Anthony's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| TSE status | I personally think that GG did a horrible job with TSE. They are releasing it way too late, and the ... read more | 12/25/2005 (4:39 pm) |
| Game Design Instructors seeking Schools | I have talked localy (here in Portland, OR) about opening a workshop that teaches torque, there is a... read more | 12/20/2005 (12:02 am) |
| Vehicle Ignition System Sound problems | You will need to use the schedule function to switch between the "dead" state to the "starting" stat... read more | 12/19/2005 (9:44 am) |
| If I wanted to make an Xbox 360 Arcade game | Not demo.... Game.... read more | 12/17/2005 (1:48 pm) |
| Web page layout is difficult to find anything | I liked the old layout as well, but I guess it is the not use to change thing. I am sure I will gro... read more | 12/16/2005 (8:20 pm) |
| Drop in enemies? | Try http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6742 as a start. There ar... read more | 12/16/2005 (2:13 pm) |
| MMCWS -- Massively Mis-Channeled WebSite | If it takes you hours than you're doing something wrong. Also, the site is very well laid out, so we... read more | 12/15/2005 (11:35 pm) |
| Mission Impossible 3 by Alias and Lost creator | MI:3 looks great! King Kong was good, I do question their choice of Jack Black. I came to the conclu... read more | 12/14/2005 (11:13 pm) |
| Need a start in AI | You should also look at the CTFBot resource offerd by Mark H. It handles many AI related things such... read more | 12/14/2005 (2:45 pm) |
| As a beginner, what is your biggest hurdle so far? | I have found answers to every single question of mine through the search feature. I have been a memb... read more | 12/13/2005 (2:00 pm) |
| Dungeon Theme Pack | Great work as always!... read more | 12/13/2005 (1:21 am) |
| Will TSE be portable to PS3? | To reply to the question on how picky Microsoft is about XBox dev kits. They pretty much have one re... read more | 12/13/2005 (12:44 am) |
| Does TSE have the Torque Network Library built in? | TNL is basicaly the network layer extracted from TGE. This allows you to use the amazing network lay... read more | 12/11/2005 (9:17 pm) |
| Does TSE have the Torque Network Library built in? | Yes, I believe it does (I currently am using TGE, but do own a TSE license).... read more | 12/11/2005 (8:19 pm) |
| Why do some developers hate Microsoft so much? | To reply about the use of professional tools rather than the free counterpart. From my experiences w... read more | 12/11/2005 (6:48 pm) |
| Why do some developers hate Microsoft so much? | I think MS has some valuable tools, such as the Visual Studio line of products. I have tried other, ... read more | 12/11/2005 (4:06 am) |
| Why do some developers hate Microsoft so much? | @David - Thank you for the kind reply, and thought out analysis. Building a succesful business is... read more | 12/10/2005 (8:19 pm) |
| Why do some developers hate Microsoft so much? | Lets see how good of a living you can make giving away your work for free. Once you work thousands o... read more | 12/09/2005 (7:04 pm) |
| Anyone buy Xbox 360? | You mean these people don't understand that the air vent in the back is for air to escape??? LOL. Th... read more | 11/24/2005 (1:02 am) |
| Adding more and different bots and characters | Each character will run from a "PlayerBody", the playerbody stuff is located in the player.cs file, ... read more | 11/07/2005 (1:14 am) |
| A Tutorial on Writing Tutorials For Torque Developers | "This is helpful in creating a comprehensive troubleshooting guide." should be a break after that... read more | 10/27/2005 (1:04 am) |
| How do you play background music only in certain areas? | TriggerMusic is just an audio profile... ex: [code] new AudioDescription(ThemeMusic) { vo... read more | 10/26/2005 (9:01 am) |
| Community Project | You have to pay to release something on xbox, bottom line, no matter if your an indie or not. You di... read more | 10/23/2005 (10:02 pm) |
