Gonzo T. Clown's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Experienced developer for sale, Cheap! | What is it your looking for exactly? A conversion job? A way to learn TGE? A place to park till s... read more | 02/27/2005 (11:13 pm) |
| Setting up none respawning items | In item.cs around line 107 you'll find... [code] if (%obj.isStatic()) %obj.respawn(); ... read more | 02/27/2005 (3:01 pm) |
| 10,000 players | Charlie Yeah, I did blow up on the specs a little. No need to rush out and drop a few grand on ... read more | 02/25/2005 (6:19 am) |
| 10,000 players | You would need 78 MegaBits per second of bandwidth if ALL 10,000 players needed a 1K packet at the s... read more | 02/25/2005 (1:29 am) |
| AIWheeledVehicle don't follow the path... | Well GOLLY GEE you are right!!! Ok, now that I've acknowledged your unsolicited snide remark I st... read more | 02/24/2005 (5:46 am) |
| Mount point behaviour | What command are you using to mount them?... read more | 02/24/2005 (5:40 am) |
| Incredible Machine. | Yes, easily do-able.... read more | 02/24/2005 (5:36 am) |
| Schedule not working! | First off, I don't see any indication of a "Glass3::create(%block)" function to even make the block.... read more | 02/24/2005 (5:30 am) |
| Schedule not working! | Because this... %obj.setDataBlock(glass3); hardwires ONE possibility only where his method of... read more | 02/23/2005 (9:09 pm) |
| Can I switch off the "game clock?" | Screenshot.cs I think... read more | 02/23/2005 (6:18 pm) |
| How do I override datablock values? | Use a dummy datablock to alter the original and then create the object. have a dummy block like s... read more | 02/23/2005 (6:15 pm) |
| Schedule not working! | Fruit Take a closer look, you are passing the variable to "%this" and Pat has altered the functio... read more | 02/23/2005 (6:04 pm) |
| AIWheeledVehicle don't follow the path... | Wouldn't it be great to know if any of this could help out our english speaking folk?... read more | 02/23/2005 (12:36 pm) |
| Can I switch off the "game clock?" | They are already built into the TGE demo scripts.... read more | 02/23/2005 (12:30 pm) |
| Enable/Disable SimGroups? | Use globals and disable the scripted actions. Such as... $TriggersDisabled = "True"; An... read more | 02/23/2005 (10:50 am) |
| Problems creating a server | Make sure the port is getting set... read more | 02/23/2005 (10:48 am) |
| Schedule not working! | You are also using namespace schedules which may not be properly handled. For instance, you would n... read more | 02/23/2005 (10:47 am) |
| EA Hit By Second Employee Lawsuit | Not neccesarily true. I hear the Red's have bad attitudes and short tempers. The Blue's tend to be... read more | 02/23/2005 (7:03 am) |
| EA Hit By Second Employee Lawsuit | Actually it's a great way to differentiate what a person does in his general duties. "do not pe... read more | 02/21/2005 (3:54 pm) |
| What Scripting Environment to use?? | Ditto on the TextPad ^^^^^... read more | 02/19/2005 (9:51 pm) |
| Question about PlayGui.gui/.cs | Or better yet, change line 49 of cursor.cs to.... if(%control.noCursor <= 0) and then use ... read more | 02/19/2005 (6:11 pm) |
| Teleport via Script | Instead of Teleport(%client.player, getTeleportObject("sphere")); use... Teleport(getTe... read more | 02/18/2005 (4:09 am) |
| Texas Torquers | I live close to Texas, know a few other Torque'rs there, considered moving there myself, may yet sti... read more | 02/17/2005 (12:55 pm) |
| Available functions | Are you looking in the script files or the SDk files?... read more | 02/15/2005 (5:30 am) |
| Torque virtual online meetings/trainings | Josh I had not considered going as far as the 3DMax idea myself. Since my skills are lacking in ... read more | 02/14/2005 (11:18 pm) |
| *** The Emergency Alert System Has Been Activated!!! *** | Thanks George! Now that you have brought it back up, I think I should get the path code and dam... read more | 02/11/2005 (9:57 pm) |
