Game Development Community

Steve Miles's Forum Posts

Thread Post Date Posted
Crashing when mouse wheel rolls You probably need to remove the parentheses from your function name: moveMap.bindCmd(mouse0, zaxi... read more 10/23/2006 (10:02 pm)
OGG music files from mp3 / wav Audacity is a good free sound editor: [url]http://audacity.sourceforge.net[/url]... read more 10/06/2006 (4:58 pm)
Am i wrong Hi - no, I just installed it again tonight and it installs the whole thing (no TGE needed). Try it a... read more 09/22/2006 (7:14 pm)
T2d mount-point based skeletons (for character art) I also toyed around with doing the same thing - but it's probably hard to perfect. Although, the gu... read more 08/31/2006 (7:18 am)
Just added a new TGB page Thanks! Filling up TDN with little tutorials like this will make is much easier to learn TGB.... read more 06/05/2006 (6:23 am)
Is there gonna be a t2d book? A book would only be good once TGB is out of Early Adopter and has been around in the same form for ... read more 03/01/2006 (8:03 am)
Three new getting started articles posted to TDN Wow - great startup tutorials!... read more 02/28/2006 (8:31 am)
T2d Vs. Tgb I just hope we don't have to go through the code and change every t2d prefix to tgb...... read more 02/16/2006 (8:46 pm)
Asset Encryption Resource Last thing we need is Al-Qaeda buying T2D and hiding terrorist messages in Match-3 games....... read more 02/10/2006 (7:54 pm)
Looking for advice/recommendations It may not be what you're looking for, but Graphics Gale is a neat little pixel art graphics editor ... read more 02/06/2006 (9:44 pm)
Looking to add something to TDN... [url=http://tdn.garagegames.com/wiki/Torque_2D/StandardTutorials/Basics/GuiScene]Gui link[/url] S... read more 01/30/2006 (7:23 am)
Looking to add something to TDN... Or, let me know what you want to add and I could do it...... read more 01/28/2006 (6:12 pm)
Looking to add something to TDN... Yeah...it's a bit complicated. Once you're logged into TDN and at the main T2D page. - Click any ... read more 01/28/2006 (6:12 pm)
2D lights This was touched on in another thread, but I believe the answer is there won't be any official light... read more 01/25/2006 (6:27 am)
A curiosity... any T2D owners own TGE as well? I bought TGE about 3 years ago, and T2D this year. With TGE, I fumbled around quite a bit (I would p... read more 01/04/2006 (6:10 pm)
T2D TDN wishlist @Drew: Great start man! I guess it's true, if you built it, they will come. :-) Thanks!... read more 01/01/2006 (4:09 pm)
T2D TDN wishlist Just added it to the TDN: [url=http://tdn.garagegames.com/wiki/Torque_2D]Link to T2D TDN[/url] ... read more 12/27/2005 (11:44 am)
OnWorldLimit Maybe this thread will help you: [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=9... read more 12/18/2005 (7:43 am)
TDN vs Resource section Hi, The login has been working fine for me (Firefox 1.5). One question, though - Is there a reaso... read more 12/17/2005 (3:11 pm)
Ingame Look VS. Regular Look (2 images) What happens when you change: sceneWindow2D.setCurrentCameraPosition( "0 0 800 600" ); to s... read more 12/13/2005 (11:04 pm)
2D and Indie scene Just look at all the games coming out at bigfishgames.com and gamehouse.com - there' s definitely a ... read more 12/06/2005 (9:04 am)
Is it possible to create a model with joints in T2D? This resource may help you: [url]http://www.garagegames.com/blogs/49241/8660[/url] I would thi... read more 12/01/2005 (10:26 pm)
T2D Alpha 1.1) "Give them an inch... Hi, I've been working with the Alpha and it's been great - haven't even run into a problem yet. T... read more 12/01/2005 (12:36 pm)
Tiles speeds You might want to post some code snippets - sometimes people find that easier to give you comments o... read more 11/20/2005 (7:16 pm)
Torque 2D Network Capabilties Melv is still working on this, but his latest plan outlines some really cool T2D stuff: [url]http... read more 11/19/2005 (5:38 pm)
