Jonathan Noyola's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Block Generator | Try something like this: [code]%xStart = 0; %yStart = 0; %columns = 20; %rows = 20; %xSpacing =... read more | 08/28/2010 (6:17 pm) |
| T3D Performance Improvement | Thanks. I've already looked at several threads, but I'm wondering if anything new has shown up. I f... read more | 08/24/2010 (6:03 am) |
| AI death animation | If you post it, I could fix it up to make it work with AI.... read more | 08/24/2010 (3:20 am) |
| T3D Performance Improvement | Hmm apparently it doesn't do anything. It only worked when I first changed it. I can't find anything... read more | 08/24/2010 (3:15 am) |
| Beginner question on TorqueScript execution flow | Yes, Torque doesn't actually interrupt, it just calls callbacks when nothing is processing.... read more | 08/23/2010 (2:56 am) |
| T3D Performance Improvement | That's the only setting I changed. I don't think there's any other explanation.... read more | 08/22/2010 (3:48 pm) |
| AI death animation | I was never sure that the T3D damage location works correctly. If someone could confirm this and may... read more | 08/22/2010 (3:46 pm) |
| Engine Freeze On Impulse | That works too I guess.... read more | 08/22/2010 (4:05 am) |
| AI death animation | I just tried to keep it similar to Player::playDeathAnimation... read more | 08/21/2010 (3:58 pm) |
| Sequence Question | You're changing the reference name of the sequence. Is that what you're trying to change, because in... read more | 08/21/2010 (7:45 am) |
| AI death animation | Add this funtion in your AI file. [code]function AIPlayer::playDeathAnimation(%this) { %this.s... read more | 08/21/2010 (6:17 am) |
| Beginner question on TorqueScript execution flow | I don't believe for/while loops can be interrupted. Try something like the following [code]new Gui... read more | 08/21/2010 (6:14 am) |
| Locking camera to x-axis? | Simply comment/delete this line in scripts/client/default.bind.cs [code]moveMap.bind( mouse, yaxis,... read more | 08/21/2010 (6:06 am) |
| Wheel Chair Sequence | Try inserting [code]%client.player.stopThread();[/code] before you play each new thread. Please e... read more | 08/20/2010 (5:17 am) |
| What happens if I upgrade to T3D Studio Pro | I don't work for GG or anything, but I think you have to upgrade them each seperately. If you only u... read more | 08/20/2010 (5:13 am) |
| Engine Freeze On Impulse | In scripts/server/radiusDamage.cs, change line 49 to this [code]if (%impulse && %targetObje... read more | 08/18/2010 (7:36 pm) |
| Radius Damage not applying | This problem has been encountered before. Check out [url=http://www.torquepowered.com/community/foru... read more | 08/18/2010 (7:26 pm) |
| BlendIgnoreTextureAlpha | I'm no expert on OpenGL either, but I think that anything it ignores will improve the performance at... read more | 08/05/2010 (2:22 pm) |
| Lag at intermittent intervals | It's a hp pavilion dv5 2077cl. It's like the recommended college laptop at Sam's Club or something,... read more | 07/19/2010 (12:20 am) |
| Game stages | Create the following function where "Boss1" is the name of the boss's datablock [code] f... read more | 07/17/2010 (3:08 am) |
| Lag at intermittent intervals | I just bought a new laptop and it runs just fine, no more lag, even with advanced lighting :)... read more | 07/17/2010 (1:57 am) |
| Free Shotgun Model! | This post was moved. The link was updated to [url]http://www.ampedlabs.com/files/downloads/foostic... read more | 07/15/2010 (7:57 pm) |
| Lag at intermittent intervals | No more lag? Alright, hopefully that'll solve my problem too, cuz I'm getting a new laptop soon.... read more | 07/15/2010 (6:17 pm) |
| Lag at intermittent intervals | *bump*... read more | 07/12/2010 (1:52 pm) |
| What is Meant By Ray Casting | Place the following inside the if statement: [code] if (%object.getName() $= "QuestionMark&qu... read more | 07/12/2010 (12:06 pm) |
