Game Development Community

Django Zeaman's Forum Posts

Thread Post Date Posted
iTorque 2D 1.4.1 And Beyond Michael you have been a tremendous asset to this entire community. You will be missed - let us know ... read more 11/14/2010 (6:27 pm)
iTorque 2D 1.4 (Release Candidate Now Available!) Michael, Could we get an update on 1.4.1? I appreciate the desire to make it solid, but I thin... read more 11/01/2010 (8:37 pm)
safeDelete problem with 1.4? Scott, I think I understand. So if we know that runner type #1 will only appear on screen a maxim... read more 10/26/2010 (8:23 pm)
safeDelete problem with 1.4? Craig, Yes, Slava is our programmer. The reason why we think it is graphic memory is that live... read more 10/26/2010 (8:21 pm)
safeDelete problem with 1.4? Craig - I spoke with our programmer, I think I understand it a little better now. 1) We load in t... read more 10/26/2010 (4:45 pm)
safeDelete problem with 1.4? Craig - that helps. I'll talk with our programmer today. Each runner is adding ~100KB to live me... read more 10/26/2010 (4:08 pm)
safeDelete problem with 1.4? Craig & Scott - So the way we have it coded should work then and be removing the graphic object ... read more 10/26/2010 (3:18 pm)
safeDelete problem with 1.4? Scott - Can you share a little more detail on what you mean by "call delete on the imageMap as ... read more 10/25/2010 (10:49 pm)
safeDelete problem with 1.4? Craig - yes, we've been using memory leak on instruments. The game is a tower defense game, each wav... read more 10/25/2010 (10:22 pm)
safeDelete problem with 1.4? Okay, tried 1.3 as well and having same issue. But didn't back in July prior to moving to SDK 4. ... read more 10/25/2010 (8:30 pm)
safeDelete problem with 1.4? Just tried delete instead of safeDelete - got the same gradual memory creep per wave. So that doesn'... read more 10/24/2010 (10:14 pm)
t2DSceneWindow - 12MB memory bump on loading Scott, Yes, the initial t2dSceneWindow is adding 10 MB to the live memory load, this is before we... read more 09/11/2010 (4:00 am)
t2DSceneWindow - 12MB memory bump on loading After further testing it appears to be 10 MB that goes into live memory and stays there when we exec... read more 09/10/2010 (6:53 pm)
Apple Game Center support in iT2D? Add me to the list of devs who would love to see this not in 1.4.1 but soon thereafter. A major, ... read more 09/09/2010 (5:40 pm)
Potential news on Apple Dev Agreement This is VERY good news. And I love the review guidelines. Bravo Apple!... read more 09/09/2010 (5:38 pm)
iTorque 2D 1.4 (Release Candidate Now Available!) Michael, Transparency buys alot of credibility with me. As game developers we know how hard c... read more 09/07/2010 (8:15 pm)
iTorque 2D 1.4 - Black screen on playiPhoneMovie + iOS 3.2/4.0 - RESOLVED Same here. Works fine on 3.x, does not work work on iOS 4.0.2 To be clear - the issues does not s... read more 08/17/2010 (5:20 pm)
[RESOLVED] iT2D 1.4 Release - error reading tile maps and stopIphoneAudiostream I don't know what changed, but now it seems to be working.... read more 08/17/2010 (5:16 pm)
playiPhoneMovie on 4.0 SDK - LOGGED We're having the same problem with iOS 4. The movie display doesn't work. It looks like Apple made a... read more 08/17/2010 (5:09 pm)
[RESOLVED] need iTGB 1.4 programmer support for two last issues before submission [PAID] We're using stopiPhoneAudioStream to stop MP3s when we switch between them (one for main menu, diffe... read more 07/29/2010 (10:33 pm)
[RESOLVED] iT2D 1.4 Release - error reading tile maps and stopIphoneAudiostream Thanks Shawn - fixed the tilemaps. The stopiPhoneAudioStream error is the only thing we have left... read more 07/27/2010 (4:46 pm)
[RESOLVED] iT2D 1.4 Release - error reading tile maps and stopIphoneAudiostream Sorry, just read the bug report sticky: Build: 1.4 Release Platform: iPod and iPhone... read more 07/20/2010 (5:49 am)
iTorque 2D 1.4 (Release Candidate Now Available!) Is it still coming out today? :) Sorry for the impatience, we're waiting for the latest release s... read more 07/13/2010 (9:47 pm)
Creating videos for youtube Let us know what you find out, we are getting close to submission and I have the same question. :)... read more 07/12/2010 (4:00 pm)
