Game Development Community

Tim Newsome-Ward's Forum Posts

Thread Post Date Posted
Torque X CEV 4.0 for Absolute Beginners Hey folks, I've finally gotten around to installing CEV 4.0. I've been following hoodie's Absolut... read more 05/28/2011 (4:34 am)
ZYNGA is hiring!!! Hey Germ, Just thought I'd mention that you have some awesome work there. Thanks for sharing and ... read more 03/29/2011 (2:20 pm)
Game Development & Outsourcing Services Available @Chris, Thanks for the questions. Here are some screen shots of assets we have created for va... read more 03/02/2011 (2:35 am)
[PAID] 2D/3D Artist is needed Hey there, Are you still looking for an artist?... read more 02/27/2011 (5:09 am)
Hey Folks, could you spare a minute? Hi Mike, Thanks for that. I will take a look at the Aquarium simulator. Looks like I may have to ... read more 02/23/2011 (2:35 pm)
ZYNGA is hiring!!! Ah, That answers my questions about remote contractors. Cheers... read more 02/18/2011 (10:31 am)
2D icon type art needed Hi Steve, Hope your well. I couldn't find an email on your profile, so I'll post here if that's o... read more 02/08/2011 (3:14 am)
Outsourcing by Desktop Daydreams Studios Hey Player Type, We do scripting. If you email me tim_newsome_ward(at)yahoo.co.uk or through a... read more 11/23/2010 (9:43 pm)
$200 for 2D tower defense art Hey Kenneth, I was wondering if you had found an artist? If not, we are available and you can ... read more 11/23/2010 (8:02 am)
[paid] - looking for a TX2D developer to augment PSK Hey Jabari, Are you still looking for a coder for this job? Warm Regards Tim Newsome-Ward... read more 11/22/2010 (9:46 pm)
[PAID] Looking for 2d Background/Object artist, and Character Sprite artist. Hey Jai, We can provide what your looking for. If you want to take a look at our [url=http://desk... read more 11/21/2010 (7:42 pm)
If you haven't heard... Yeah, a backup forum is probably a good idea. Hopefully it won't be needed. I think [url]http://w... read more 11/13/2010 (7:28 pm)
If you haven't heard... @Duncan, Yeah that was my initial thought too!;-)... read more 11/12/2010 (4:43 pm)
Farseer Phsyics, CEV & the PSK Cheers Will, Yeah we have gone down the route of having different states. Its having a few issu... read more 11/10/2010 (8:38 am)
Indie titles back in games section of Xbox Live Yeah, Good news all in all. The Achievements and the Kinect API would be great,I think Kinect Ind... read more 11/09/2010 (8:57 pm)
Zero or negative particles are not recommended Thanks Jon, I'll give it a try.... read more 11/04/2010 (9:22 am)
Game Kit Input Map Issuse[SOLVED] Just in case this happens to anyone else. I'm running windows 7 64-bit. A new sneaky driver insta... read more 10/29/2010 (10:12 pm)
T2D Lighting Component and Tilemaps. Sorry for the late reply John! We've been busy fiddling with animation :-S I'm putting together ... read more 10/26/2010 (4:46 pm)
T2D Lighting Component and Tilemaps. @John Did you get any further on this?... read more 10/25/2010 (9:17 am)
Dealing with SceneLoader load times ha ha! Sometimes a good whine is needed!! What happens with multiple scenes? Will there be a r... read more 10/20/2010 (12:45 pm)
Dealing with SceneLoader load times @John That's great! I will have a go at implementing this. I'll try not overlap content blocks to... read more 10/20/2010 (8:59 am)
Xbox 360 Button Pack - Free resource! Cheers John! If anyone has any other requests then I'll see what I can do! ;-)... read more 10/19/2010 (6:07 pm)
Dealing with SceneLoader load times @Duncan Thanks for the reply. Currently I have an images folder which is 1.59MB and has 13 fil... read more 10/19/2010 (11:36 am)
Dealing with SceneLoader load times @John, Oh great, is there a thred relating to Duncan's content loading system?... read more 10/19/2010 (10:36 am)
