David Montgomery-Blake's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Final Fantasy Tactics type game | 1. You'd need to set up the camera for orthographic projection. There's a topic on the private forum... read more | 04/21/2005 (7:26 am) |
| Snapshot: RTS/Strategy Game Buildings by Canon | I love those buildings. They have such a sense of depth. Hehehe.... read more | 04/20/2005 (2:44 pm) |
| Is torque the right sdk for me - mmog/database/other questions | Er...wow. This thread blew up. Basically, you're saying that you like the design philosophy behind L... read more | 04/20/2005 (1:22 pm) |
| Is torque the right sdk for me - mmog/database/other questions | Massive modifications were made for lighting, AI (mainly in terms of sound and line-of-sight issues)... read more | 04/20/2005 (10:55 am) |
| Is torque the right sdk for me - mmog/database/other questions | Following that limited line of logic, Unreal is a horribly structured engine since the Splinter Cell... read more | 04/20/2005 (10:25 am) |
| Is it possible to make BIG Worlds like in Sacred.... | [url=http://www.garagegames.com/mg/snapshot/view.php?qid=961]TSE Snapshot[/url]. Read [url=http://ww... read more | 04/20/2005 (8:23 am) |
| Is it possible to make BIG Worlds like in Sacred.... | @Dreamer I have no idea how Ben is doing terrain paging in TSE. Your idea may be much closer than m... read more | 04/20/2005 (8:07 am) |
| Is it possible to make BIG Worlds like in Sacred.... | Yup. This is the theory part is simple. The implementation part is extremely hairy.... read more | 04/20/2005 (8:05 am) |
| Conversion Tool from 3DGS .MAP to Quark/Torque? | You need to add the WAD in the texture manager within Quark. I'm not sure if it will automagically t... read more | 04/20/2005 (7:19 am) |
| Is it possible to make BIG Worlds like in Sacred.... | I think I overcomplicated things. Take a map that is broken into squares (lat/lon). Take a piece ... read more | 04/20/2005 (7:16 am) |
| What's the status of SP2 these days? | Microsoft listed a number of applications which SP2 caused problems with the week it came out and ke... read more | 04/20/2005 (7:10 am) |
| AI Question | AI is a very general term, though people often use it when thinking of very specific AI applications... read more | 04/19/2005 (12:33 pm) |
| Demo v1.3 mirror? | Do you have any download accelerators running?... read more | 04/19/2005 (12:21 pm) |
| Do i have to compile the engine? | If you make changes to the source code, then yes. But you can download the [b]FREE[/b] [url=http://w... read more | 04/19/2005 (8:36 am) |
| Super Tranny Help Wanted | You don't want to know what I thought of when I read the topic title. But, since I have no idea w... read more | 04/19/2005 (7:14 am) |
| No files displayed? | Sweet! Moving it worked for me, too. Now I don't have to have my Tablet PC operational while working... read more | 04/18/2005 (9:52 pm) |
| No files displayed? | I only have one partition, though.... read more | 04/18/2005 (3:39 pm) |
| No files displayed? | I have the same thing happen on my Mac Mini. It works fine on my Tablet PC. I haven't installed it o... read more | 04/18/2005 (2:31 pm) |
| Conversion Tool from 3DGS .MAP to Quark/Torque? | I don't know of a tool, but have you tried exporting it as a .map and then putting it through its pa... read more | 04/18/2005 (2:29 pm) |
| Music Legal Issue | [url=http://www.newenglandfilm.com/news/archives/00july/music.htm]Here's[/url] how it's done in the ... read more | 04/18/2005 (12:52 pm) |
| First UV and texture. Crits? | I love the UV.... read more | 04/18/2005 (12:46 pm) |
| 3D Game Studio A6--Anyone Tried It? | WED lets you save to a .MAP. The alpha of map2dif should allow you to compile them to DIF's as long ... read more | 04/18/2005 (12:45 pm) |
| Invisible Terrain Feature | Hey, if it helps him with the intent of making his terrain invisible, it's moved from bugdom to feat... read more | 04/18/2005 (11:05 am) |
| Invisible Terrain Feature | [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=10936]Cartoon outlining[/url] resourc... read more | 04/18/2005 (10:59 am) |
