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Carlos G. Varela's Forum Posts

Thread Post Date Posted
Cannot access the Adventure Kit Documentation!!! If you mind about the downloaded docs, yes, in this case thanks!... read more 08/19/2011 (7:59 am)
PSK Pro and Torque 2D for iPhone (iTGB 1.3) Hi Philip, Can you send me an actualiced version for iT2D, please? Carlos@varela.com... read more 06/17/2011 (1:19 pm)
iTorque 2D 1.4.1 And Beyond Man, I have a Mac! Do you need that I do something for you? I can test anything that you need! carl... read more 12/10/2010 (9:30 am)
[SOLVED] BUG ALL ITGB VERSIONS - Serious Memory leaks on objects collisions system Phillip, Can you send us, please, your last version? thnx again!... read more 12/10/2010 (8:44 am)
[SOLVED] BUG ALL ITGB VERSIONS - Serious Memory leaks on objects collisions system Phillip, Can you send us, please, your last version?... read more 09/08/2010 (6:09 pm)
iT2D 1.4 final - Tilemaps and Particles Effects does not shown, empty prefs too. I suppose yes.... read more 07/21/2010 (4:31 pm)
iT2D 1.4 - 'Base SDK Missing' (RESOLVED) What's your error?... read more 07/18/2010 (3:36 pm)
iT2D 1.4 final - Tilemaps and Particles Effects does not shown, empty prefs too. Maybe its necessary to distribute different builds, for ex.: mac os x universal 32 bit, mac os x leo... read more 07/17/2010 (1:19 am)
iT2D 1.4 final 2009: high CPU temp!!! yes, but just did compare it with beta 2.... read more 07/17/2010 (1:16 am)
iT2D 1.4 final 2009: high CPU temp!!! Its works! http://www.macupdate.com/info.php/id/23049/smcfancontrol Just set a Higher rpm for ... read more 07/16/2010 (11:47 pm)
iT2D 1.4 final 2009: high CPU temp!!! I found this, hope help: http://www.macupdate.com/info.php/id/23049/smcfancontrol... read more 07/16/2010 (11:32 pm)
iT2D 1.4 final 2009: high CPU temp!!! I have been seeing the same on some other mac foruns, but just to point that this now cut my battery... read more 07/16/2010 (11:30 pm)
iT2D 1.4 final - Tilemaps and Particles Effects does not shown, empty prefs too. After deleting the older prefs from my system, I did notice the same problem, but just sometimes and... read more 07/16/2010 (10:24 pm)
iT2D 1.4 final - Tilemaps and Particles Effects does not shown, empty prefs too. Just to clear, I did the same problem with iT2D beta 2 after compiling and was resolved after replac... read more 07/16/2010 (10:20 pm)
iT2D 1.4 final - Tilemaps and Particles Effects does not shown, empty prefs too. There are 2 folders you need to delete: /Users/ [your user name] /Library/Application Support/Garag... read more 07/16/2010 (10:12 pm)
iT2D 1.4 final 2009: high CPU temp!!! I did use a free and shareware widget for the dashboard called: iSTAT NANO from http://www.isl... read more 07/16/2010 (10:07 pm)
iT2D 2009 (1.4) - What am I missing here? @Mich - I did the same discourse an the past, he have the reason, maybe with some "angry" ... read more 07/16/2010 (10:02 pm)
iT2D 1.4 final - Tilemaps and Particles Effects does not shown, empty prefs too. And yes, I did removed everything of the old prefs on my mac.... read more 07/16/2010 (9:23 pm)
[SOLVED] BUG ALL ITGB VERSIONS - Serious Memory leaks on objects collisions system Phillip, Will you post a new version ? ... read more 07/12/2010 (8:35 am)
iTGB 1.4 beta 2: iPad target: No sounds And, about the TGBGame.app, this it's one of the target on the Xcode's project, but now on the beta ... read more 07/08/2010 (1:31 am)
iTGB 1.4 beta 2: iPad target: No sounds : ) Forgive me man! Sorry for my bad english! NO, let's me explain. I am trying to re-compile no... read more 07/08/2010 (1:23 am)
iTGB 1.4 beta 2: iPad target: No sounds Mich, I did re-download and re-install the iTGB1.4 beta 2 on my mac and continue without sounds, ... read more 07/07/2010 (6:17 am)
iTGB 1.4 beta 2: corrupt particle effect file after editing You can use it, but the problem is if you save it. I see the same problem with tilemaps. Try to ed... read more 06/29/2010 (9:42 am)
iTGB 1.4 beta 2: corrupt particle effect file after editing In may case, if I just start a project and drag some particle effect and edit it and then save it, i... read more 06/28/2010 (1:11 pm)