| Community Project | It is very hard to create something to sell with community work, same things goes, who gets the mone... read more | 10/23/2005 (5:56 pm) |
| TorqueTools coding (new product) | Sounds like a worthwhile project. Be sure to keep us all updated on your progress :)... read more | 10/22/2005 (6:52 pm) |
| A step up from the "Which dot" pic.. | Added... read more | 10/21/2005 (11:38 pm) |
| Torque Console... XBox360? | Very good anylisis. Thank you for the reply.... read more | 10/21/2005 (11:05 am) |
| Guards to follow n fight for u | Now for the wrap up, open a simple level (stronghold if you want) and add a ctfbot to it. Select the... read more | 10/20/2005 (10:13 pm) |
| Guards to follow n fight for u | Alright, consider this a small tutorial (I am writting this while taking a break from Ardonia). Ther... read more | 10/20/2005 (10:13 pm) |
| Newb question, changing footprints | Take a look at the starter.fps/server/scripts/player.cs file. You shoud see some stuff about footpri... read more | 10/20/2005 (9:28 pm) |
| Torque Console... XBox360? | Sorry I refreshed the page on my last few posts therefore I posted the same thing multiple times. ... read more | 10/20/2005 (9:26 pm) |
| Torque Console... XBox360? | Thank you again :)... read more | 10/20/2005 (9:13 pm) |
| Torque Console... XBox360? | Thank you again :)... read more | 10/20/2005 (6:10 pm) |
| Torque Console... XBox360? | Thank you again :)... read more | 10/20/2005 (2:50 pm) |
| Torque Console... XBox360? | Thank you very much for your timely reply. I will contact Josh shortly. One more quick question t... read more | 10/20/2005 (1:41 pm) |
| 1.4rc2 Placing trigger in mission editor causes crash to desktop | Yeah, triggers don't seem to want to work right when I try it as well. Then again, not much seems to... read more | 10/11/2005 (10:19 am) |
| Ben Garney's Forest Pack Status? | Wish I could see the screens... :(... read more | 10/09/2005 (11:50 pm) |
| Real terrain, buildings.. | As far as I know, there is no such thing as copyrighting parts of the earth (such as the grand-canyo... read more | 10/04/2005 (12:55 am) |
| . | Wish they had an incubator here in Oregon...... read more | 10/02/2005 (1:48 am) |
| A problem with money: too much too fast | Wow, you get great feedback for what you have in terms of an alpha video (which in my opinion is mor... read more | 09/29/2005 (11:48 pm) |
| A problem with money: too much too fast | You will likely need a way to keep the current site visitors into site users. You want to keep the v... read more | 09/29/2005 (11:35 pm) |
| Disabling enemy health bar | Figured it out, just incase anyone else wanted to know the fix, you must edit the crosshair hud elem... read more | 09/29/2005 (12:42 am) |
| Is it posabel | Anything is possible with torque.... read more | 09/27/2005 (9:00 pm) |
| Pack game | Lol. Yes you can, if I am not mistaken, you can use the packs for commercial purposes even. But of c... read more | 09/27/2005 (8:29 pm) |
| Merging GUI Theora Control into old TGE?? | I gave it a shot, but it seems these little changes where made throughout the code, so after an hour... read more | 09/27/2005 (5:41 pm) |
| Friday... | Friday in five days. For all of us at BBiGames that is the either the day of life, or d-day. We send... read more | 09/26/2005 (1:16 am) |
| HttpObject - Retaining old data? | Perhaps the problem is that you are using the same variable. Ex: %Var1 = "GET /auth.php?id=16&crc... read more | 09/25/2005 (11:23 pm) |
| TGE 1.4 current CVS problems | Is there a list of changes made that I may be able to take a look at? Perhaps something in some code... read more | 09/22/2005 (7:03 pm) |
| PHP: Updated | Well, say you where wanting to start a timer so you can see dynamically how long a current multiplay... read more | 09/22/2005 (12:40 am) |
| Indie Games Con '05 -- Ride Sharing | I live in Portland, I have been deligating this for a while, give me an e-mail at bbigames@gmail.com... read more | 08/25/2005 (12:10 am) |