Game Development Community

Adib Murad's Forum Posts

Thread Post Date Posted
Ideal dev tool list William, be careful: Hammer (Worldcraft) is free for non-comercial purposes, QuArk is under GPL lice... read more 02/04/2003 (1:45 pm)
Spam Ok, Craig, let's spam: "One Second", coming soon. Take your time...... read more 01/31/2003 (7:02 am)
Spam Melv, you described my game! I could trap them in, if you wish... Man, I must set up our site...... read more 01/30/2003 (3:05 pm)
Spam I got this e-mail too. Besides avoiding spam, you can also fight back using [url=http://www.monke... read more 01/30/2003 (7:57 am)
Looking for Folder compare tool Have you tried [url=http://www.scootersoftware.com/]Beyond Compare[/url]? It's a great tool, but I d... read more 01/30/2003 (7:12 am)
Frameworks for different genres? A great idea, no doubt. But what's the difference between FPS and "Shoot'em Up"?... read more 01/18/2003 (6:33 pm)
Torque-specific interior editor? Jim, here is what I want: You build a collection of windows and doors for later use, everyone in ... read more 01/17/2003 (7:52 pm)
Torque-specific interior editor? Corvi, a good prefab system is a must-have in my opinion (and nobody seems to have it!). We shoul... read more 01/16/2003 (3:20 am)
Glass Take a look at [url=http://www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=854... read more 01/14/2003 (2:50 am)
Transparency still doesn't work in 1.1.2? And he made it!! Transparent interiors in Code Snipits. Thanks a lot, James.... read more 01/05/2003 (7:14 am)
What Was the First Game to Make You Say 'WOW'? Many games were fun before, but someday a friend said: "I'll show you a game, it seems that was made... read more 01/04/2003 (8:14 am)
Merry Christmas!!!!! I hate this lazy typing, but as a gamer I could say: MC and HNY everybody! Ben, I have a Niko... read more 12/26/2002 (1:35 pm)
Transparency still doesn't work in 1.1.2? I think detail brushes occlude other brushes too. I made my window a detail brush and the block behi... read more 12/24/2002 (5:35 am)
Transparency still doesn't work in 1.1.2? Man! The brush behind the window... it's gone! Magic? Mmmm... and the lumbers enclosing the wind... read more 12/23/2002 (8:45 pm)
Transparency still doesn't work in 1.1.2? James, my mission has a wall with a translucent window. Having made that code change referred above,... read more 12/23/2002 (8:00 pm)
Hammer or Torque wrong vertex Ward, take a look at the .MAP generated by Quark. Open it in Quark and look at the vertices. Maybe t... read more 12/23/2002 (10:36 am)
Transparency still doesn't work in 1.1.2? Xavier, not even the HEAD version??... read more 12/23/2002 (10:08 am)
Hammer or Torque wrong vertex Eric, my brushes are all convex. There isn't any illegal brush, it's not the point. I can't post an ... read more 12/23/2002 (6:42 am)
Grrrrrrrr And did you figured how to do the 2nd level?? I'm a retard, I can't pass the first ramp of it.... read more 12/22/2002 (5:03 pm)
Hammer or Torque wrong vertex No, in my case it's Hammer fault. I was editing the .RMF, wich was correct, then I opened the .MAP a... read more 12/22/2002 (7:00 am)
Hammer or Torque wrong vertex I already did it in the .RMF and in the .MAP, but the vertices are still misplaced. If somebody w... read more 12/22/2002 (5:37 am)
Hammer or Torque wrong vertex Ok, it's Hammer's fault. I opened the .MAP and there were that vertex mess. I still tried to put the... read more 12/21/2002 (7:37 pm)
What I Learned Today It's the "Tip Of The Day" thread!... read more 12/20/2002 (2:19 am)
Reactions to Marble Blast So, this thread's title would be "Chain Reactions to Marble Blast".... read more 12/18/2002 (5:54 pm)
Rotating interiors Great, Max, that's it. I'll try when I get home. Seems that if you hold ALT and CTRL+ALT you can ... read more 12/18/2002 (5:42 am)
shared 3D models I got it, you offered some art that doesn't fit in MiniOne concept. Very kind and clever. And th... read more 12/17/2002 (2:09 pm)
Stargate game halted You guys may use your main character model in a McGyver based game... IP protection is important,... read more 12/17/2002 (10:34 am)
Stargate game halted Everybody should know this happened. You should go on with your project, with an easter egg where... read more 12/17/2002 (8:06 am)
Question about Version's No, we use the Torque Demo Application as a base. Read [url=http://www.garagegames.com/docs/torqu... read more 12/16/2002 (4:52 pm)
A "Change Password" option Thanks. Under my nose, what a shame..... read more 12/16/2002 (4:46 pm)
Detailed interiors with Torque?? Florian and Marco, As a start, there is an article that will clear and help a lot [url=http://www... read more 12/16/2002 (6:16 am)
I know corny but how? I'm not taking care of this part in my project, but this problem must have something to do with a "c... read more 12/08/2002 (9:24 am)
Fractal Sky If the static attribute works in a class and an instance one don't, it's probably because the class ... read more 12/06/2002 (5:09 am)
Strategy Game Idea .... This game would be a great breaking if you center in politics and nowadays subjects. Maybe some of u... read more 12/04/2002 (7:44 pm)
Open Art In Graphic Design you have collections of stock photos in paper and electronic media. There will alw... read more 12/04/2002 (7:02 pm)
What are your resources? I have a Game Developer subscription and a Gamasutra login, they are great resources. I hope the... read more 12/03/2002 (2:16 pm)
Do you really need shaders? Well, not every graphics improvement thread is pointless, after all... Mark, so you could add te... read more 11/30/2002 (7:58 pm)
Do you really need shaders? Andru, I totally agree. I will just try to get back to my point. I found in [url=http://www.gara... read more 11/29/2002 (7:46 pm)
It's time for shaders! This thread was only to start a discussion I didn't knew was already started elsewhere. I was carele... read more 11/29/2002 (6:53 pm)
It's time for shaders! Wow, almost 24 hours and no posts! Ok, I did it wrong. I should have searched for 'shader' in the... read more 11/29/2002 (12:27 pm)
Do you really need shaders? Jeff Tunnell, here in my no-experience, something you said sounds me strange. Correct me if I'm w... read more 11/29/2002 (11:23 am)
Indoor first person shooter with Torque engine? It would all be solved with a good shader support. Or am I wrong?... read more 11/28/2002 (2:10 pm)
What are your resources? Deal!... read more 11/27/2002 (3:24 pm)
What are your resources? Yes, "Game Architecture and Design" is a great book, I had it in my hands some years ago but let it ... read more 11/26/2002 (11:59 am)
What are your resources? Yes, I'm waiting for these included in Melv's or anybody else's list. If I have a recommendation I c... read more 11/26/2002 (6:31 am)
What are your resources? As always, thanks again to the Old M.! Yes, if you could list your favorite resources (books, sit... read more 11/25/2002 (6:06 pm)
big interior and low fps ... Guys, just a tip: how do I place that white FPS label on the screen?... read more 11/25/2002 (9:47 am)
TorqueDemo vs. Realm Wars Well, let's now put together a project and make a demo. If we need or not a terrain, it's a desi... read more 11/17/2002 (2:03 pm)
TorqueDemo vs. Realm Wars ... and thanks to both of you! One more thing: I read some posts about the possibility of tota... read more 11/17/2002 (12:40 pm)
Torque License is bad? Just a curiosity to finish this money subject: today I payed my credit card bill, and Torque was exa... read more 11/05/2002 (6:34 pm)