What editor do you use I use Textpad (.com) and have always been happy with it. There's a nice little tool which makes wind... read more 11/14/2005 (12:47 pm)
Is it possible to implement day-night effect? Between the T2D blending and particle effects I'm sure there are many ways to implement a day/night ... read more 11/14/2005 (6:39 am)
IDE with true T2D intellisense @ Jason: Can you throw me a link to your .chm file? Thanks!... read more 11/09/2005 (6:58 pm)
Good side scroller shooters? @Randy - I can remember being 11 years old and riding my bike out to the local KMart with any quarte... read more 10/23/2005 (9:52 am)
Sprite following mouse with a delay Well, now I opened a can of worms - I tried to simplify things, but still can't get the image to fol... read more 09/28/2005 (12:04 pm)
Sprite following mouse with a delay Thanks for your input and examples....I think getMousePosition is one of the functions that's obscur... read more 09/28/2005 (10:37 am)
How to open and edit map tiles (Tile editor not working) Hi, I can't load them either. I have a feeling, maybe I'm wrong, but in the tilemap folder there ... read more 09/27/2005 (6:18 pm)
Naming convention concerns Glad to see it worked. Some of the Torque development environments, like Torsion ([url]http://www.si... read more 09/27/2005 (4:30 pm)
Naming convention concerns Hi, The way it works is that you would create a new directory for each game you want to develop, ... read more 09/27/2005 (12:26 pm)
What happens when a function doesn't exist in TorqueScript? There's a resource for modifying the code like this: [url]http://www.garagegames.com/index.php?se... read more 09/26/2005 (10:41 am)
IDE for Torque 2D? I've tried TorqueDev and Torsion. As a beginner, I like Torsion better as it was easy to set up and ... read more 09/24/2005 (1:09 pm)
Private Torque2D forums I agree, and maybe on the left menu, under Forums, you can put the "View all forums" link under "Sub... read more 09/23/2005 (9:32 am)
Packaging game in ZIP files I think the zip file is just for packaging - every file needs to be unzipped to a directory on the e... read more 09/23/2005 (6:59 am)
Set Wip I've downloaded both versions, it's nice to have the selected images show up in this new version. I ... read more 09/13/2005 (6:25 pm)
TDN T2D suggestions Can't wait until this is available. It would be great to have all of the T2D functions/features in a... read more 09/13/2005 (8:57 am)
Excessive T2D memory usage? Luxor isn't a T2D game...I just mentioned that since I was playing it at the time and it was similar... read more 09/08/2005 (9:22 pm)
Excessive T2D memory usage? I'm getting 47 megs for the shooter demo and 75 for the fish demo....I was just playing the game Lux... read more 09/08/2005 (9:04 pm)
T2D update review (from 1.0.2 to 1.1 so far) ... and a question Access to the 1.1 beta release would be great. As mentioned above, I would much rather work with the... read more 09/08/2005 (7:16 am)
Newbie intro Hi, I just joined up two days ago and finished the tutorial as well. Everything seemed to work excep... read more 09/07/2005 (8:13 am)
New Level (Half-Pipe Elite Extreme) Cool new level, half-pipes are a pain in the butt. It's kind of neat to change your viewpoint to ... read more 02/10/2003 (7:44 am)
New ScoreLog MOD site and version Hey guys, neat mod. Is there something I'm missing? How can you get an 8 second "Hop Skip and Jum... read more 02/05/2003 (3:52 pm)
Very smooth curves for chutes,gripes and requests Hi - I've messed around with Quark and made a view simple level tests...but making smooth ramps and ... read more 01/29/2003 (12:11 pm)
New custom MarbleBlast level Neat level - tough to master at first. Luc, how did you get that time?! It seems almost impossibl... read more 01/05/2003 (9:12 am)