Game Development Community

John Bura's Forum Posts

Thread Post Date Posted
Error Code 4 When I go to the configuration manager All I have is Gmae and XBox 360 Game. Torque 2D torque Core X... read more 06/06/2010 (9:34 pm)
Error Code 4 Awesome. I must have missed a step Where do I enable the torque 2D and the torque Core?... read more 06/06/2010 (9:20 pm)
Where are spawner objects in the code? Wow thank you so much :) :)... read more 06/02/2010 (7:27 pm)
Noob particle emitter question Here is the answer for anybody else who is looking to put a particle effect on enemy explosion. I ma... read more 05/31/2010 (8:02 am)
Noob particle emitter question Thanks for the code. But Im not exactly sure how to get it to point to the particle effect I set up ... read more 05/31/2010 (6:43 am)
Mounting a particle to a template Awesome! You should put this on the component section of the Torque X section on TDN... read more 05/30/2010 (9:06 pm)
Official Torque X Documentation Feedback Hi there, One thing I would like to see is the Torque X tutorial on asteroids to be as good as th... read more 05/30/2010 (3:35 pm)
I can't get TX2D to work at all Awesome I can't wait. I understand that it cost money and time to get that stuff done, so I didn't k... read more 05/24/2010 (12:06 pm)
I can't get TX2D to work at all Problem fixed... It looks like XNA 3.1 CANNOT coexist with 4.0. So if you are using 4.0 uninstall... read more 05/24/2010 (7:25 am)
I can't get TX2D to work at all For some reason the only thing that shows up in the new project windows is the torque projects, ther... read more 05/24/2010 (6:08 am)
I can't get TX2D to work at all Hi there these errors come up. Error 2 Your installation of XNA Game Studio does not support this... read more 05/23/2010 (7:39 pm)
Unreal Dev Kit free for non-commercial use. Unfortunately I don't have a better solution. Just google it and you can find some very sparse tutor... read more 11/11/2009 (1:03 am)
Unreal Dev Kit free for non-commercial use. After using UDK I have to say the art pipeline from blender to T3D is way better than blender to UDK... read more 11/09/2009 (11:06 pm)
Unreal Dev Kit free for non-commercial use. The two best things about T3D are Web Deployment Mac support No other engine can produce the ... read more 11/06/2009 (1:08 pm)
Unreal Dev Kit free for non-commercial use. As far as I know, content providers like steam and XBLA like to take 25-30%. So with the royalties y... read more 11/05/2009 (3:06 pm)
Unreal Dev Kit free for non-commercial use. This must upset all the developers who paid 350 000 to use this software. I can't believe this just ... read more 11/05/2009 (2:31 pm)
What is the best way to put Normal Maps and specularity Maps on your textures in Blender? Im exporting DTS. I guess it does make sense to see what it looks like in Torque. But I feel tha... read more 10/23/2009 (4:05 pm)
What is the best way to put Normal Maps and specularity Maps on your textures in Blender? I have thought about doing all of my mapping in Torque, but what Im wondering if there is away to do... read more 10/23/2009 (3:49 pm)
What is the best way to put Normal Maps and specularity Maps on your textures in Blender? What I just want to do is put 3 different uv mpas on faces in blender then have them export to torqu... read more 10/23/2009 (2:37 pm)
Beta Documentation Feedback Thank you for getting the images back on the shape editor :D... read more 10/16/2009 (10:52 am)
Physics integration with T3D When you use Physx do you have to pay them anything? Wikipedia says that physx is proprietary softwa... read more 10/16/2009 (10:24 am)
What's the best way to import glass from blender to torque Haha I love it when I answer my own problems on a forum. For anybody else interested in easy glas... read more 10/15/2009 (3:39 pm)
What's the best way to import glass from blender to torque That actually is a pretty cool effect. Its a very easy way to make holograms if you are interested i... read more 10/15/2009 (3:24 pm)