iPhone call interruption - saving and returning to the game Thanks Sven, Marc and Ronny. Yes, we're using applicationWillResignActive and DidBecomeActive. ... read more 05/26/2010 (1:35 pm)
Send high scores email without closing program? I know how to do it outside of iTGB, just wondering how to do it from within the engine and return.... read more 05/24/2010 (12:48 pm)
iT2D 1.3.1 - 8 build errors in Xcode, Frameworks all missing - Resolved all good now ) thanks for checking in Michael... read more 04/14/2010 (10:56 am)
iT2D 1.3.1 - 8 build errors in Xcode, Frameworks all missing - Resolved the issue turned out to be that the base SDK was set to 2.0, not 3.1.3 in the project settings... read more 04/14/2010 (10:55 am)
iT2D 1.3.1 - 8 build errors in Xcode, Frameworks all missing - Resolved I am having the same problem. I tried using the engine in the myprojects folder, but same red framew... read more 04/14/2010 (10:18 am)
T2D for Apple's tablet computer (iPad) Haven't tried developing in iTGB yet for it, but WOW. I was only half-excited to get the device y... read more 04/04/2010 (3:45 pm)
Open Feint Tutorial Boy, we've tried everything - triple checked all the headers and includes. Tried OF 2.4.5 (latest... read more 03/27/2010 (11:33 am)
Open Feint Tutorial Okay, tried pretty much everything here, but stlll getting 5,000 errors. added -ObjC deleted old... read more 03/26/2010 (12:43 pm)
Open Feint Tutorial Thank you Ronny, still having an issue. This is the error I'm getting now: "_KCFStreamErr... read more 03/20/2010 (1:30 pm)
Open Feint Tutorial Trying to get OF into our game, using 1.3 of iTGB. I need to include libsql3.0.dylib but only the... read more 03/20/2010 (9:22 am)
iPhone Movie Playback - Here it is. I'm having a hard time hiding the controls. I just want to play an mpeg4 movie as the intro to my ga... read more 02/18/2010 (4:25 pm)
iPhone Tower Defense - need 2D artist and composer I have filled the artist positions as well. Thanks everyone!... read more 12/30/2009 (5:16 pm)
Troubleshooting iTGB 1.3: Start Here Some of my pearls of wisdom based on 72 hours of getting white screens or no load whatsoever: - C... read more 12/03/2009 (5:33 pm)
Build Success : Step By Step (Updated) I'll add my stuff over on the new thread but just to wrap things up here: Success!!!!! What wa... read more 12/03/2009 (5:19 pm)
Build Success : Step By Step (Updated) Thanks BB. Actually I'm running these all on the simulator, so no crash log for that, right? I'll... read more 12/03/2009 (12:32 pm)
Build Success : Step By Step (Updated) I tried the suggestions in this thread for the white screen, but to no avail: http://www.garagegames... read more 12/03/2009 (1:21 am)
Build Success : Step By Step (Updated) OK, step #3 - I have now achieved the white screen I have read about in a few other posts. I put ... read more 12/03/2009 (12:51 am)
Build Success : Step By Step (Updated) Hunh, I changed the Active Build Configuration to "release" instead of "debug" a... read more 12/03/2009 (12:43 am)
Build Success : Step By Step (Updated) Getting closer, I think. I am now able to get the iPhone test to load onto the simulator (thanks... read more 12/03/2009 (12:33 am)
Project Builder? For a new iTGB user it would be nice to know how that function works, or if it should be avoided. Th... read more 12/02/2009 (11:49 pm)
Build Success : Step By Step (Updated) Color me confused. :) Okay, I finally got the iPhone test file to work just fine on the simulator... read more 12/01/2009 (1:29 pm)
Build Success : Step By Step (Updated) Thanks for the help. Still wondering about 3) So how do I get it to build despite these warnings... read more 11/30/2009 (4:56 am)
Build Success : Step By Step (Updated) Some very beginner level questions: 1) Why do I get so many warnings/errors with the sample code ... read more 11/28/2009 (5:13 pm)
iPhone Tower Defense - need 2D artist and composer I want to thank everyone who has replied so far, there are some very talented people here on the TGB... read more 11/21/2009 (2:31 pm)
iPhone Tower Defense - need 2D artist and composer P.S. I'm located in Ashland, Oregon. If anyone happens to be in Oregon or Northern California that w... read more 11/17/2009 (3:47 pm)
Composer Anthony, How does someone contact you? Thanks, Django... read more 11/17/2009 (3:35 pm)
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