| Invisible Terrain Feature | I've never thought about doing this, but can you select a NULL texture to paint with?... read more | 04/18/2005 (10:24 am) |
| Adult Games? | Heh. This can often be true. But I've seen a lot of comics at open mic nights who thought they were ... read more | 04/18/2005 (10:23 am) |
| Walkin on sunshine? | Ooooh. Now I want to play Magic Carpet.... read more | 04/18/2005 (10:12 am) |
| Adult Games? | I doubt that it realistically worked its way into sales, but I guess it could have for some. I didn'... read more | 04/18/2005 (10:02 am) |
| Adult Games? | There was a new LLL game, but I didn't think it was very fun. There have also been a slew of trivia ... read more | 04/18/2005 (9:40 am) |
| Walkin on sunshine? | Mount him to an invisible object and have the object "fly" according to movement.... read more | 04/18/2005 (9:36 am) |
| Coding in C++ | You should ask on the private forums. On the right side of the page, you'll see an [url=http://ww... read more | 04/18/2005 (7:17 am) |
| Quark Exterior black | You can either do it by pressing ALT-L or you can do it through the menu.... read more | 04/18/2005 (7:11 am) |
| Mouse Cursor on Windows XP | This a "if you've been using Torque too long and don't notice crap" issue in my case. This is why... read more | 04/17/2005 (5:54 pm) |
| Mouse Cursor on Windows XP | What graphics card do you have? Do you have the NVidia or ATI control panel apps running? I usual... read more | 04/17/2005 (9:25 am) |
| "affiliated in any way with the Licensee"? | Have your lawyer call GG's lawyer and hash out the details. They are, after all, lawyers and know mo... read more | 04/16/2005 (10:45 pm) |
| Torque-based "quest" games | Heh! I love interactive fiction. And I've read some horrible interactive fiction. I also love mu... read more | 04/16/2005 (10:41 pm) |
| Other 3D file formats? | [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=7368]Custom Shape Mod[/u... read more | 04/16/2005 (10:38 pm) |
| Other 3D file formats? | [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5502]Shape3DS[/url] L... read more | 04/16/2005 (4:43 pm) |
| "affiliated in any way with the Licensee"? | He didn't say that he wants to make non-game applications. He says that his company makes non-game a... read more | 04/16/2005 (4:19 pm) |
| Mouse Cursor on Windows XP | Hmmm. I can't recall any problems really (though my XP computer is a laptop so I may be mistaking co... read more | 04/16/2005 (10:20 am) |
| Forum Decorum :) | @Jeff This might be a good thing for you. It'll help keep the stress down somewhat and let you focu... read more | 04/16/2005 (10:11 am) |
| "affiliated in any way with the Licensee"? | As was pointed out to me in another topic about this by Jeff, this is to protect GG from having larg... read more | 04/16/2005 (8:28 am) |
| Torque-based "quest" games | Whenever I think of Zelda-esque games, I think of the "action-adventure" or "action-RPG" as the genr... read more | 04/16/2005 (8:22 am) |
| Latest Torque Shader Engine Release | Ah. Yes. I just noticed that I was misreading WinCVS's color coding at a glance. Go me.... read more | 04/16/2005 (7:49 am) |
| Indie Website Template | There's definitely a difference between content management and visual presentation of a web site. I ... read more | 04/15/2005 (1:29 pm) |
| Implementing movers in Torque - moving platforms | I posted my solution for a platformer I was playing with a while back. Basically, I created invisibl... read more | 04/15/2005 (12:52 pm) |
| Turn Based FPS? | Are you thinking about Space Hulk? Great game. I loved watching the enemies in the mini-map. It actu... read more | 04/15/2005 (12:25 pm) |
| Why is directx rendering dx8 and not dx7 | Perhaps because of older hardware. I remember that I had to upgrade my graphics card to play Tribes ... read more | 04/15/2005 (11:17 am) |
| Turn Based FPS? | That's part of the fun of the banner. But it wouldn't be that difficult. It would be like the Wiz... read more | 04/15/2005 (11:15 am) |
| Avi player code -difficult? | I believe it was a licensed piece of software (Bink?) that had to be stripped from Torque. Doesn't m... read more | 04/15/2005 (10:45 am) |