iTGB 1.4 beta 2: iPad target: No sounds ...... read more 06/28/2010 (2:23 am)
iTGB 1.4 beta 2: iPad target: Image not shown on new project! - RESOLVED Hey, can you give me a help on this, please? http://www.torquepowered.com/community/forums/viewthre... read more 06/25/2010 (3:37 pm)
iTGB 1.4 beta 2: iPad target: Image not shown on new project! - RESOLVED In my case, I love the new way for the level datablock system, just load on each level what you only... read more 06/25/2010 (3:35 pm)
iTGB 1.4 beta 2: iPad target: No sounds Can I continue working with .wav files on the mac or did I need to change its for orbit .ogg?... read more 06/25/2010 (2:29 pm)
iTGB 1.4 beta 2: iPad target: Image not shown on new project! - RESOLVED thanks guys! resolved!... read more 06/25/2010 (2:13 pm)
iTGB 1.4 beta 2: iPad target: Image not shown on new project! - RESOLVED Thanks for you guys! and, please forgive my stupid new hired questions! By other way, this step i... read more 06/25/2010 (2:08 pm)
iTGB 1.4 beta 2: iPad target: Image not shown on new project! - RESOLVED I just drag the static imagemap in to the scene. What more I need to do?... read more 06/25/2010 (9:11 am)
Air Sea Rescue Released Dean: Please, change the explosion, replace for another like shooter. I am not sure, but when fini... read more 06/24/2010 (2:40 am)
How to change a square tile on a tilemap? Just to say bought and rated 5 stars! Congrats! Dean: Please, change the explosion, replace for... read more 06/24/2010 (1:23 am)
Air Sea Rescue Released Just to say, bought and rated 5 star! Congrats!... read more 06/24/2010 (1:11 am)
How to change a square tile on a tilemap? Thanks, Mark and Dean again! Can you guys send your apps store links in order to buy your games as ... read more 06/23/2010 (1:03 am)
How to change a square tile on a tilemap? Thanks a lot! I think this would be work for me, thanks again. In my case, I do not use physics,... read more 06/21/2010 (1:12 am)
How to change a square tile on a tilemap? thanks! I will check it! But just one question, please, will I need to do collisions boxes for all ... read more 06/20/2010 (3:33 pm)
a few woes Please some of the new samples structure and follow, then delete all the .dso and re-run again on iT... read more 06/18/2010 (6:21 am)
Couple Questions maybe you need to re-run the game on the mac, it is necessary EVERYTIME after the last xcode compila... read more 06/18/2010 (6:19 am)
Video Tutorial iTGB to XCode please, see you another post.... read more 06/18/2010 (6:15 am)
XCode, Accessing TGB files With the current version of ITGB you dont need to do anything, like in the past. Intro: Now you ha... read more 06/18/2010 (6:14 am)
HOW TO deploy for IPAD, step by step , please!!!!!!!!! ; )... read more 06/12/2010 (8:21 am)
HOW TO deploy for IPAD, step by step , please!!!!!!!!! thanks for all again! Some voices on my mind: "READ, CODE, READ CODE....OMG!" ; )P... read more 06/12/2010 (5:49 am)
HOW TO deploy for IPAD, step by step , please!!!!!!!!! Is it possible to do pixel collition on iT2D? Is it possible to apply transparency over an object? ... read more 06/12/2010 (4:54 am)
HOW TO deploy for IPAD, step by step , please!!!!!!!!! Really I did have many problem with iTGB until this new version on beta. And now the iPad have a mu... read more 06/12/2010 (4:47 am)
HOW TO deploy for IPAD, step by step , please!!!!!!!!! No, I don't have anything yet on TGB or iTGB yet, I have it on another platform : ( I need to start... read more 06/12/2010 (4:42 am)
HOW TO deploy for IPAD, step by step , please!!!!!!!!! Thanks Mich! I did changed "EVERYTHING" what I saw from the code and scripts, etc., ex.... read more 06/10/2010 (9:08 am)
HOW TO deploy for IPAD, step by step , please!!!!!!!!! ITGB 1.4 beta 2... read more 06/10/2010 (6:53 am)
HOW TO deploy for IPAD, step by step , please!!!!!!!!! My active xcode configuration is: shipping... read more 06/10/2010 (4:02 am)
Platformer Kit down for the iPhone??? I forgot to say that the last comment if not matter of PSK, the problem is the T2D, it is not optimi... read more 05/06/2010 (9:31 am)
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