Player spawning as an AIPlayer Class Ok, the AIPlayer::setMoveDestination() method, in aiPlayer.cpp is being called, I put a break point ... read more 09/02/2010 (7:34 pm)
Troubles with Player spawning as an AIPlayer Class I had originally thought the same thing. However, all the spawnsphere are set to AIPlayer. Here is ... read more 09/01/2010 (8:40 pm)
Troubles with Player spawning as an AIPlayer Class Continued here... [code] // AFX SCRIPT BLOCK << // Create player's spellbook %m... read more 08/31/2010 (5:04 am)
Troubles with Player spawning as an AIPlayer Class When I do a dump in the posted function, %client.player.dump()returns that the class is AIPlayer, I ... read more 08/31/2010 (5:03 am)
Problem with client animation (I've seen answered before, but I can no longer find the post) Thank you, Well it did help in that now I realize where the character(the one I'm using for testing... read more 08/16/2010 (11:32 pm)
Merging GMK and UAISK I also have purchased both products and at one point did have them merged (mostly) in my project. Th... read more 07/30/2010 (12:27 pm)
Torque 3D Status - 7/29/2010 Wow! Looks like many of the irritating issues we have been addressing have been solved for us, Aweso... read more 07/29/2010 (6:13 pm)
Synchronising the time between server and clients and daytimer Grumble, Grumble, Grumble. Originaly I had left advanceTime in, AFX calls it alot in spells, it seem... read more 07/29/2010 (3:04 pm)
Synchronising the time between server and clients and daytimer Too add to this, I removed the script from post: http://www.torquepowered.com/community/forums/viewt... read more 07/29/2010 (2:46 pm)
Synchronising the time between server and clients and daytimer Hi guys, amusing thread thus far... Are any of you using AFX also? I'm getting a weird issue. I'm ju... read more 07/29/2010 (2:27 pm)
Lighting a taget with a spell... Thanks for such a quick response, and great explanation. This will save me a lot of searching.... read more 07/26/2010 (8:10 pm)
Lighting a taget with a spell... Well, as always, beat yourself in the head hard enough, and eventually you'll figure it out, kinda. ... read more 07/26/2010 (12:07 am)
Anyone interested in some 3d art? Hi, we can always use a hand. The number of days that are left until alpha and beta are sending me i... read more 07/05/2010 (7:28 pm)
How good the MMO Enhancement Kit is? You can still find the kit out there on some lost mirrors. However, it was written for an old versio... read more 06/29/2010 (7:20 am)
A question about spell IDs? OK, for some reason after I post a forum question, I always figure it out... great... But, for anyon... read more 06/03/2010 (6:41 am)
I cannot get this to work with T3D Sweet! Thx for resopnding.... read more 05/19/2010 (12:57 pm)
I cannot get this to work with T3D Ok, so with some tweaking, everything appears to be working but I am getting no success or failure e... read more 05/03/2010 (9:38 pm)
I cannot get this to work with T3D Ok, I gave it one more shot using the 152 install instructions on the forum. It finally was successf... read more 05/03/2010 (7:00 pm)
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