| Wrapping text for GuiTextListCtrl | Couldn't this be pretty easily done in script? Just do a count on the string and parse it with stri... read more | 02/11/2005 (9:48 pm) |
| Torque script function arguments | @ Bruno That is not true in all cases. Performing an action on a datablock can have effects tha... read more | 02/09/2005 (11:47 pm) |
| GUI control won't show up :( | DOH!!!! I'm glad I asked first because if you hadn't I was going to ask you "Are you sure it's ad... read more | 02/09/2005 (4:48 am) |
| GUI control won't show up :( | FBiS Did you ever get this working?... read more | 02/08/2005 (11:45 pm) |
| GUI control won't show up :( | Type in tree(); In the window that pops up find the GUI object group and export it or any p... read more | 02/08/2005 (6:08 am) |
| $Game::Schedule | When someone wins the match due to scoring, make sure you... cancel($Game::Schedule);... read more | 02/07/2005 (3:13 pm) |
| Torque Course | J.T. I agree(about the online), last night [url=http://www.garagegames.com/my/home/view.profile.p... read more | 02/05/2005 (3:27 pm) |
| Local variable in console not working? | Prepare to meet the next awesome power in TGE... :-D This can be tricky stuff to grasp here,... read more | 02/05/2005 (3:55 am) |
| Torque virtual online meetings/trainings | "yes torque could be extended to provide a virtual meeting room, even to include a virtual slideshow... read more | 02/05/2005 (2:21 am) |
| The difference between a POLY and a TRI | Paul, I tried to email you back but it bounced, drop me a line from another email email when you get... read more | 02/05/2005 (2:00 am) |
| Simple question (flagpole) | @ Billy Thanks dude, much appreciated. :-) LOL, would you believe I actually hated teachers i... read more | 02/05/2005 (1:47 am) |
| Critical Mounting Questions | @ Gregory Since you have decided to scale back your plans a little can I offer a suggestion that ... read more | 02/04/2005 (8:30 pm) |
| Critical Mounting Questions | @ Edward Don't get me wrong, I understand completely why you deleted your post, I wasn't knocking... read more | 02/04/2005 (8:30 pm) |
| Local variable in console not working? | Nice work Matthew. But your last function will return a "-1" because you were using a namespace met... read more | 02/04/2005 (7:06 pm) |
| Critical Mounting Questions | Edward, I don't know if you traced back Gregory's profile to his site but it would appear that he ha... read more | 02/04/2005 (6:09 pm) |
| Another upstart group of indies... | Jeff is world famous, I thought everyone knew that, lol. [url=http://gamesurf.tiscali.it/dynami... read more | 02/04/2005 (3:10 pm) |
| How to make an internationalization support on Torque? | There is no reason this could not be released for both English and Spanish at the same time as well ... read more | 02/04/2005 (2:46 pm) |
| Just bought the SDK and... well... SDK it aint... | "(yes we shared a hallway)" ROTFL, I wish I could have shared it with you. Just the statement... read more | 02/04/2005 (2:07 pm) |
| Just bought the SDK and... well... SDK it aint... | "What we want to do is provide a way for people to be brought up to Torque." I don't know what ... read more | 02/04/2005 (2:07 pm) |
| Questions Related to my Senior Thesis | 1) Do you feel that gaming technology has other uses besides entertainment? and how so? Read this... read more | 02/04/2005 (12:55 pm) |
| Key binding for use Health | You are not using a command anymore, change your bind to this... movemap.bind(keyboard, "f",getHe... read more | 02/04/2005 (9:11 am) |
| GUI control won't show up :( | Not a problem. I see now what you meant. A gui will not show up in the list without a name, but yo... read more | 02/04/2005 (7:26 am) |
| GUI control won't show up :( | Give it a name.... read more | 02/04/2005 (6:32 am) |
| Just bought the SDK and... well... SDK it aint... | To touch on what Christopher said about the site being a maze or easier to navigate, I would tend to... read more | 02/04/2005 (6:06 am) |