Dealing with SceneLoader load times Well that was my initial thought. My art content (image folder) for the scene currently comes to ... read more 10/18/2010 (9:06 pm)
Delegates and T2DTriggerComponent @Josh, Thank you! I've actually found them now. I thought I'd do a little investigating since I r... read more 10/18/2010 (8:56 pm)
Dealing with SceneLoader load times @ Duncan, Thats the problem, the numbers are lying as my scene is taking much longer to load than... read more 10/18/2010 (3:34 pm)
Dealing with SceneLoader load times Ok, I've been playing with optimizing my scene and still no real change in loading times the. I'... read more 10/18/2010 (2:09 pm)
Dealing with SceneLoader load times Sorry guys lol, I think I maybe “mis-explained” my situation. I think my problem lie... read more 10/17/2010 (10:05 pm)
Mark The Mechanic is out on XBLIG, :) Nice Work! ... read more 10/17/2010 (8:40 pm)
Delegates and T2DTriggerComponent @Josh Ok I remember actually looking at this before, in the T2DTriggerComponent CollidesWith roll... read more 10/16/2010 (9:29 am)
Delegates and T2DTriggerComponent EDIT: IGNORE DOUBLE POST... read more 10/16/2010 (9:07 am)
Delegates and T2DTriggerComponent @Josh Yeah I used the OnEnter event to fire off the deleagte but I don't think I used the Collide... read more 10/16/2010 (8:43 am)
Delegates and T2DTriggerComponent Ok, I added a T2DTriggerComponent to my player, enabled it and I couldn't get the trigger to fire. ... read more 10/15/2010 (7:36 am)
Dealing with SceneLoader load times Hey Guys, This is a very interesting thred. I've noticed that my times are on the slow side too. ... read more 10/15/2010 (7:04 am)
Delegates and T2DTriggerComponent I got the ObjectFocus component working and its brilliant, thanks again Aaron! But I've just thou... read more 10/14/2010 (7:29 pm)
Delegates and T2DTriggerComponent Thanks Aaron!... read more 10/14/2010 (7:07 pm)
Delegates and T2DTriggerComponent great, Keep us posted! :-)... read more 10/13/2010 (5:48 pm)
Delegates and T2DTriggerComponent Brilliant! I'll have a look on TDN. Cheers again Aaron.... read more 10/13/2010 (10:20 am)
Delegates and T2DTriggerComponent Yeah that's my trouble (as [b]you[/b] know), I'm not a coder :-( Oh yeah I remeber you telling me... read more 10/12/2010 (9:00 pm)
PSK demo Dragon Character collision with a blank scene object. What would be the best way to draw animated sprites/Images to the screen? Kind of like a active HUD,... read more 10/12/2010 (9:14 am)
Spot Lights / Spotlights in TX2D [SOLVED] Cheers Aaron, I'll have a look and post back here.... read more 10/12/2010 (8:09 am)
Spot Lights / Spotlights in TX2D [SOLVED] @Cheers Aaaron, I have rev 66, but maybe its an issuse with NOT doing the tut right!:-P... read more 10/11/2010 (8:08 pm)
Spot Lights / Spotlights in TX2D [SOLVED] Hey all, What was the problem with this in the end? I have the latest revision (66) and have foll... read more 10/11/2010 (2:50 pm)
Depolying to Xbox 360 with the CEV [SOLVED] @Aaron Great it worked like a charm. Just to run through what I did: 1. Created Xbox copies... read more 10/10/2010 (8:22 am)
Depolying to Xbox 360 with the CEV [SOLVED] @Everyone! Cheers for the response guys. Its 23.24pm here and the Mrs is zzzzzz so I'll get on th... read more 10/09/2010 (10:27 pm)
Chu's Dynasty In Review! @Matthew Its looks really good! I'll give it a dl when I get chance!... read more 10/06/2010 (7:17 pm)
Farseer objects sinking in Cheers guys ;-)... read more 10/03/2010 (6:10 pm)
Farseer objects sinking in This is intresting. I'm getting this occasionally, I'll play with the settings. Will this effect ... read more 10/03/2010 (3:23 pm)
Frames Per Second counter Still having a few issues! It’s frustrating not being a coder sometimes, but I'm learning ;-) ... read more 10/03/2010 (1:21 pm)
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