Game Development Community

Thomas Salisbury's Forum Posts

Thread Post Date Posted
Torque 3D Community Edition Activation Please add me, thank you very much. email: tjsalisbury1234@hotmail.com... read more 06/17/2012 (5:20 am)
Things you can do at 5am Wake up : 3am Get ready and leave for work : 4am Come home from work: 8pm eat dinner go and go to... read more 05/04/2012 (5:37 am)
DRIVE: Advanced Vehicles Kit thread Where is this kit found?... read more 11/13/2011 (1:31 pm)
Install docs are not user friendly. ok, so I got it to compile.. Not sure why it worked today, but not any other day, as I didn't chang... read more 09/08/2011 (10:10 am)
Install docs are not user friendly. My only problem with using the GMK.EXE is it is very buggy, and crashes all the time on me. This is... read more 09/07/2011 (4:09 am)
Compile Error: GMK 1.2.10 and T3D 1.1 Preview I would like to think as much as your two addons cost, this would work a little better??... read more 09/06/2011 (10:28 am)
Compile Error: GMK 1.2.10 and T3D 1.1 Preview I get this: [quote] 16> Creating library ../../../game/Tergus.lib and object ../../../game/... read more 09/06/2011 (10:27 am)
Visual Studio 2010 I do notice the question about the source of the toolbox wasn't answered. Is this not part of "... read more 03/19/2011 (1:21 pm)
Is Ivy tech a good game development school? I think the lack of information, should be the answer you need. Dont you?... read more 11/29/2010 (3:51 am)
Beta testers wanted: AFX 2.0 for TGEA and TGE I have a question... Us current owners of I guess 1.0, do we still pay full price for 2.0?... read more 11/16/2009 (8:20 am)
Binding server to IP yeah. I find that in the source files, but I have been unable to make the scripting pass it back.... read more 08/04/2009 (1:01 pm)
multiplayer implemented? I don't know where you getting the download from, but it has the 2008 in the download. ... read more 08/03/2009 (7:08 pm)
Binding server to IP hmm.. ok. Will test. I didn't even see it that file. Thanks.... read more 08/03/2009 (12:34 pm)
multiplayer implemented? your ZIP file must not have exported right. It does have 2008... read more 08/03/2009 (8:39 am)
I know.......... torque script compiling. roger. I got that to work. Its all good, I see now. Thank you.... read more 08/03/2009 (8:22 am)
Binding server to IP @david What I am trying t do is tell a dedicated server which IP address to run on. When your on... read more 08/03/2009 (5:34 am)
Binding server to IP I wish one of the GG guys would reply since they are the ones the coded this stuff.... read more 08/03/2009 (4:33 am)
Binding server to IP [quote]If you don't have these concepts, it's better to read a beginning book of C++, before trying ... read more 08/03/2009 (1:47 am)
I know.......... torque script compiling. I guess I don't completely understand how the DSO is created if you don't "compile" the To... read more 08/02/2009 (9:13 pm)
I know.......... torque script compiling. I am doing that right now. ... read more 08/01/2009 (3:43 pm)
I know.......... torque script compiling. I understand EVERYTHING can be hacked. But why make it easy for everyone that plays your game? That... read more 08/01/2009 (3:29 pm)
I know.......... torque script compiling. while I understand what your saying, but if your creating an online RPG, that IS a bad thing, and so... read more 08/01/2009 (10:52 am)
AFX 2 and SpellPack2 for TGEA and TGE progress wow. Thats just plain awesome. Great job, I think I'm sold on that one Jeff.... read more 07/31/2009 (10:36 am)
CMUNE is hiring talented 3D Developers Doesn't this belong in the Jobs forums?... read more 07/31/2009 (8:02 am)
TGEA setup and install The GG guys already fixed my issue for you. There are posts in the forums from MARCH. Thats intere... read more 07/31/2009 (7:36 am)
Binding server to IP Anyone? ... read more 07/31/2009 (4:17 am)
GUI driven Spell Book placeholder.. lol. I know that. I created a function called utilitesGui That is the structure I am following.... read more 07/30/2009 (6:41 pm)
Binding server to IP ok, I think I found what I needed but it doesn't seem to work. [code]const char* serverIP = Con::... read more 07/30/2009 (3:47 pm)
GUI driven Spell Book placeholder.. ok, that makes sense. I am starting to understand Torque Script much better now. I love the plain ... read more 07/30/2009 (12:26 pm)
GUI driven Spell Book placeholder.. thank you for that. I will check it out.... read more 07/30/2009 (11:24 am)
Installing & Setting up Plastic Tweaker I emailed them, no response. I would like a refund. This company obviously only cares about mak... read more 07/29/2009 (5:27 pm)
Installing & Setting up Plastic Tweaker I notice that Anthony is very active on the forums, why does he refuse to come into his own forum an... read more 07/29/2009 (5:59 am)
Atlas map. o hell. lol. That makes things MUCH easier.... read more 07/28/2009 (6:59 pm)
Atlas map. ok. I will keep using VS then. just takes so long. :)... read more 07/28/2009 (1:16 pm)
Atlas map. ok, got that... How do I use that BAT(thats in the source code folder) file to re-compile the sourc... read more 07/28/2009 (1:09 pm)
TGEA setup and install ok, I will quote exactly the installation instructions. [quote]1) Place the plastic folder from t... read more 07/28/2009 (10:59 am)
Atlas map. yes it is.... read more 07/28/2009 (6:15 am)
Atlas map. here is the log file [code]//-------------------------- 7/28/2009 -- 07:54:06 ----- Starting Atlas... read more 07/28/2009 (5:55 am)
Atlas map. ok, I will try the export again, and look at the log file directly after.... read more 07/28/2009 (5:00 am)
TGEA setup and install Along this topic, where is the developer? why has there not been a single reply in this forum from ... read more 07/27/2009 (9:33 pm)
TGEA setup and install professionalism? How about a developer around here actually put out instructions that are right for... read more 07/27/2009 (9:03 pm)
TGEA setup and install 6.)[quote]5) We have to declare an interface to reload the states on the ShapeBaseImageData state ma... read more 07/27/2009 (7:03 pm)
Installing & Setting up Plastic Tweaker who developed this? ... read more 07/27/2009 (5:56 pm)
Atlas map. Nobody? I am sure someone has done this at least once......... read more 07/27/2009 (3:03 pm)
curious about dedicated server hmm.. I looked through the resources. I guess the titles threw me off a bit, I should have caught... read more 07/27/2009 (1:43 pm)
curious about dedicated server also, does anyone happen to know what the function for binding the dedicated to an IP address? I ... read more 07/24/2009 (6:14 pm)
curious about dedicated server So are most people using an httppost for the Master Server then, or has anyone done anything that th... read more 07/24/2009 (4:53 pm)
curious about dedicated server yup... I got ya. Thank you. I understand how it works now.... read more 07/23/2009 (11:30 pm)
AFX 2 and SpellPack2 for TGEA and TGE progress Thats why I said create an in house particle editor. It is possible to create one that would script... read more 07/23/2009 (8:25 pm)
multiplayer implemented? I just got a dedicated server to work with the ISK kit. I did NO modification to ANYTHING for a bas... read more 07/23/2009 (6:12 pm)
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