Game Development Community

David Montgomery-Blake's Forum Posts

Thread Post Date Posted
Final Fantasy Tactics type game 1. You'd need to set up the camera for orthographic projection. There's a topic on the private forum... read more 04/21/2005 (7:26 am)
Snapshot: RTS/Strategy Game Buildings by Canon I love those buildings. They have such a sense of depth. Hehehe.... read more 04/20/2005 (2:44 pm)
Is torque the right sdk for me - mmog/database/other questions Er...wow. This thread blew up. Basically, you're saying that you like the design philosophy behind L... read more 04/20/2005 (1:22 pm)
Is torque the right sdk for me - mmog/database/other questions Massive modifications were made for lighting, AI (mainly in terms of sound and line-of-sight issues)... read more 04/20/2005 (10:55 am)
Is torque the right sdk for me - mmog/database/other questions Following that limited line of logic, Unreal is a horribly structured engine since the Splinter Cell... read more 04/20/2005 (10:25 am)
Is it possible to make BIG Worlds like in Sacred.... [url=http://www.garagegames.com/mg/snapshot/view.php?qid=961]TSE Snapshot[/url]. Read [url=http://ww... read more 04/20/2005 (8:23 am)
Is it possible to make BIG Worlds like in Sacred.... @Dreamer I have no idea how Ben is doing terrain paging in TSE. Your idea may be much closer than m... read more 04/20/2005 (8:07 am)
Is it possible to make BIG Worlds like in Sacred.... Yup. This is the theory part is simple. The implementation part is extremely hairy.... read more 04/20/2005 (8:05 am)
Conversion Tool from 3DGS .MAP to Quark/Torque? You need to add the WAD in the texture manager within Quark. I'm not sure if it will automagically t... read more 04/20/2005 (7:19 am)
Is it possible to make BIG Worlds like in Sacred.... I think I overcomplicated things. Take a map that is broken into squares (lat/lon). Take a piece ... read more 04/20/2005 (7:16 am)
What's the status of SP2 these days? Microsoft listed a number of applications which SP2 caused problems with the week it came out and ke... read more 04/20/2005 (7:10 am)
AI Question AI is a very general term, though people often use it when thinking of very specific AI applications... read more 04/19/2005 (12:33 pm)
Demo v1.3 mirror? Do you have any download accelerators running?... read more 04/19/2005 (12:21 pm)
Do i have to compile the engine? If you make changes to the source code, then yes. But you can download the [b]FREE[/b] [url=http://w... read more 04/19/2005 (8:36 am)
Super Tranny Help Wanted You don't want to know what I thought of when I read the topic title. But, since I have no idea w... read more 04/19/2005 (7:14 am)
No files displayed? Sweet! Moving it worked for me, too. Now I don't have to have my Tablet PC operational while working... read more 04/18/2005 (9:52 pm)
No files displayed? I only have one partition, though.... read more 04/18/2005 (3:39 pm)
No files displayed? I have the same thing happen on my Mac Mini. It works fine on my Tablet PC. I haven't installed it o... read more 04/18/2005 (2:31 pm)
Conversion Tool from 3DGS .MAP to Quark/Torque? I don't know of a tool, but have you tried exporting it as a .map and then putting it through its pa... read more 04/18/2005 (2:29 pm)
Music Legal Issue [url=http://www.newenglandfilm.com/news/archives/00july/music.htm]Here's[/url] how it's done in the ... read more 04/18/2005 (12:52 pm)
First UV and texture. Crits? I love the UV.... read more 04/18/2005 (12:46 pm)
3D Game Studio A6--Anyone Tried It? WED lets you save to a .MAP. The alpha of map2dif should allow you to compile them to DIF's as long ... read more 04/18/2005 (12:45 pm)
Invisible Terrain Feature Hey, if it helps him with the intent of making his terrain invisible, it's moved from bugdom to feat... read more 04/18/2005 (11:05 am)
Invisible Terrain Feature [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=10936]Cartoon outlining[/url] resourc... read more 04/18/2005 (10:59 am)
