Game Development Community

Andreas Ehnbom's Forum Posts

Thread Post Date Posted
How achive this effect? (Translucency) I seem to be able to apply an additive blending effect where the leaves intersect, but I dont want t... read more 06/23/2009 (12:20 pm)
How achive this effect? (Translucency) Wouldnt that make it kind of transparent?... read more 06/23/2009 (6:36 am)
15 minute time limit for links? This should be made clearer. It was my first impression that you simply had 15 mins to dl all the st... read more 06/23/2009 (6:33 am)
Pass a function (or reference to it) as the parameter Nice testing. I found this thread to be very interesting.... read more 06/09/2009 (7:06 am)
iTGB Cost "Currently the licensing structure is $500 for the initial license, for one title. Each additio... read more 06/08/2009 (1:46 am)
object to constantly rotate to face cursor http://tdn.garagegames.com/wiki/TGB/Behaviors/Face_Mouse... read more 06/07/2009 (12:32 pm)
AdWhirl ObjectiveC lib with iTGB? Nice! I guess this really wont be a problem then. Thank you for your replies.... read more 06/04/2009 (1:08 am)
AdWhirl ObjectiveC lib with iTGB? I was thinking just having it in menues or during loading or something like that. But the main thing... read more 06/03/2009 (6:27 am)
Masking objects in TGB? I would like to know this as well. I'm truly considering buying TGB, but I need to know how limited ... read more 06/02/2009 (4:45 am)
How are you supposed to work with animations? Hehe yeah, I'm kinda testing its limits. Weird though that the JPG (which has the same dimensions) w... read more 05/24/2009 (3:40 am)
How are you supposed to work with animations? Ronny, I'm just suprised there doesnt seem to be a common workflow (like a program that everyones u... read more 05/23/2009 (5:37 pm)
How are you supposed to work with animations? So how exactly would I go from having several seperate images to having an animated sprite in TGB? ... read more 05/23/2009 (11:25 am)