Game Development Community

Justin Proffitt's Forum Posts

Thread Post Date Posted
initializeProject function not found Okay I tracked down where it's killing your game, but not why yet: <Game>/main.cs [code] ... read more 08/22/2011 (7:28 pm)
Variable stores level currently loaded Yep no worries, you'll pick it up as you go, and it'll get more fun as you learn how to manipulate i... read more 08/17/2011 (4:52 pm)
Variable stores level currently loaded Hmm, here is what I would do: Name the main menu level scenegraph either via the level builder or... read more 08/17/2011 (4:46 pm)
TGB Scene Editor Broken Aha! Yes on all accounts Ken, I think you nailed it. I ended up reinstalling before I read your comm... read more 08/17/2011 (4:36 pm)
Should Mich Blog? Sure, that sounds like a fun, enriching investment of my time ^^... read more 08/14/2011 (6:18 pm)
Animated GUI Button If you have extensive problems building a GUI, you could potentially take this route as well: overla... read more 08/11/2011 (7:56 pm)
Deleting ".cs" files leaving ".dso" files through script I am also interested in ways of protecting saves, and I bet this is an extremely silly question, but... read more 08/10/2011 (7:53 pm)
Torque Game Builder Patch Availability? *Nods* Understandable. ... read more 08/10/2011 (1:20 pm)
Small scripting problem If you don't, the free alternative I would recommend would be notepad++. It will at least recognize ... read more 08/10/2011 (12:25 pm)
Fonts The method I have been using is installing fonts on my computer as .ttf, then reloading torque. The ... read more 08/09/2011 (10:28 pm)
Small scripting problem I am not 100% positive since I do not work with behaviors, but I believe that the problem is that th... read more 08/08/2011 (10:50 pm)
Annoying Little Issue OS: Windows Vista Home Premium SP 2 Video card: NVIDIA GeForce 8400 GS (Drivers up to date) TG... read more 08/05/2011 (1:05 pm)
Advice on using t2dTextObjects? Thanks for the notice! Right now my only problem with them is the bleeding; I can get around the fon... read more 08/05/2011 (12:59 pm)
Annoying Little Issue The editor itself shrinks to 400x400. As far as I can tell it does this in the following two instan... read more 08/05/2011 (12:45 pm)
T2dSceneObjectGroup addToLevel bug? (Resolved) My pause screen level contains a sceneGraph at the top most level, as I built it in the level editor... read more 08/05/2011 (12:03 pm)
Advice on using t2dTextObjects? Thank you, I am meticulously placing them to minimize issues. I think I figured out why the bleeding... read more 08/04/2011 (10:11 pm)
Multiple Threads in Script? From what I read elsewhere, torque is not built to handle parallel execution. I believe it had somet... read more 08/04/2011 (5:17 pm)
How to Use sourcerect I think he means he would like to load one imagemap (or fewer imagemaps) containing all the sprites ... read more 08/02/2011 (6:32 pm)
Can't change text onscreen Well that depends on whether you're using a guiTextCtrl or a t2dtextObject. If you are using guiText... read more 08/01/2011 (5:42 pm)
How to Use sourcerect I played around with sourceRect for a while, and I think I managed to figure out how the fields work... read more 08/01/2011 (5:31 pm)
Weird resolution problem <Annoyed comment regarding lack of replies to this person> Edit: I'm dumb. For anyone else ... read more 07/28/2011 (4:39 pm)
Windowed Mode lose focus... Interesting, I was actually looking for a way to pause the game when the user clicks outside the win... read more 08/15/2009 (5:20 pm)
Fish moves up and down even if i let go of the key if(!%this.moveUp && !%this.moveDown) { %this.setLinearVelocityYt2dSceneObject::setLinearVe... read more 08/14/2009 (4:04 pm)
Torque script wont work? You may need to make a modification to one of your files to view your console. In your "Common&... read more 08/14/2009 (12:25 pm)
Could someone help me? You need to execute any game scripts that you use. Open up your "Game.cs" file in the &quo... read more 08/14/2009 (11:39 am)
Background GUI (Old) New issue: I want to have a parallax foreground, but even if I place it in the new backgroundWindow,... read more 08/14/2009 (11:23 am)
Background GUI (Old) I see, if that works that would make creating a more dynamic level (with planets and perhaps layers ... read more 08/13/2009 (8:09 pm)
Breakout Issues I left that project, however I have an idea for trouble shooting it... Add the following line right ... read more 08/13/2009 (8:06 pm)
Simple Question - TGB Well I am on to a different problem, how can you return two values from one function, like getPositi... read more 07/09/2009 (8:35 am)
Simple Question - TGB In theory your code works, thank you :) Edit: fixed, tackling syntax issues now but that is all.... read more 07/08/2009 (6:54 pm)
GUI Popup Menu Callback? Actually, how about a different take on this.. Is it possible to tell the gui to stop accepting inpu... read more 06/15/2009 (8:45 pm)
GUI Popup Menu Callback? :( Unfortunately, I only own the engine, not the source code for it. So I guess that's where the roa... read more 06/15/2009 (2:52 pm)
GUI Popup Menu Callback? [code] //--- OBJECT WRITE BEGIN --- %guiContent = new GuiControl(playGUI) { canSaveDynamicFiel... read more 06/15/2009 (11:57 am)
GUI Popup Menu Callback? That is actually what I was thinking, I had been setting up other stuff before I decided to use this... read more 06/14/2009 (8:33 pm)
GUI Popup Menu Callback? No, I just dont think I know all of what I am doing :p As far as I can tell there is no way to se... read more 06/14/2009 (2:45 pm)
GUI Popup Menu Callback? I know your select/deselect functions will work, but I cannot get the texteditctrl object to recogni... read more 06/13/2009 (10:49 pm)
GUI Popup Menu Callback? Actually I have another question. Since there are so few tutorials on how to make GUI's in torque, i... read more 06/13/2009 (3:52 pm)
GUI Popup Menu Callback? That works, thank you :)... read more 06/12/2009 (12:47 pm)
Sprite Jitter Thank you for explaining this in detail. :) I had come to the conclusion that it had something t... read more 05/28/2009 (2:05 pm)
Asteroids Tutorial Problem I am now experiencing the same problems expressed in the OP. I cannot track down the exact source... read more 05/19/2009 (10:03 pm)
Breakout tutorial - ball keeps getting stuck Go to your ball.cs file, add the following line of code to the ballClass::onCollision function just ... read more 05/12/2009 (8:44 pm)
Breakout tutorial - ball keeps getting stuck Hey, I can't post right now but I do know how to fix this problem 100%. The basic premise behind the... read more 05/11/2009 (10:05 pm)
Breakout Issues Actually I did that, it appears to have fixed the issue for the most part. However now I notice that... read more 05/10/2009 (9:51 pm)
Questions about TGB possibilities. Thank you all for your responses. That's all good to hear. @ Samuel: I would love to get Torsion,... read more 05/01/2009 (8:36 am)
Tgb 2d demo problems Something to note: Torque will not compile a .cs file which has an error within it.... read more 04/13/2009 (5:11 pm)
Is there a stock TGB Project? I got all of my particles working but I forgot how I did it, I will see if I can retrace my steps.... read more 04/12/2009 (2:37 pm)
File IO tutorial problems...at wits end I am also having this problem, though I cannot even locate the file in the first place. Searching th... read more 04/12/2009 (1:31 am)
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