| Game stages | About the boss battle type stuff, I don't have any tutorials to recommend, you just need to get more... read more | 07/12/2010 (11:54 am) |
| Basic premade game? | Yes, you just create a new game and add the files that the resource gives you... read more | 07/12/2010 (11:50 am) |
| Hover vehicle, movement and falling through the ground? | I've never used hover vehicles before, but I believe they're supposed to have strafing built in. Ab... read more | 07/12/2010 (11:36 am) |
| Snapping an object to a tile in a tilemap | Ok thanks, that's a lot easier than how I was trying to do it. Just to clarify for anyone else, get... read more | 07/03/2010 (9:57 am) |
| Snapping an object to a tile in a tilemap | I was doing this same thing, and I was wondering how to check if a tile is already filled, so you do... read more | 07/02/2010 (11:33 am) |
| RTS Mini-map for T3D? | I did one, though I'm not sure if it's exactly what you're looking for [url]http://www.torquepowere... read more | 07/01/2010 (9:23 pm) |
| Milkshape ShowTool texture issue | It worked this time - I have no idea why, but thanks. I'm using v2.8.3... read more | 06/18/2010 (3:54 pm) |
| Milkshape ShowTool texture issue | Thanks, I'll have to try that tomorrow. Do you have to load the ms3d first? Because I've never done... read more | 06/17/2010 (9:08 pm) |
| Milkshape ShowTool texture issue | I did some more exporting and stuff that I don't think should have changed anything, and it's a bit ... read more | 06/17/2010 (6:56 pm) |
| Milkshape ShowTool texture issue | I'm pretty sure it's not some bug that just appeared, because I reexported a model that I made befor... read more | 06/17/2010 (6:43 pm) |
| Milkshape ShowTool texture issue | I think I'm having the same problem with another model. I don't understand why this would be happen... read more | 06/17/2010 (6:07 pm) |
| Milkshape ShowTool texture issue | Ok thanks, I just sent you an email... read more | 06/17/2010 (5:23 pm) |
| Milkshape ShowTool texture issue | Thanks for the quick response. Yes, width and height are both 256... read more | 06/16/2010 (9:17 pm) |
| ContainerFindFirst freezes Torque | I think you would want to use something like [code] %found0 = containerFindFirst(%mask, %position,... read more | 06/05/2010 (11:55 am) |
| Mount Issue | As an answer to my own question and help to anyone else, you can look at [url]http://www.torquepower... read more | 05/04/2010 (4:57 pm) |
| Mount Issue | Is it possible to say which link point I want to use in script, or do I just have to use X and Y off... read more | 04/27/2010 (9:13 pm) |
| Volunteer Scripter | I'm willing to help out. You can email me at noyolaboys@sbcglobal.net -Jon... read more | 03/14/2010 (8:52 pm) |
| RPG in early planning stages looking for development team | I can help out with programming. I noticed you mentioned reworking Torque; I don't have access to th... read more | 03/14/2010 (8:34 pm) |
| Certain player setting | In setMoveDestination(), there are actually 2 parameters. The first is a position, and the second ma... read more | 02/23/2010 (9:11 pm) |
| AI Control Object - SetAimObject | That makes sense, thanks.... read more | 01/31/2010 (2:05 am) |
| AI Control Object - SetAimObject | I had certain variables that were properties of the player (like experience), but I guess I could do... read more | 01/30/2010 (3:31 am) |
| AI Control Object - SetAimObject | That will work for the server side, but how can I refer to the player on the client side? Would th... read more | 01/29/2010 (10:07 pm) |
| AI Control Object - SetAimObject | Yes, I will do your 2nd suggestion. That one seems to suit me right now. Especially because I'm tryi... read more | 01/28/2010 (10:06 pm) |
| AI Control Object - SetAimObject | I actually redid the health and energy system, so that will work fine after a few changes. Something... read more | 01/28/2010 (9:01 pm) |
| AI Control Object - SetAimObject | If I wanted to set the control object to the camera so I can use AIPlayer methods (which does work),... read more | 01/28/2010 (8:32 pm) |