What's the best way to import glass from blender to torque Thanks, you are the best!... read more 10/15/2009 (11:19 am)
Beta Documentation Feedback Hey Micheal great job on the Documentation. Im just letting you know that some of the images in t... read more 10/10/2009 (11:42 pm)
[Bug] Adding textures to imported DTS and Collada files from Blender Awesome, thanks for the advice guys! @ Gary, Biomass the game is a really awesome name!... read more 10/01/2009 (11:26 am)
[Bug] Adding textures to imported DTS and Collada files from Blender Im not applying any material or textures in Blender. In the material Editor I Add new materia... read more 10/01/2009 (11:11 am)
The official "how to market and advertise your game thread" Absolutely, That is a very good description. When I pitch anything I try to keep it as simple as ... read more 09/29/2009 (12:31 pm)
The official "how to market and advertise your game thread" When It comes to production you obviously have to make your game different. But If you look at FPS g... read more 09/29/2009 (12:14 pm)
The official "how to market and advertise your game thread" The idea behind referencing your game to others is to make sure that you are targeting the right aud... read more 09/29/2009 (12:06 pm)
Polygon counts A simple chart of acceptable/doable/risky/too much would probably be a good answer to the question :... read more 09/24/2009 (1:04 am)
T3D Xbox Portability I also found this one about a developer's personal experience http://www.gamesetwatch.com/2007/08... read more 09/22/2009 (12:06 pm)
T3D Xbox Portability I also found this article if anybody is interested http://www.gamasutra.com/php-bin/news_index.ph... read more 09/22/2009 (11:14 am)
T3D Xbox Portability Thanks good to know :D Im mostly interested in licensing and certification. What is the differenc... read more 09/22/2009 (10:47 am)
T3D Xbox Portability Would you say that the T360 will be under 10 000?... read more 09/22/2009 (10:16 am)
Blender Export in DTS jsgreenawalt.com/ This is a great site. Is anybody on these boards building it?... read more 09/22/2009 (12:56 am)
T3D Xbox Portability Awesome I can't wait :D... read more 09/21/2009 (11:06 pm)
Beta Documentation Feedback Thank you for getting some documentation on the Shape editor. ... read more 09/21/2009 (1:50 pm)
Blender Collada Exporter Cool! How did you do that?... read more 09/17/2009 (1:14 am)
Blender export doesn't export textures? I tried this tutorial and it worked. http://www.users.on.net/~symes/gamedev/videotuts/videotuts.h... read more 09/16/2009 (10:49 am)
Buying textures (Arroway Textures) Yeah I was looking at CG textures its pretty good. I do want to make a model pack in addition to my ... read more 09/15/2009 (9:28 pm)
Attn: Suggestions for Blender Exporter Version 1.0 Agreed 2.5 Looks amazing. I think compatability would be the best!... read more 09/14/2009 (10:25 pm)
Blender export doesn't export textures? Ive been trying, and still no luck. Any other suggestions?... read more 09/10/2009 (5:34 pm)
Exellent Blender tutorial Wow those are some great sites, Thanks! :D... read more 09/09/2009 (10:10 am)
Exellent Blender tutorial I have been Steve. That site is awesome.... read more 09/08/2009 (9:58 pm)
Blender export doesn't export textures? Alright thanks!... read more 09/05/2009 (6:01 pm)
Blender 2.5 Looks amazing! Hmmm. Will non animated objects work?... read more 08/31/2009 (11:40 am)
$70 000 To get your game on XBox? Thanks for the info. 99 Dollars seems much more reasonable. There is obviously a process. I guess th... read more 08/30/2009 (1:42 pm)
$70 000 To get your game on XBox? Now when you say game idea. Is that different from a finished game? If you in theory went to Microso... read more 08/30/2009 (11:06 am)
Sell- ability of a Torque game. The multinational publishers give out reports? Where can they be found.... read more 06/29/2009 (5:13 am)