David Montgomery-Blake's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Registration Key Invalid | Should be taken care of now. For anyone who reads this in the future, you can access the support for... read more | 06/12/2010 (11:39 am) |
| Submitting Certificate Signing Request | I believe they also have video tutorials on the Apple site for the provisioning process. They may ha... read more | 06/11/2010 (2:13 pm) |
| Where can i find the correct Tutorials? | It's not a limitation of the demo, or at least it shouldn't be since it is all TorqueScript.... read more | 06/11/2010 (7:32 am) |
| uploading to xCode, first time | Open the XCode project and compile it. Then you will have the Game binary.... read more | 06/11/2010 (7:27 am) |
| Problem with TNL Hello World | There is an updated repo from Mark here: http://github.com/nardo/tnl2 Try compiling from there. ... read more | 06/11/2010 (7:09 am) |
| Video card not detected problem. Help?! | Have you installed the latest drivers from Intel for Windows 7? If so, then the W7 driver for that s... read more | 06/11/2010 (7:02 am) |
| Getting Started | For a good primer on using the camera system, look at the Advanced Tutorials section of the document... read more | 06/11/2010 (6:55 am) |
| Where is showtools pro? | It sounds like you have two accounts. E-mail me with your information and I'll get it sorted out. da... read more | 06/11/2010 (6:53 am) |
| uploading to xCode, first time | I believe that documentation is quite old (2008 by the date on the wiki). I would recommend going th... read more | 06/11/2010 (6:52 am) |
| quick question about tge and rts kit | TGE is no longer for sale. Torque 3D Binary is not compatible with the RTS kit since it requires maj... read more | 06/08/2010 (2:29 pm) |
| L3DT Pro will not activate. | I haven't had any other problem incidents with ignition this weekend. Did you get it registered Quin... read more | 06/07/2010 (9:00 am) |
| Making executables using Torsion | IS it that your mouse is not working at all in TGB or in your game? Are you exec'ing the scripts tha... read more | 06/07/2010 (6:00 am) |
| Making executables using Torsion | You should find the executable in your TGB directory. It will also package it when you build the pac... read more | 06/04/2010 (12:32 pm) |
| Making executables using Torsion | Torsion does not create an EXE. Which engine are you using?... read more | 06/04/2010 (9:57 am) |
| NeoAxis vs TorqueX? | I would recommend downloading both demos and giving them a shot. One thing that I have noticed is th... read more | 06/04/2010 (7:22 am) |
| [REDACTED] | You have to have an Intel Mac compliant with all of the iPhone SDK requirements (as well as a develo... read more | 06/02/2010 (10:22 am) |
| Cannot Download Platformer Kit Pro from Account Page | As I noted in the e-mail to you, we are looking into the issue and will get it resolved soon.... read more | 06/02/2010 (6:43 am) |
| Weirdness with license | No. I see it in my downloads for Windows, Mac, and Linux. Is it the product page that isn't building... read more | 05/29/2010 (12:11 pm) |
| Weirdness with license | The wiki is no longer maintained. The documentation has been moved to the download area of your acco... read more | 05/28/2010 (7:26 am) |
| Annoying problems with t2dPath objects created in TGB | Please report it according to this format so that the QA and development teams can quickly and easil... read more | 05/27/2010 (12:31 pm) |
| 3D via C# | We did not make any changes to the network model for TorqueX. Since we wanted to maintain compatibil... read more | 05/27/2010 (12:19 pm) |
| Connecting to a database using TorqueScript | Yes, both TCP and HTTPObjects are supported in TorqueScript. You should find a number of resources a... read more | 05/26/2010 (11:36 am) |
| finding a line in the console. | Open the console.log in a text editor like Notepad++ and find it there.... read more | 05/26/2010 (10:31 am) |
