Cyrad's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| TGB + Steam API? | You don't need to worry too much about interfacing your game with Steam until your game is near comp... read more | 05/04/2012 (9:20 am) |
| Dynamic Shadow In TGB? Yes! | It didn't seem to help. Should collisions be enabled for the objects?... read more | 03/25/2012 (12:39 pm) |
| Dynamic Shadow In TGB? Yes! | [quote]Verts: 24, LightPos: -30.493797 -8.840000 1: 1615.422974 1562.044189 2: 1562.044189 1465.71... read more | 03/24/2012 (6:41 am) |
| Dynamic Shadow In TGB? Yes! | Shadow map? Do you mean light map? The light map is attached to a player object. I performed a te... read more | 03/23/2012 (8:46 pm) |
| Dynamic Shadow In TGB? Yes! | I went through it carefully and made there there were no internal collisions. I even tried making a ... read more | 03/23/2012 (6:52 pm) |
| Dynamic Shadow In TGB? Yes! | Ah! Okay, I never worked with TGB's source before. The array out of bounds error is happening in ... read more | 03/21/2012 (9:18 am) |
| Dynamic Shadow In TGB? Yes! | I'm not familiar with the debugger, unfortunately.... read more | 03/20/2012 (6:52 pm) |
| Dynamic Shadow In TGB? Yes! | Ah, that explains it. I'm making progress, but now I'm getting an error: "Vector<T>::oper... read more | 03/18/2012 (8:15 pm) |
| [Solved] A question on a fan based game for TGB | If it's non-profit, I see no reason why you shouldn't be able to do it. There is a slim chance th... read more | 03/17/2012 (3:20 pm) |
| Fighting Game Genre Kit - Inquiry | I remember someone mentioning it, too. I don't think anything ever became of it. I was interested in... read more | 02/29/2012 (10:14 am) |
| Dynamic Shadow In TGB? Yes! | I can't seem to get it to work. I put the code in the TGBGame folder in TGB's solution. It rebuilds ... read more | 02/22/2012 (7:32 pm) |
| T2D Multiplayer Help Please. | I went over the Checkers tutorial and worked with Game Maker from Yoyogames, which used a simple mes... read more | 01/19/2012 (6:32 pm) |
| Change animation Of Character | You will have to create a new animation state that is triggered when you're pushing a box. There's a... read more | 12/29/2011 (7:50 am) |
| New Pricing Confusion | Oh, okay! So conversion will upgrade my Torque 2D to the professional version in addition to convert... read more | 11/03/2011 (3:00 pm) |
| New Pricing Confusion | So to go from the standard TGB to full source TGB, I need to pay $128 for a new license? Or, will th... read more | 11/03/2011 (1:51 pm) |
| Programming in Torque Script... | I spent over a year trying to figure out TorqueScript because operations as simple as changing an ob... read more | 11/03/2011 (9:10 am) |
| What would you like to see addressed in Torque 2D? | Not sure if this has been mentioned or already addressed, but I'd like to see some changes that are ... read more | 01/12/2010 (9:18 pm) |
| Cannot open console | [url]http://jetsu.org/rad/hotlink/temp/console.txt[/url] There's a couple of my scripts that don'... read more | 12/31/2009 (12:21 pm) |
| What would you like to see addressed in Torque 2D? | T2D not compatible with TGB? So I'm assuming the genre kits aren't compatible either, even though th... read more | 11/19/2009 (4:26 pm) |
| What would you like to see addressed in Torque 2D? | [b]Ability within the editor to save an object's specifications as a datablock.[/b] To create a d... read more | 11/16/2009 (4:34 pm) |
| Fighter Starter Kit | I have plans in the future to create a networked platforming fighting game when Torque 2D comes out.... read more | 11/10/2009 (8:23 pm) |
| Executable Game doesn't work despite it working in TGB | Whoa, that worked. Not sure how including the uncompiled scripts in it has to do with it, but if it ... read more | 09/08/2009 (8:01 pm) |
| Is TGB worth getting now since Torque 2D will be out soon? | This is very enlightening. Thank you very much.... read more | 08/06/2009 (7:46 am) |