Game Development Community

Anthony's Forum Posts

Thread Post Date Posted
TSE status I personally think that GG did a horrible job with TSE. They are releasing it way too late, and the ... read more 12/25/2005 (4:39 pm)
Game Design Instructors seeking Schools I have talked localy (here in Portland, OR) about opening a workshop that teaches torque, there is a... read more 12/20/2005 (12:02 am)
Vehicle Ignition System Sound problems You will need to use the schedule function to switch between the "dead" state to the "starting" stat... read more 12/19/2005 (9:44 am)
If I wanted to make an Xbox 360 Arcade game Not demo.... Game.... read more 12/17/2005 (1:48 pm)
Web page layout is difficult to find anything I liked the old layout as well, but I guess it is the not use to change thing. I am sure I will gro... read more 12/16/2005 (8:20 pm)
Drop in enemies? Try http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6742 as a start. There ar... read more 12/16/2005 (2:13 pm)
MMCWS -- Massively Mis-Channeled WebSite If it takes you hours than you're doing something wrong. Also, the site is very well laid out, so we... read more 12/15/2005 (11:35 pm)
Mission Impossible 3 by Alias and Lost creator MI:3 looks great! King Kong was good, I do question their choice of Jack Black. I came to the conclu... read more 12/14/2005 (11:13 pm)
Need a start in AI You should also look at the CTFBot resource offerd by Mark H. It handles many AI related things such... read more 12/14/2005 (2:45 pm)
As a beginner, what is your biggest hurdle so far? I have found answers to every single question of mine through the search feature. I have been a memb... read more 12/13/2005 (2:00 pm)
Dungeon Theme Pack Great work as always!... read more 12/13/2005 (1:21 am)
Will TSE be portable to PS3? To reply to the question on how picky Microsoft is about XBox dev kits. They pretty much have one re... read more 12/13/2005 (12:44 am)
Does TSE have the Torque Network Library built in? TNL is basicaly the network layer extracted from TGE. This allows you to use the amazing network lay... read more 12/11/2005 (9:17 pm)
Does TSE have the Torque Network Library built in? Yes, I believe it does (I currently am using TGE, but do own a TSE license).... read more 12/11/2005 (8:19 pm)
Why do some developers hate Microsoft so much? To reply about the use of professional tools rather than the free counterpart. From my experiences w... read more 12/11/2005 (6:48 pm)
Why do some developers hate Microsoft so much? I think MS has some valuable tools, such as the Visual Studio line of products. I have tried other, ... read more 12/11/2005 (4:06 am)
Why do some developers hate Microsoft so much? @David - Thank you for the kind reply, and thought out analysis. Building a succesful business is... read more 12/10/2005 (8:19 pm)
Why do some developers hate Microsoft so much? Lets see how good of a living you can make giving away your work for free. Once you work thousands o... read more 12/09/2005 (7:04 pm)
Anyone buy Xbox 360? You mean these people don't understand that the air vent in the back is for air to escape??? LOL. Th... read more 11/24/2005 (1:02 am)
Adding more and different bots and characters Each character will run from a "PlayerBody", the playerbody stuff is located in the player.cs file, ... read more 11/07/2005 (1:14 am)
A Tutorial on Writing Tutorials For Torque Developers "This is helpful in creating a comprehensive troubleshooting guide." should be a break after that... read more 10/27/2005 (1:04 am)
How do you play background music only in certain areas? TriggerMusic is just an audio profile... ex: [code] new AudioDescription(ThemeMusic) { vo... read more 10/26/2005 (9:01 am)
Community Project You have to pay to release something on xbox, bottom line, no matter if your an indie or not. You di... read more 10/23/2005 (10:02 pm)
Community Project It is very hard to create something to sell with community work, same things goes, who gets the mone... read more 10/23/2005 (5:56 pm)
TorqueTools coding (new product) Sounds like a worthwhile project. Be sure to keep us all updated on your progress :)... read more 10/22/2005 (6:52 pm)
A step up from the "Which dot" pic.. Added... read more 10/21/2005 (11:38 pm)
Torque Console... XBox360? Very good anylisis. Thank you for the reply.... read more 10/21/2005 (11:05 am)
Guards to follow n fight for u Now for the wrap up, open a simple level (stronghold if you want) and add a ctfbot to it. Select the... read more 10/20/2005 (10:13 pm)
Guards to follow n fight for u Alright, consider this a small tutorial (I am writting this while taking a break from Ardonia). Ther... read more 10/20/2005 (10:13 pm)
Newb question, changing footprints Take a look at the starter.fps/server/scripts/player.cs file. You shoud see some stuff about footpri... read more 10/20/2005 (9:28 pm)
Torque Console... XBox360? Sorry I refreshed the page on my last few posts therefore I posted the same thing multiple times. ... read more 10/20/2005 (9:26 pm)
Torque Console... XBox360? Thank you again :)... read more 10/20/2005 (9:13 pm)
Torque Console... XBox360? Thank you again :)... read more 10/20/2005 (6:10 pm)
Torque Console... XBox360? Thank you again :)... read more 10/20/2005 (2:50 pm)
Torque Console... XBox360? Thank you very much for your timely reply. I will contact Josh shortly. One more quick question t... read more 10/20/2005 (1:41 pm)
1.4rc2 Placing trigger in mission editor causes crash to desktop Yeah, triggers don't seem to want to work right when I try it as well. Then again, not much seems to... read more 10/11/2005 (10:19 am)
Ben Garney's Forest Pack Status? Wish I could see the screens... :(... read more 10/09/2005 (11:50 pm)
Real terrain, buildings.. As far as I know, there is no such thing as copyrighting parts of the earth (such as the grand-canyo... read more 10/04/2005 (12:55 am)
. Wish they had an incubator here in Oregon...... read more 10/02/2005 (1:48 am)
A problem with money: too much too fast Wow, you get great feedback for what you have in terms of an alpha video (which in my opinion is mor... read more 09/29/2005 (11:48 pm)
A problem with money: too much too fast You will likely need a way to keep the current site visitors into site users. You want to keep the v... read more 09/29/2005 (11:35 pm)
Disabling enemy health bar Figured it out, just incase anyone else wanted to know the fix, you must edit the crosshair hud elem... read more 09/29/2005 (12:42 am)
Is it posabel Anything is possible with torque.... read more 09/27/2005 (9:00 pm)
Pack game Lol. Yes you can, if I am not mistaken, you can use the packs for commercial purposes even. But of c... read more 09/27/2005 (8:29 pm)
Merging GUI Theora Control into old TGE?? I gave it a shot, but it seems these little changes where made throughout the code, so after an hour... read more 09/27/2005 (5:41 pm)
Friday... Friday in five days. For all of us at BBiGames that is the either the day of life, or d-day. We send... read more 09/26/2005 (1:16 am)
HttpObject - Retaining old data? Perhaps the problem is that you are using the same variable. Ex: %Var1 = "GET /auth.php?id=16&crc... read more 09/25/2005 (11:23 pm)
TGE 1.4 current CVS problems Is there a list of changes made that I may be able to take a look at? Perhaps something in some code... read more 09/22/2005 (7:03 pm)
PHP: Updated Well, say you where wanting to start a timer so you can see dynamically how long a current multiplay... read more 09/22/2005 (12:40 am)
Indie Games Con '05 -- Ride Sharing I live in Portland, I have been deligating this for a while, give me an e-mail at bbigames@gmail.com... read more 08/25/2005 (12:10 am)