| 3D via C# | You can add .Net assemblies for networking classes to network your game, but you will lose XBox comp... read more | 05/26/2010 (10:01 am) |
| Connecting to a database using TorqueScript | You will either need to make source modifications (requiring Pro) or use an intermediary technology ... read more | 05/26/2010 (10:00 am) |
| How does upgrading work? | I believe Philip is still out of the country on vacation, but when he gets back, I'm sure he will po... read more | 05/26/2010 (6:41 am) |
| Porting to consoles | You will first have to obtain a license from the console manufacturer. You can contact licensing thr... read more | 05/25/2010 (6:34 am) |
| Where do you find the confermation code in the e-mail? | Contacted you with the ignition key via e-mail.... read more | 05/24/2010 (8:22 am) |
| Question about L3DT | I would recommend asking this on the BundySoft forums: [url=http://www.bundysoft.com/L3DT/]http://w... read more | 05/24/2010 (8:16 am) |
| Does T3D support Hammer Editor like TGE/TGEA??? | If you can compile the maps to DIF from these versions of Hammer (assuming you have a full legal not... read more | 05/20/2010 (4:22 pm) |
| Camera Mapping supported? | I do not believe so since most camera mapping only creates sparse geometry that casts shadows to pro... read more | 05/20/2010 (9:42 am) |
| Who owns the games made with Torque3D? | I haven't looked too closely at educational licensing for engines like Unreal, Source, or id Tech 4+... read more | 05/20/2010 (9:09 am) |
| A few Questions About The I Phone 3D Engine | You will be limited more by the target hardware that you will be by the engine. There are no hardcod... read more | 05/12/2010 (10:43 am) |
| T3D dated? | Look at some of the Chinatown content that we showed at GDC. [url=http://www.torquepowered.com/comm... read more | 05/12/2010 (10:41 am) |
| Torque X Game Creator's Club | We will have the next version of the engine up on CC as soon as it drops.... read more | 05/07/2010 (3:44 pm) |
| TGB 1.7.5 won't open my scenes? [FIXED] | Strange. I've opened several existing TGB projects. Are you seeing anything odd in the console?... read more | 05/07/2010 (11:21 am) |
| Master Server | That's the git URL. Here's the project: [url=http://github.com/nardo/tnl2]http://github.com/nard... read more | 05/06/2010 (10:26 am) |
| Master Server | Your master server will depend on what the needs of your game are. Are you going to be looking at im... read more | 05/06/2010 (6:21 am) |
| All builds broken with 1.75? | Sure. I'm not sure what's going on with this.... read more | 05/05/2010 (8:59 am) |
| All builds broken with 1.75? | Okay, that makes more sense. I just converted four projects from 1.7.4 and built them without inc... read more | 05/05/2010 (8:46 am) |
| All builds broken with 1.75? | Just built it using VS 2008 Pro on Windows 7 64b with no issues. Are you seeing any compile time err... read more | 05/05/2010 (7:12 am) |
| All builds broken with 1.75? | In Vista/Windows 7: C:\Users\<your account>\AppData\Roaming\GarageGames\TorqueGameBuilder ... read more | 05/04/2010 (8:04 am) |
| TGB License - Question | You can either have them each purchase a license and reimburse them or have the company purchase com... read more | 05/04/2010 (7:48 am) |
| Master Server | The Master server that we have is for testing your games. It is not guaranteed to be available. To e... read more | 04/30/2010 (7:21 am) |
| selling mt torque 1.5.2 | Your engine licenses are non-transferable.... read more | 04/30/2010 (7:10 am) |
| TGB Capabilities? | TGB is the base engine that iTorque 2D stems from. iTorque 2D is the extension for Apple mobile devi... read more | 04/28/2010 (6:50 am) |
| Torque X 3.1.4 on Creators Club seems to be broken | @Makuro Just added it.... read more | 04/27/2010 (7:52 am) |
| Torque X 3.1.4 on Creators Club seems to be broken | @Bill I added it to your account.... read more | 04/26/2010 (10:22 am) |
| The three books | With the exception of paths, the scripting references with the books should convert well to Torque 3... read more | 04/26/2010 (7:48 am) |