Surge's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Compiling tools | Http://www.garagegames.com/developer/torque/artist/... read more | 10/04/2006 (6:38 am) |
| Compiling tools | Http://www.garagegames.com/blogs/32699/10894... read more | 10/04/2006 (6:32 am) |
| Legions Game | When did GG Promise that?... read more | 10/04/2006 (4:59 am) |
| Postnuclear mmorpg | And what would the name of this game be?... read more | 10/03/2006 (10:23 am) |
| Jetpack help | O.k I suggest you keep searching, because there are so many examples of that on this site its not ... read more | 10/03/2006 (9:23 am) |
| Titas (mmokit For Tse) Licensing Thread | Surge tjm@mdnamedia.com... read more | 09/20/2006 (12:31 pm) |
| 3Dmax character problem | Did you run unmess.exe? If you want a3dsmax player search for the Green Guy and you will get a p... read more | 09/18/2006 (5:36 am) |
| How to pick up a rifle | You have to have it in inventory, And make sure your rifle has a bounds box... read more | 09/18/2006 (5:34 am) |
| DRL - TGE shaded water problem/compile error | Do you have the correct cg tool kit? I made a mistake before and downloaded the wrong one. Im pret... read more | 09/05/2006 (1:17 pm) |
| Keymaps | Im really not sure, but by chance would this resource help you out? http://www.garagegames.com/in... read more | 09/01/2006 (9:42 am) |
| Sequence causes model to float above terrain at 45 degrees? | O.k - Im at work right now, but your setup immediatley looks good to me. When I get home tonight/ov... read more | 09/01/2006 (9:06 am) |
| If I want to know the newest information of... | YOu could follow Matts Blog http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qi... read more | 08/31/2006 (10:01 am) |
| Sequence causes model to float above terrain at 45 degrees? | Would you beable to post a picture of your 3ds Max Screen showing The Hiearchy as well as the Biped/... read more | 08/31/2006 (9:54 am) |
| Problems with CVS and software versions | Yeah! GG Provides the download for you....its on this page.... http://www.garagegames.com/docs... read more | 08/30/2006 (1:20 pm) |
| Gamasutra Feature: 'Democracy Now - On Torque X | Great Article.... read more | 08/30/2006 (10:44 am) |
| Dynamic lighting of sun object? | Hey John, Truth be known, Ive never merged those two together. You could have asked about a tho... read more | 08/29/2006 (12:17 pm) |
| Dynamic lighting of sun object? | Dreamers MMORPG kit has the day night cycling. www.mydreamrpg.com... read more | 08/29/2006 (10:40 am) |
| Hello All. i got a Vancouver Q. | Daniel, Im from Toronto, and I would suggest getting 1 of the three books that are out for TGE. ... read more | 08/28/2006 (1:25 pm) |
| Particle Emitter Bug / Clipped from view | Sweet! Glad to help!... read more | 08/28/2006 (9:32 am) |
| Particle Emitter Bug / Clipped from view | I think youll find this interesting http://www.garagegames.com/mg/forums/result.thread.php?qt=494... read more | 08/28/2006 (8:48 am) |
| Performance Problems again ;) | Im pretty sure I read that, its resolved for MS4, it was some tweak that needed to be done. (wish I... read more | 08/25/2006 (12:48 pm) |
| Minor expression of impatience | The GG guys are busy man. I want the tools bad too, but they'll come in time. MS4 and Constructor... read more | 08/25/2006 (12:45 pm) |
| Torque Export Plugin for DeleD 3D Editor released | Overkill 4 sure!... read more | 08/25/2006 (7:53 am) |
| Model Origin | Ive done no work on dynamic generation what so ever. Mine are all placed by hand in the world edi... read more | 08/25/2006 (4:46 am) |
| Script Example Guide | This would be useful for people who didnt know what was going on. A Snippet Library of Basic Script... read more | 08/24/2006 (9:38 am) |
