Game Development Community

David Montgomery-Blake's Forum Posts

Thread Post Date Posted
Registration Key Invalid Should be taken care of now. For anyone who reads this in the future, you can access the support for... read more 06/12/2010 (11:39 am)
Submitting Certificate Signing Request I believe they also have video tutorials on the Apple site for the provisioning process. They may ha... read more 06/11/2010 (2:13 pm)
Where can i find the correct Tutorials? It's not a limitation of the demo, or at least it shouldn't be since it is all TorqueScript.... read more 06/11/2010 (7:32 am)
uploading to xCode, first time Open the XCode project and compile it. Then you will have the Game binary.... read more 06/11/2010 (7:27 am)
Problem with TNL Hello World There is an updated repo from Mark here: http://github.com/nardo/tnl2 Try compiling from there. ... read more 06/11/2010 (7:09 am)
Video card not detected problem. Help?! Have you installed the latest drivers from Intel for Windows 7? If so, then the W7 driver for that s... read more 06/11/2010 (7:02 am)
Getting Started For a good primer on using the camera system, look at the Advanced Tutorials section of the document... read more 06/11/2010 (6:55 am)
Where is showtools pro? It sounds like you have two accounts. E-mail me with your information and I'll get it sorted out. da... read more 06/11/2010 (6:53 am)
uploading to xCode, first time I believe that documentation is quite old (2008 by the date on the wiki). I would recommend going th... read more 06/11/2010 (6:52 am)
quick question about tge and rts kit TGE is no longer for sale. Torque 3D Binary is not compatible with the RTS kit since it requires maj... read more 06/08/2010 (2:29 pm)
L3DT Pro will not activate. I haven't had any other problem incidents with ignition this weekend. Did you get it registered Quin... read more 06/07/2010 (9:00 am)
Making executables using Torsion IS it that your mouse is not working at all in TGB or in your game? Are you exec'ing the scripts tha... read more 06/07/2010 (6:00 am)
Making executables using Torsion You should find the executable in your TGB directory. It will also package it when you build the pac... read more 06/04/2010 (12:32 pm)
Making executables using Torsion Torsion does not create an EXE. Which engine are you using?... read more 06/04/2010 (9:57 am)
NeoAxis vs TorqueX? I would recommend downloading both demos and giving them a shot. One thing that I have noticed is th... read more 06/04/2010 (7:22 am)
[REDACTED] You have to have an Intel Mac compliant with all of the iPhone SDK requirements (as well as a develo... read more 06/02/2010 (10:22 am)
Cannot Download Platformer Kit Pro from Account Page As I noted in the e-mail to you, we are looking into the issue and will get it resolved soon.... read more 06/02/2010 (6:43 am)
Weirdness with license No. I see it in my downloads for Windows, Mac, and Linux. Is it the product page that isn't building... read more 05/29/2010 (12:11 pm)
Weirdness with license The wiki is no longer maintained. The documentation has been moved to the download area of your acco... read more 05/28/2010 (7:26 am)
Annoying problems with t2dPath objects created in TGB Please report it according to this format so that the QA and development teams can quickly and easil... read more 05/27/2010 (12:31 pm)
3D via C# We did not make any changes to the network model for TorqueX. Since we wanted to maintain compatibil... read more 05/27/2010 (12:19 pm)
Connecting to a database using TorqueScript Yes, both TCP and HTTPObjects are supported in TorqueScript. You should find a number of resources a... read more 05/26/2010 (11:36 am)
finding a line in the console. Open the console.log in a text editor like Notepad++ and find it there.... read more 05/26/2010 (10:31 am)
3D via C# You can add .Net assemblies for networking classes to network your game, but you will lose XBox comp... read more 05/26/2010 (10:01 am)
Connecting to a database using TorqueScript You will either need to make source modifications (requiring Pro) or use an intermediary technology ... read more 05/26/2010 (10:00 am)
How does upgrading work? I believe Philip is still out of the country on vacation, but when he gets back, I'm sure he will po... read more 05/26/2010 (6:41 am)
Porting to consoles You will first have to obtain a license from the console manufacturer. You can contact licensing thr... read more 05/25/2010 (6:34 am)
Where do you find the confermation code in the e-mail? Contacted you with the ignition key via e-mail.... read more 05/24/2010 (8:22 am)
Question about L3DT I would recommend asking this on the BundySoft forums: [url=http://www.bundysoft.com/L3DT/]http://w... read more 05/24/2010 (8:16 am)
Does T3D support Hammer Editor like TGE/TGEA??? If you can compile the maps to DIF from these versions of Hammer (assuming you have a full legal not... read more 05/20/2010 (4:22 pm)
Camera Mapping supported? I do not believe so since most camera mapping only creates sparse geometry that casts shadows to pro... read more 05/20/2010 (9:42 am)
Who owns the games made with Torque3D? I haven't looked too closely at educational licensing for engines like Unreal, Source, or id Tech 4+... read more 05/20/2010 (9:09 am)
A few Questions About The I Phone 3D Engine You will be limited more by the target hardware that you will be by the engine. There are no hardcod... read more 05/12/2010 (10:43 am)
T3D dated? Look at some of the Chinatown content that we showed at GDC. [url=http://www.torquepowered.com/comm... read more 05/12/2010 (10:41 am)
Torque X Game Creator's Club We will have the next version of the engine up on CC as soon as it drops.... read more 05/07/2010 (3:44 pm)
TGB 1.7.5 won't open my scenes? [FIXED] Strange. I've opened several existing TGB projects. Are you seeing anything odd in the console?... read more 05/07/2010 (11:21 am)
Master Server That's the git URL. Here's the project: [url=http://github.com/nardo/tnl2]http://github.com/nard... read more 05/06/2010 (10:26 am)
Master Server Your master server will depend on what the needs of your game are. Are you going to be looking at im... read more 05/06/2010 (6:21 am)
All builds broken with 1.75? Sure. I'm not sure what's going on with this.... read more 05/05/2010 (8:59 am)
All builds broken with 1.75? Okay, that makes more sense. I just converted four projects from 1.7.4 and built them without inc... read more 05/05/2010 (8:46 am)
All builds broken with 1.75? Just built it using VS 2008 Pro on Windows 7 64b with no issues. Are you seeing any compile time err... read more 05/05/2010 (7:12 am)
All builds broken with 1.75? In Vista/Windows 7: C:\Users\<your account>\AppData\Roaming\GarageGames\TorqueGameBuilder ... read more 05/04/2010 (8:04 am)
TGB License - Question You can either have them each purchase a license and reimburse them or have the company purchase com... read more 05/04/2010 (7:48 am)
Master Server The Master server that we have is for testing your games. It is not guaranteed to be available. To e... read more 04/30/2010 (7:21 am)
selling mt torque 1.5.2 Your engine licenses are non-transferable.... read more 04/30/2010 (7:10 am)
TGB Capabilities? TGB is the base engine that iTorque 2D stems from. iTorque 2D is the extension for Apple mobile devi... read more 04/28/2010 (6:50 am)
Torque X 3.1.4 on Creators Club seems to be broken @Makuro Just added it.... read more 04/27/2010 (7:52 am)
Torque X 3.1.4 on Creators Club seems to be broken @Bill I added it to your account.... read more 04/26/2010 (10:22 am)
The three books With the exception of paths, the scripting references with the books should convert well to Torque 3... read more 04/26/2010 (7:48 am)