Nix's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Creating Textures for Terrains? | Oops, doublepost.... read more | 08/08/2010 (11:52 pm) |
| Creating Textures for Terrains? | Well that advice, changing the PNG to 512 x 512 instead of 648 x 648 and a bit of liberal experiment... read more | 08/08/2010 (9:57 pm) |
| Oceans | I've looked in the documentation and I can't find any way for scripts to alter the z value of either... read more | 08/08/2010 (4:58 pm) |
| Why WAS Torque3D documentation so poor? | I know this might be a bit of a strange request in this day and age but would it be possible to crea... read more | 07/12/2010 (3:54 pm) |
| Dynamic Terrain | Seemingly it is definitely possible. There was a blog post about it a few days ago: [url]http://w... read more | 07/10/2010 (2:48 pm) |
| Does anyone need some 3d art? | Could you drop me a line at drnemo121 at gmail.com I have some 3d objects etc which might be v... read more | 07/10/2010 (2:25 pm) |
| Offer: free city modeling tool for Torque3D projects | It might create the city but it does nothing for internal structures - rooms, stairs etc... which is... read more | 07/04/2010 (2:44 pm) |
| Map-perfect terrain generation. Is it possible? | Ok, that sounds fine, I've got a heightmap of the surrounding ocean floow and island. All I need to ... read more | 06/07/2010 (5:16 pm) |
| TGEA vs Torque3D Mods Discussion | Has there been any clarification of this point? It seems to me that doubt is being cast on the le... read more | 05/21/2009 (8:01 pm) |
| Deformable terrain? | Ah well I'm not assuming any sort of multiplayer play at all, just a simply single-player experience... read more | 05/14/2009 (10:18 pm) |