| Creating a browser in Torque to re-route default browser calls? | Harold the LabRat Brown has the good stuff.... read more | 08/23/2006 (1:26 pm) |
| Model Origin | Wow, o.k! You and I just happen to be doing the same thing. But Im useing a PIPE system for my... read more | 08/23/2006 (1:24 pm) |
| Creating a browser in Torque to re-route default browser calls? | There is a Render GUI to a OBJECT Resource somewhere in the Garage. This link has a video which sho... read more | 08/23/2006 (1:00 pm) |
| Torque/1.5/WhatsNew | WOW thats some list.... read more | 08/23/2006 (12:31 pm) |
| FPS Performance TGE vs TSE | TSE will render the scene faster, but remember it depends on the detail level as well. You could ov... read more | 08/23/2006 (5:44 am) |
| Magic ground circles | I havnt tried it myself, just kept it in my notes. The resource had some fresh comments, so im sure... read more | 08/22/2006 (3:34 pm) |
| Magic ground circles | Old School! http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=3913... read more | 08/22/2006 (10:33 am) |
| Thanks GarageGames | Youve made the right choice. Welcome!... read more | 08/22/2006 (8:44 am) |
| Torque + VS2005Express = X(? | Yes for sure, Visual Studio 2005 express will compile the TGE. The instructions are outlined at the... read more | 08/21/2006 (1:24 pm) |
| Model Origin | A Bounds Box is setup by anyone who is creating an object. So for example, if you read on how to ... read more | 08/21/2006 (8:15 am) |
| Drawing a bitmap under the selected object? | I hope this helps, its really old http://www.garagegames.com/index.php?sec=mg&mod=resource&page=v... read more | 08/21/2006 (6:03 am) |
| Need advice for "Torque lighting pack | I agree with Tom http://www.garagegames.com/blogs/5030/11107... read more | 08/18/2006 (5:09 am) |
| My support experience with GG | Me too, these guys are great!... read more | 08/17/2006 (10:42 am) |
| Tried , tried again , failed... dts export problems | Wow, I always use UNMESS.exe 100% of the time. MY exports seem to always work. Try running your unm... read more | 08/15/2006 (9:27 am) |
| Tribes Video Game | Its old school now,but I think PLANET TRIBES? A Google Search should popup some results.... read more | 08/14/2006 (11:36 am) |
| Weapon Pack Notice | If this was a thread about someone trying to learn, I would agree with you guys. But it was about s... read more | 08/11/2006 (5:19 am) |
| 3D Gamestudio or Torque? | @Chris Labombard - Sorry my answer was too short and sweet. But really theres just too much discussi... read more | 08/10/2006 (10:57 am) |
| Beating a dead horse? | Horse Pack http://www.garagegames.com/mg/forums/result.thread.php?qt=48834... read more | 08/09/2006 (10:17 am) |
| DTS Dog bite animation help | Could you mount the dogs mouth like a gun and everytime the aiGaurd pulls the trigger initiate the ... read more | 08/08/2006 (9:05 am) |
| Skies | Can you post your .dml file?... read more | 07/28/2006 (8:26 pm) |
| Acquiring an object's handle | O.k this is probably only part of the answer, but every time you place an item into the world it is... read more | 07/27/2006 (1:06 pm) |
| Starter.fps anims in max | But if you buy any one of GG Character packs, you could see how DSQ's are constructed in max.... read more | 07/27/2006 (12:59 pm) |
| Gui help | Jason, I had this same problem, and I hope I can tell you the solution:. The default save folder ... read more | 07/27/2006 (10:32 am) |
| Lighting DTS Objects | Try your DTS object, all by itself, in a fresh install of TORQUE. Try adding more of them one at a ... read more | 07/27/2006 (10:27 am) |
| Adult Content of v12 games on garagegames.com | How old is this thread man?... read more | 07/27/2006 (6:41 am) |