FuzzYspo0N's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| T3d 1.1 beta 2 (and 1) Dx5_NM == No SpecMap [w/FIX] - RESOLVED | My comment made no sense, ignore me!... read more | 05/28/2010 (9:31 am) |
| FIXED: GDB: Program received signal: "0" & Memory Leak (iTGB 1.2) | Hitesh and others : You can look for the problems in your game's memory usage by running the gam... read more | 10/15/2009 (9:31 am) |
| Port to iPhone problem | Hey techfront, each build (release device, debug device, release simulator, debug simulator) has its... read more | 10/15/2009 (8:43 am) |
| Tell a friend | You can display a notification however you choose, as long as the USABILITY conforms to their rules ... read more | 10/15/2009 (4:10 am) |
| RESOLVED: Strange crash | One way to avoid this problem is to load as little is needed before starting the game. Loading every... read more | 10/14/2009 (4:50 pm) |
| Shadow fading inverted | Thanks Tom. i made some weird changes here and there in the shaders, inverting the fade (which made ... read more | 10/13/2009 (6:58 pm) |
| T3D PostFX GUI Resource - Feedback and ideas | http://www.garagegames.com/community/resources/view/18479/1#comment-140475 I replied here, Scot :... read more | 10/13/2009 (2:27 pm) |
| Does Torque 3D uses PhysX's or engine's inner raycasting? | Normal rayCasts inside the engine are all optimal versions for the scene. Requiring every object to ... read more | 10/13/2009 (11:37 am) |
| "Shinobi Ninja Attacks" - Cerulean Games' first big iPhone Title | Also, some screenshots would be neato.... read more | 10/12/2009 (8:01 pm) |
| Adjusting SSAO? | Hey, i just put this online, i realised it might help others out. http://www.garagegames.com/comm... read more | 10/12/2009 (1:05 pm) |
| Shadow fading inverted | Ah, ok. I edited my other post for legibility. Thanks for the responses, so any hint as to which ... read more | 10/11/2009 (6:09 pm) |
| Shadow fading inverted | Thanks for confirming it's not just my settings... read more | 10/11/2009 (4:06 pm) |
| Tell a friend | Eyal, There are many ways to do this. There is a TCPObject and HTTPObject in Torque2D that can be... read more | 10/10/2009 (5:29 pm) |
| iTGB Screen Orientation issues | Hi Hitesh, You haven't stated the problem you are having. "Similar" shows nothing of w... read more | 10/10/2009 (5:24 pm) |
| Port to iPhone problem | http://www.garagegames.com/community/forums/viewthread/103469 I replied to this thread as well, T... read more | 10/10/2009 (5:20 pm) |
| stupid question: How do you declare double? | [quote] There is "$=" and " SPC $CurrentScore" in the samples.[/quote] Just a... read more | 10/10/2009 (5:18 pm) |
| Port to iPhone problem | Hello Eros, There could be a number of things that cause a white screen on the simulator. a)... read more | 10/10/2009 (2:57 pm) |