Invisible Terrain Feature I've never thought about doing this, but can you select a NULL texture to paint with?... read more 04/18/2005 (10:24 am)
Adult Games? Heh. This can often be true. But I've seen a lot of comics at open mic nights who thought they were ... read more 04/18/2005 (10:23 am)
Walkin on sunshine? Ooooh. Now I want to play Magic Carpet.... read more 04/18/2005 (10:12 am)
Adult Games? I doubt that it realistically worked its way into sales, but I guess it could have for some. I didn'... read more 04/18/2005 (10:02 am)
Adult Games? There was a new LLL game, but I didn't think it was very fun. There have also been a slew of trivia ... read more 04/18/2005 (9:40 am)
Walkin on sunshine? Mount him to an invisible object and have the object "fly" according to movement.... read more 04/18/2005 (9:36 am)
Coding in C++ You should ask on the private forums. On the right side of the page, you'll see an [url=http://ww... read more 04/18/2005 (7:17 am)
Quark Exterior black You can either do it by pressing ALT-L or you can do it through the menu.... read more 04/18/2005 (7:11 am)
Mouse Cursor on Windows XP This a "if you've been using Torque too long and don't notice crap" issue in my case. This is why... read more 04/17/2005 (5:54 pm)
Mouse Cursor on Windows XP What graphics card do you have? Do you have the NVidia or ATI control panel apps running? I usual... read more 04/17/2005 (9:25 am)
"affiliated in any way with the Licensee"? Have your lawyer call GG's lawyer and hash out the details. They are, after all, lawyers and know mo... read more 04/16/2005 (10:45 pm)
Torque-based "quest" games Heh! I love interactive fiction. And I've read some horrible interactive fiction. I also love mu... read more 04/16/2005 (10:41 pm)
Other 3D file formats? [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=7368]Custom Shape Mod[/u... read more 04/16/2005 (10:38 pm)
Other 3D file formats? [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5502]Shape3DS[/url] L... read more 04/16/2005 (4:43 pm)
"affiliated in any way with the Licensee"? He didn't say that he wants to make non-game applications. He says that his company makes non-game a... read more 04/16/2005 (4:19 pm)
Mouse Cursor on Windows XP Hmmm. I can't recall any problems really (though my XP computer is a laptop so I may be mistaking co... read more 04/16/2005 (10:20 am)
Forum Decorum :) @Jeff This might be a good thing for you. It'll help keep the stress down somewhat and let you focu... read more 04/16/2005 (10:11 am)
"affiliated in any way with the Licensee"? As was pointed out to me in another topic about this by Jeff, this is to protect GG from having larg... read more 04/16/2005 (8:28 am)
Torque-based "quest" games Whenever I think of Zelda-esque games, I think of the "action-adventure" or "action-RPG" as the genr... read more 04/16/2005 (8:22 am)
Latest Torque Shader Engine Release Ah. Yes. I just noticed that I was misreading WinCVS's color coding at a glance. Go me.... read more 04/16/2005 (7:49 am)
Indie Website Template There's definitely a difference between content management and visual presentation of a web site. I ... read more 04/15/2005 (1:29 pm)
Implementing movers in Torque - moving platforms I posted my solution for a platformer I was playing with a while back. Basically, I created invisibl... read more 04/15/2005 (12:52 pm)
Turn Based FPS? Are you thinking about Space Hulk? Great game. I loved watching the enemies in the mini-map. It actu... read more 04/15/2005 (12:25 pm)
Why is directx rendering dx8 and not dx7 Perhaps because of older hardware. I remember that I had to upgrade my graphics card to play Tribes ... read more 04/15/2005 (11:17 am)
Turn Based FPS? That's part of the fun of the banner. But it wouldn't be that difficult. It would be like the Wiz... read more 04/15/2005 (11:15 am)
Avi player code -difficult? I believe it was a licensed piece of software (Bink?) that had to be stripped from Torque. Doesn't m... read more 04/15/2005 (10:45 am)