Game Development Community

Giuseppe De Francesco's Forum Posts

Thread Post Date Posted
Torque X 2D 3.1.5 Beta @Jesse: all the actual fixes are in this beta and more added by the GG team. What's not there are mi... read more 06/23/2010 (1:12 am)
Particles' Collisions in TX2D: Nice and neat :) Sorry for being late but I've been busy. I've just commited the suggested improvement to T2DPart... read more 06/20/2010 (2:47 am)
Has anybody got this paths component to work I didn't know about that component, but looking at it is the very same principle I used myself creat... read more 06/17/2010 (1:15 am)
TX2D 3.1.5 Beta - Particles spin in the opposite direction (FIXED in the new Beta) Hi Ray, I'm not sure that's correct to apply an engine fix for this because it would change the p... read more 06/17/2010 (12:59 am)
Particles' Collisions in TX2D: Nice and neat :) Hey Olivier, #1 is nice, #2 is risky and very CPU consuming because the pool is parsed sequential... read more 06/15/2010 (4:22 pm)
Particles' Collisions in TX2D: Nice and neat :) @Henry: I'm glad you appreciate this small contribution ;) I've produced another video with a dif... read more 06/15/2010 (9:56 am)
Particles' Collisions in TX2D: Nice and neat :) SVN Commit Revision 30: Flip-Flop flag: To ease the CPU job if this flag is enabled the collision... read more 06/15/2010 (8:04 am)
Particles' Collisions in TX2D: Nice and neat :) Some update: I've tweaked the position computing (Commit Revision 29) and tested the implementation ... read more 06/15/2010 (5:26 am)
Particles' Collisions in TX2D: Nice and neat :) @Will: I hope so :) Give it a try and let me know your thoughts!... read more 06/13/2010 (5:04 pm)
Particles' Collisions in TX2D: Nice and neat :) Hey Guys, I've released this one and updated the OP video. What's in this release: - Particles... read more 06/13/2010 (4:44 pm)
Particles' Collisions in TX2D: Nice and neat :) @Diego: Actually I'm already working on that as well because it's the natural evolution of this feat... read more 06/13/2010 (12:17 pm)
Particles' Collisions in TX2D: Nice and neat :) I've just updated the OP video to reflect the current state of this feature: I consider it now a Bet... read more 06/13/2010 (11:17 am)
Torque X huge memory leak - Fixed Some new stuff that will be added to the repository tonight, see this thread (also for posting issue... read more 06/13/2010 (5:05 am)
Zombie Sniper HD Available on Marketplace! Best of luck ;)... read more 06/10/2010 (1:02 am)
Torque X huge memory leak - Fixed Hey guys, from what I can see almost all the fixes in the SVN repo for the Core and 2D engine hav... read more 06/09/2010 (3:54 am)
TX2D 3.1.5 Beta - Project templates create wrong References I've the Team System Architect edition.... read more 06/08/2010 (11:46 pm)
TX2D 3.1.5 Beta - Scene files are polluted with unused materials (waste of memory) Hey Josh, going to review it in a moment, just finishing this first tour of well known bugs ;) ... read more 06/08/2010 (3:04 pm)
TX2D 3.1.5 Beta - Particles not properly rendered @ Henry: I'd say most of it, almost all till Commit 25 I think, but I've just checked at random. ... read more 06/07/2010 (1:54 pm)
Torque X 2D 3.1.5 Beta Hey Derek, the description reads "Torque X 2D 3.1.5 Beta" and so reads the file name ;)... read more 06/07/2010 (10:48 am)
Torque X huge memory leak - Fixed Hey Henry, a 3 times per frame thing can be anywhere in between the events pumping and their exec... read more 06/07/2010 (1:30 am)
Torque X huge memory leak - Fixed @Henry: actually that Effect copy in the CopyTo wasn't there since the beginning but all works as it... read more 06/06/2010 (9:10 am)
Torque X huge memory leak - Fixed @Andy: you're welcome ;)... read more 06/06/2010 (9:01 am)
Torque X huge memory leak - Fixed Hey Andi, quite strange actually. I run a similar config (Win7 X32 Ultimate + VS2008 Architect) b... read more 06/05/2010 (12:19 pm)
Torque Talk Live - The Torque Podcast Discussion Thread I like the idea, not really the time actually: that's 11pm here in Ireland (and UK) and midnight in ... read more 06/02/2010 (2:44 pm)
Torque X huge memory leak - Fixed @Eric: thanks, that's great news ;) @Andi: I'm going to send the invitation right away ;)... read more 06/01/2010 (12:56 pm)
Torque X huge memory leak - Fixed Hey Lucian, the 3.1.4 is the one I've been working on. Next release will contain hopefully all th... read more 06/01/2010 (8:22 am)
Torque X huge memory leak - Fixed Hey guys, just to give you an update. I'm now working on optimizing the code. Till now I've ad... read more 05/25/2010 (12:41 pm)
Zombie Sniper HD Available on Marketplace! YAZG :) Downloading it!... read more 05/23/2010 (8:30 am)
Slow frame rate mystery Nice finding Tom, thanks for the great job you're doing! Pino... read more 05/20/2010 (1:19 pm)
Crash to Code 4 when zoom by changing _cameraExtent Hi, the Xbox doesn't have a 854x480 resolution so it will resize it to fit the standard 480p (4:3... read more 05/20/2010 (1:59 am)
Offscreen emitters not emitting... Hey Jesse, the repository is available upon request as discussed in [url=http://www.torquepowered... read more 05/19/2010 (4:52 pm)
Slow Performance on XBOX when debuging Hey Josh, having the GS Connect run on the Xbox just right click on the Xbox copy of the game. A ... read more 05/19/2010 (2:14 am)
Offscreen emitters not emitting... Hi guys, I noticed that as well just yesterday working on my next game which has particles coveri... read more 05/19/2010 (1:44 am)
Crash to Code 4 when zoom by changing _cameraExtent Hey there, just seen this thread. Does the error happen also using the fixed engine? Pino ... read more 05/17/2010 (11:01 pm)
Torque X huge memory leak - Fixed Hey Michael, you have new mail ;) Pino... read more 05/17/2010 (4:17 pm)
Why WAS Torque3D documentation so poor? @Eric: I guess you do know that I'm a strong supporter of community bug fixing work :) I do understa... read more 05/17/2010 (4:09 pm)
Why WAS Torque3D documentation so poor? Eric, I didn't want to express lack of trust, if that was the result of my post I do apologize. L... read more 05/17/2010 (12:49 am)
Why WAS Torque3D documentation so poor? Hey Eric, I'm not sure you'll find any hire: for a task like this you need people having a deep p... read more 05/16/2010 (11:08 pm)
Torque X huge memory leak - Fixed Hi Olivier, the issue here is that the Platform Starter Kit doesn't show in the list of the produ... read more 05/16/2010 (11:00 pm)
Torque X huge memory leak - Fixed Henry, yes is the very same class. I think it was written for the platformer starter kit then import... read more 05/16/2010 (12:11 pm)
Torque X huge memory leak - Fixed BTW: Guys, during the fixing operations I found a minimalistic Finite State Machine in the engine co... read more 05/16/2010 (9:47 am)