Giuseppe De Francesco's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Torque X 2D 3.1.5 Beta | @Jesse: all the actual fixes are in this beta and more added by the GG team. What's not there are mi... read more | 06/23/2010 (1:12 am) |
| Particles' Collisions in TX2D: Nice and neat :) | Sorry for being late but I've been busy. I've just commited the suggested improvement to T2DPart... read more | 06/20/2010 (2:47 am) |
| Has anybody got this paths component to work | I didn't know about that component, but looking at it is the very same principle I used myself creat... read more | 06/17/2010 (1:15 am) |
| TX2D 3.1.5 Beta - Particles spin in the opposite direction (FIXED in the new Beta) | Hi Ray, I'm not sure that's correct to apply an engine fix for this because it would change the p... read more | 06/17/2010 (12:59 am) |
| Particles' Collisions in TX2D: Nice and neat :) | Hey Olivier, #1 is nice, #2 is risky and very CPU consuming because the pool is parsed sequential... read more | 06/15/2010 (4:22 pm) |
| Particles' Collisions in TX2D: Nice and neat :) | @Henry: I'm glad you appreciate this small contribution ;) I've produced another video with a dif... read more | 06/15/2010 (9:56 am) |
| Particles' Collisions in TX2D: Nice and neat :) | SVN Commit Revision 30: Flip-Flop flag: To ease the CPU job if this flag is enabled the collision... read more | 06/15/2010 (8:04 am) |
| Particles' Collisions in TX2D: Nice and neat :) | Some update: I've tweaked the position computing (Commit Revision 29) and tested the implementation ... read more | 06/15/2010 (5:26 am) |
| Particles' Collisions in TX2D: Nice and neat :) | @Will: I hope so :) Give it a try and let me know your thoughts!... read more | 06/13/2010 (5:04 pm) |
| Particles' Collisions in TX2D: Nice and neat :) | Hey Guys, I've released this one and updated the OP video. What's in this release: - Particles... read more | 06/13/2010 (4:44 pm) |
| Particles' Collisions in TX2D: Nice and neat :) | @Diego: Actually I'm already working on that as well because it's the natural evolution of this feat... read more | 06/13/2010 (12:17 pm) |
| Particles' Collisions in TX2D: Nice and neat :) | I've just updated the OP video to reflect the current state of this feature: I consider it now a Bet... read more | 06/13/2010 (11:17 am) |
| Torque X huge memory leak - Fixed | Some new stuff that will be added to the repository tonight, see this thread (also for posting issue... read more | 06/13/2010 (5:05 am) |
| Zombie Sniper HD Available on Marketplace! | Best of luck ;)... read more | 06/10/2010 (1:02 am) |
| Torque X huge memory leak - Fixed | Hey guys, from what I can see almost all the fixes in the SVN repo for the Core and 2D engine hav... read more | 06/09/2010 (3:54 am) |
| TX2D 3.1.5 Beta - Project templates create wrong References | I've the Team System Architect edition.... read more | 06/08/2010 (11:46 pm) |
| TX2D 3.1.5 Beta - Scene files are polluted with unused materials (waste of memory) | Hey Josh, going to review it in a moment, just finishing this first tour of well known bugs ;) ... read more | 06/08/2010 (3:04 pm) |
| TX2D 3.1.5 Beta - Particles not properly rendered | @ Henry: I'd say most of it, almost all till Commit 25 I think, but I've just checked at random. ... read more | 06/07/2010 (1:54 pm) |
| Torque X 2D 3.1.5 Beta | Hey Derek, the description reads "Torque X 2D 3.1.5 Beta" and so reads the file name ;)... read more | 06/07/2010 (10:48 am) |
| Torque X huge memory leak - Fixed | Hey Henry, a 3 times per frame thing can be anywhere in between the events pumping and their exec... read more | 06/07/2010 (1:30 am) |
| Torque X huge memory leak - Fixed | @Henry: actually that Effect copy in the CopyTo wasn't there since the beginning but all works as it... read more | 06/06/2010 (9:10 am) |
| Torque X huge memory leak - Fixed | @Andy: you're welcome ;)... read more | 06/06/2010 (9:01 am) |
| Torque X huge memory leak - Fixed | Hey Andi, quite strange actually. I run a similar config (Win7 X32 Ultimate + VS2008 Architect) b... read more | 06/05/2010 (12:19 pm) |
| Torque Talk Live - The Torque Podcast Discussion Thread | I like the idea, not really the time actually: that's 11pm here in Ireland (and UK) and midnight in ... read more | 06/02/2010 (2:44 pm) |
| Torque X huge memory leak - Fixed | @Eric: thanks, that's great news ;) @Andi: I'm going to send the invitation right away ;)... read more | 06/01/2010 (12:56 pm) |
| Torque X huge memory leak - Fixed | Hey Lucian, the 3.1.4 is the one I've been working on. Next release will contain hopefully all th... read more | 06/01/2010 (8:22 am) |
| Torque X huge memory leak - Fixed | Hey guys, just to give you an update. I'm now working on optimizing the code. Till now I've ad... read more | 05/25/2010 (12:41 pm) |
| Zombie Sniper HD Available on Marketplace! | YAZG :) Downloading it!... read more | 05/23/2010 (8:30 am) |
| Slow frame rate mystery | Nice finding Tom, thanks for the great job you're doing! Pino... read more | 05/20/2010 (1:19 pm) |
| Crash to Code 4 when zoom by changing _cameraExtent | Hi, the Xbox doesn't have a 854x480 resolution so it will resize it to fit the standard 480p (4:3... read more | 05/20/2010 (1:59 am) |
| Offscreen emitters not emitting... | Hey Jesse, the repository is available upon request as discussed in [url=http://www.torquepowered... read more | 05/19/2010 (4:52 pm) |
| Slow Performance on XBOX when debuging | Hey Josh, having the GS Connect run on the Xbox just right click on the Xbox copy of the game. A ... read more | 05/19/2010 (2:14 am) |
| Offscreen emitters not emitting... | Hi guys, I noticed that as well just yesterday working on my next game which has particles coveri... read more | 05/19/2010 (1:44 am) |
| Crash to Code 4 when zoom by changing _cameraExtent | Hey there, just seen this thread. Does the error happen also using the fixed engine? Pino ... read more | 05/17/2010 (11:01 pm) |
| Torque X huge memory leak - Fixed | Hey Michael, you have new mail ;) Pino... read more | 05/17/2010 (4:17 pm) |
| Why WAS Torque3D documentation so poor? | @Eric: I guess you do know that I'm a strong supporter of community bug fixing work :) I do understa... read more | 05/17/2010 (4:09 pm) |
| Why WAS Torque3D documentation so poor? | Eric, I didn't want to express lack of trust, if that was the result of my post I do apologize. L... read more | 05/17/2010 (12:49 am) |
| Why WAS Torque3D documentation so poor? | Hey Eric, I'm not sure you'll find any hire: for a task like this you need people having a deep p... read more | 05/16/2010 (11:08 pm) |
| Torque X huge memory leak - Fixed | Hi Olivier, the issue here is that the Platform Starter Kit doesn't show in the list of the produ... read more | 05/16/2010 (11:00 pm) |
| Torque X huge memory leak - Fixed | Henry, yes is the very same class. I think it was written for the platformer starter kit then import... read more | 05/16/2010 (12:11 pm) |
| Torque X huge memory leak - Fixed | BTW: Guys, during the fixing operations I found a minimalistic Finite State Machine in the engine co... read more | 05/16/2010 (9:47 am) |